Player Matchup

Skadi
Skadi
FezMan2031
Skadi
Level 94
God Stats
18W - 17L
1,511 SR
Queue Stats
383W - 373L
1,571 Elo+
Party 1
Geb
Geb
GoatBandit
Geb
Level 38
God Stats
8W - 12L
1,374 SR
Queue Stats
73W - 95L
1,368 Elo+
Solo
Chang'e
Chang'e
Igvenr
Chang'e
Level 48
God Stats
3W - 7L
1,393 SR
Queue Stats
241W - 231L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
Kamael34
Gilgamesh
Level 124
God Stats
33W - 27L
1,605 SR
Queue Stats
330W - 314L
1,565 Elo+
Party 1
Bellona
Bellona
Salanderr
Bellona
Level 23
God Stats
78W - 85L
1,685 SR
Queue Stats
258W - 277L
1,531 Elo+
Party 1
Team Averages
Level 65
1,514 SR
1,520 Elo+

VS

Team Averages
Level 47
1,484 SR
1,446 Elo+
Gilgamesh
Gilgamesh
ByKaLem
Gilgamesh
Level 40
God Stats
1W - 1L
1,368 SR
Queue Stats
25W - 22L
1,443 Elo+
Solo
Tiamat
Tiamat
KdpGaming
Tiamat
Level 69
God Stats
5W - 5L
1,506 SR
Queue Stats
171W - 158L
1,496 Elo+
Party 3
Ne Zha
Ne Zha
Mortalens
Ne Zha
Level 49
God Stats
3W - 1L
1,321 SR
Queue Stats
243W - 236L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
arturomedina16
Cernunnos
Level 37
God Stats
7W - 5L
1,591 SR
Queue Stats
157W - 183L
1,438 Elo+
Party 2
Sobek
Sobek
djproplayer
Sobek
Level 42
God Stats
2W - 2L
1,633 SR
Queue Stats
169W - 191L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 5 / 1
7,233
452
6,186
8,695
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
6,713
420
5,277
9,641
2,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Igvenr
Chang'e
12
4 / 6 / 1
7,860
491
7,197
13,591
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Kamael34
Gilgamesh
15
5 / 4 / 4
9,029
564
8,194
11,085
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Salanderr
Bellona
13
0 / 6 / 1
7,726
483
2,945
10,899
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ByKaLem
Gilgamesh
16
4 / 3 / 3
10,083
630
9,576
10,807
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
KdpGaming
Tiamat
15
2 / 1 / 7
9,387
587
10,981
6,717
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Mortalens
Ne Zha
15
7 / 2 / 4
9,708
607
6,270
11,528
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
arturomedina16
Cernunnos
15
3 / 4 / 4
9,013
563
7,973
10,373
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 8
8,885
555
4,674
11,142
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
22
24
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ByKaLem
Gilgamesh
4
3
3
1.83
L
Skadi
1
5
1
0.3
L
1
3
3
0.83
L
Chang'e
Igvenr
Chang'e
4
6
1
0.75
L
Gilgamesh
Kamael34
Gilgamesh
5
4
4
1.75
W
Tiamat
KdpGaming
Tiamat
2
1
7
5.5
W
Ne Zha
Mortalens
Ne Zha
7
2
4
4.5
L
Bellona
Salanderr
Bellona
0
6
1
0.08
W
Cernunnos
arturomedina16
Cernunnos
3
4
4
1.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,799
Damage
39,474
53,911
Taken
50,567
22,172
Mitigated
29,543
11,207
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ByKaLem
Gilgamesh
9,576
3,424
0
1,908
10,807
7,048
822
740
10,063
0
57,674
L
Skadi
6,186
2,070
0
1,048
8,695
2,417
0
2,798
5,897
0
40,829
L
5,277
673
305
1,528
9,641
2,732
0
3,190
6,451
19,164
0
L
Chang'e
Igvenr
Chang'e
7,197
336
481
3,387
13,591
3,885
480
5,388
8,203
36,945
0
L
Gilgamesh
Kamael34
Gilgamesh
8,194
2,964
0
1,716
11,085
5,249
0
4,279
6,806
0
53,143
W
Tiamat
KdpGaming
Tiamat
10,981
1,227
0
2,438
6,717
4,650
0
2,210
4,337
69,483
0
W
Ne Zha
Mortalens
Ne Zha
6,270
1,768
0
1,447
11,528
4,167
0
1,919
9,513
0
76,987
L
Bellona
Salanderr
Bellona
2,945
852
0
2,742
10,899
7,889
856
0
10,899
0
36,198
W
Cernunnos
arturomedina16
Cernunnos
7,973
3,005
0
656
10,373
4,662
1,496
3,791
6,452
0
59,200
W
4,674
312
0
3,253
11,142
9,016
0
3,291
7,728
13,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
47,076
377
Minions Killed
505
0
Camps Cleared
0
1,501,024
Distance Traveled
1,584,238
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,083
630
119
7
0
300,092
3
L
Skadi
7,233
452
73
5
0
289,819
2
L
Geb
6,713
420
38
2
0
307,727
3
L
Chang'e
7,860
491
80
5
0
291,642
4
L
Gilgamesh
9,029
564
95
6
0
323,807
2
W
Tiamat
9,387
587
133
8
0
315,871
4
W
Ne Zha
9,708
607
130
8
0
357,413
6
L
Bellona
7,726
483
91
6
0
288,029
2
W
Cernunnos
9,013
563
108
7
0
268,255
1
W
Sobek
8,885
555
15
1
0
342,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role