Player Matchup

Athena
Athena
Gold IV
CaesarTheGreatI
Athena
Gold IV
Level 88
God Stats
11W - 17L
1,516 SR
Queue Stats
621W - 609L
1,501 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
CatalystXII
Tsukuyomi
Gold III
Level 113
God Stats
5W - 6L
1,463 SR
Queue Stats
145W - 144L
1,524 MMR
Solo
Raijin
Raijin
Gold II
ItsDeeds
Raijin
Gold II
Level 91
God Stats
16W - 9L
1,753 SR
Queue Stats
75W - 71L
1,591 MMR
Solo
Izanami
Izanami
Platinum V
JeanjcV
Izanami
Platinum V
Level 160
God Stats
1W - 0L
1,327 SR
Queue Stats
110W - 101L
1,549 MMR
Party 1
Pele
Pele
Gold II
SpringMustache
Pele
Gold II
Level 159
God Stats
2W - 2L
1,727 SR
Queue Stats
142W - 144L
1,497 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,557 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,612 SR
1,534 MMR
Rama
Rama
Platinum V
Mancheese
Rama
Platinum V
Level 147
God Stats
11W - 10L
1,546 SR
Queue Stats
169W - 150L
1,614 MMR
Party 2
Chaac
Chaac
Silver I
NuggetIsLife
Chaac
Silver I
Level 47
God Stats
0W - 2L
1,521 SR
Queue Stats
6W - 7L
1,598 MMR
Solo
Poseidon
Poseidon
Bronze III
PoisonOreo
Poseidon
Bronze III
Level 31
God Stats
0W - 1L
1,864 SR
Queue Stats
13W - 23L
1,485 MMR
Solo
Nemesis
Nemesis
Gold II
martinlafouine
Nemesis
Gold II
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
159W - 152L
1,500 MMR
Party 2
Ares
Ares
Gold II
raviolibalogna
Ares
Gold II
Level 126
God Stats
8W - 9L
1,630 SR
Queue Stats
770W - 774L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 14
12,938
588
7,140
16,756
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
CatalystXII
Tsukuyomi
20
11 / 1 / 11
13,712
623
18,508
18,303
12,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ItsDeeds
Raijin
20
12 / 0 / 9
14,622
665
10,881
8,774
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
JeanjcV
Izanami
18
2 / 3 / 7
12,600
573
9,318
15,083
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 9
14,378
654
24,867
22,101
12,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTiamatApolloGuan Yu

VS

Bans
DanzaburouScyllaJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
3 / 4 / 2
12,557
571
9,199
16,333
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 7 / 2
9,841
447
8,973
23,361
21,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
PoisonOreo
Poseidon
14
0 / 14 / 2
9,004
409
7,527
16,385
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
2 / 6 / 2
11,251
511
10,419
17,451
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 4
9,606
437
9,302
16,709
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
38
Kills
7
8
Deaths
38
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
Tsukuyomi
CatalystXII
Tsukuyomi
11
1
11
16.5
W
Raijin
ItsDeeds
Raijin
12
0
9
16.5
W
Izanami
JeanjcV
Izanami
2
3
7
1.83
L
Rama
3
4
2
1
L
0
7
2
0.14
L
Poseidon
PoisonOreo
Poseidon
0
14
2
0.07
W
6
2
9
5.25
L
2
6
2
0.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,714
Damage
45,420
81,017
Taken
90,239
48,149
Mitigated
55,505
32,076
Healing
24,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,140
1,175
0
4,048
16,756
14,189
360
5,821
10,910
33,260
0
W
Tsukuyomi
CatalystXII
Tsukuyomi
18,508
4,716
0
7,839
18,303
12,000
2,580
4,562
13,696
0
102,685
W
Raijin
ItsDeeds
Raijin
10,881
1,361
0
3,424
8,774
4,274
2,429
3,155
5,619
99,754
0
W
Izanami
JeanjcV
Izanami
9,318
6,010
0
3,720
15,083
5,039
3,037
3,089
11,994
0
110,112
L
Rama
9,199
7,628
0
7,195
16,333
5,728
2,685
1,886
14,397
0
117,661
L
8,973
1,738
0
8,380
23,361
21,561
460
1,630
21,701
0
57,139
L
Poseidon
PoisonOreo
Poseidon
7,527
709
0
2,147
16,385
5,006
110
7,404
8,781
54,066
0
W
24,867
8,566
0
13,045
22,101
12,647
100
3,396
18,280
0
111,264
L
10,419
2,277
0
4,757
17,451
8,075
0
3,550
13,807
0
84,812
L
9,302
966
0
2,198
16,709
15,135
0
3,065
13,532
23,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,250
Gold Earned
52,259
733
Minions Killed
615
0
Camps Cleared
0
2,316,659
Distance Traveled
1,877,610
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,938
588
43
2
0
512,041
6
W
Tsukuyomi
13,712
623
171
8
0
509,546
4
W
Raijin
14,622
665
185
8
0
433,025
7
W
Izanami
12,600
573
166
8
0
406,039
6
L
Rama
12,557
571
227
10
0
365,799
6
L
Chaac
9,841
447
114
5
0
382,023
6
L
Poseidon
9,004
409
90
4
0
326,781
10
W
Pele
14,378
654
168
8
0
456,008
3
L
Nemesis
11,251
511
153
7
0
476,449
6
L
Ares
9,606
437
31
1
0
326,558
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role