Player Matchup

Nike
Nike
El_Shaddayy
Nike
Level 120
God Stats
14W - 9L
1,617 SR
Queue Stats
506W - 480L
1,504 Elo+
Party 1
Arachne
Arachne
JegguMeister
Arachne
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 292L
1,513 Elo+
Solo
Ares
Ares
NabZiddy
Ares
Level 74
God Stats
3W - 2L
1,316 SR
Queue Stats
285W - 274L
1,521 Elo+
Party 1
Ravana
Ravana
Teutonius
Ravana
Level 154
God Stats
6W - 6L
1,536 SR
Queue Stats
667W - 660L
1,484 Elo+
Solo
Fafnir
Fafnir
mattiboy14
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,858 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,576 Elo+

VS

Team Averages
Level 122
1,582 SR
1,494 Elo+
Hun Batz
Hun Batz
Denys25
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gozu85
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 140L
1,507 Elo+
Solo
Persephone
Persephone
LiLRipper336
Persephone
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 Elo+
Solo
Nemesis
Nemesis
UnforgettabIe
Nemesis
Level 155
God Stats
1W - 2L
1,679 SR
Queue Stats
226W - 210L
1,535 Elo+
Solo
Set
Set
plrub12
Set
Level 86
God Stats
0W - 1L
1,730 SR
Queue Stats
12W - 19L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 17
11,653
685
10,085
17,719
20,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
JegguMeister
Arachne
20
12 / 6 / 18
13,590
799
14,760
18,164
11,250
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
20
6 / 5 / 25
12,492
735
17,230
21,851
26,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
Teutonius
Ravana
20
7 / 4 / 20
12,870
757
13,774
17,944
15,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
mattiboy14
Fafnir
18
3 / 5 / 20
12,106
712
10,030
25,076
33,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Denys25
Hun Batz
16
2 / 9 / 11
10,711
630
13,430
14,876
5,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Gozu85
Apollo
20
5 / 5 / 16
12,358
727
21,456
15,003
7,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Persephone
LiLRipper336
Persephone
20
6 / 5 / 13
13,161
774
25,500
13,464
5,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
19
6 / 7 / 11
11,688
688
12,014
18,143
8,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Set
14
4 / 8 / 8
10,189
599
8,898
14,178
8,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
82
34
Kills
23
23
Deaths
34
100
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Denys25
Hun Batz
2
9
11
0.83
W
6
3
17
4.83
L
Apollo
Gozu85
Apollo
5
5
16
2.6
W
Arachne
JegguMeister
Arachne
12
6
18
3.5
L
Persephone
LiLRipper336
Persephone
6
5
13
2.5
W
Ares
6
5
25
3.7
W
Ravana
Teutonius
Ravana
7
4
20
4.25
L
Nemesis
6
7
11
1.64
W
Fafnir
mattiboy14
Fafnir
3
5
20
2.6
L
Set
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,879
Damage
81,298
100,754
Taken
75,664
107,572
Mitigated
36,269
31,522
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Denys25
Hun Batz
13,430
1,879
3,397
1,422
14,876
5,917
810
5,229
9,647
0
30,019
W
10,085
239
3,095
2,619
17,719
20,896
575
5,649
12,070
0
21,870
L
Apollo
Gozu85
Apollo
21,456
10,203
2,470
3,474
15,003
7,159
737
4,514
10,489
0
50,869
W
Arachne
JegguMeister
Arachne
14,760
12,965
1,801
4,562
18,164
11,250
2,300
3,954
14,068
0
22,112
L
Persephone
LiLRipper336
Persephone
25,500
3,720
660
1,998
13,464
5,473
343
5,390
8,069
56,236
0
W
Ares
17,230
807
1,267
1,329
21,851
26,412
819
6,215
15,636
35,477
0
W
Ravana
Teutonius
Ravana
13,774
3,992
2,424
4,627
17,944
15,909
1,542
3,814
14,130
420
37,432
L
Nemesis
12,014
2,290
1,414
4,045
18,143
8,941
241
6,546
11,597
0
18,701
W
Fafnir
mattiboy14
Fafnir
10,030
3,745
2,117
7,681
25,076
33,105
1,092
5,868
19,208
30,376
0
L
Set
8,898
5,015
447
2,281
14,178
8,779
0
5,592
8,586
0
17,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,711
Gold Earned
58,107
154
Minions Killed
190
0
Camps Cleared
0
1,537,248
Distance Traveled
1,253,321
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,711
630
30
2
0
263,434
1
W
Nike
11,653
685
32
2
0
286,054
1
L
Apollo
12,358
727
64
4
0
258,797
0
W
Arachne
13,590
799
24
1
0
314,827
3
L
Persephone
13,161
774
67
4
0
252,432
1
W
Ares
12,492
735
26
2
0
290,993
0
W
Ravana
12,870
757
49
3
0
333,528
5
L
Nemesis
11,688
688
15
1
0
273,714
1
W
Fafnir
12,106
712
23
1
0
311,846
0
L
Set
10,189
599
14
1
0
204,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role