Player Matchup

Gilgamesh
Gilgamesh
Enmebaragesii
Gilgamesh
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 103L
1,406 Elo+
Party 1
Sol
Sol
J5P47
Sol
Level 28
God Stats
0W - 4L
1,195 SR
Queue Stats
168W - 190L
1,346 Elo+
Party 2
Fenrir
Fenrir
Twinkmin
Fenrir
Level 49
God Stats
0W - 6L
1,092 SR
Queue Stats
132W - 140L
1,454 Elo+
Party 2
Ymir
Ymir
blightmoor
Ymir
Level 42
God Stats
3W - 1L
1,821 SR
Queue Stats
38W - 67L
1,311 Elo+
Party 1
Chernobog
Chernobog
elfpimp22
Chernobog
Level 48
God Stats
80W - 59L
1,582 SR
Queue Stats
264W - 269L
1,384 Elo+
Solo
Team Averages
Level 50
1,438 SR
1,380 Elo+

VS

Team Averages
Level 58
1,425 SR
1,446 Elo+
Chiron
Chiron
Ninshu x DRAGO
Chiron
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 221L
1,492 Elo+
Party 3
Thanatos
Thanatos
Ninshu x SABO
Thanatos
Level 79
God Stats
5W - 12L
1,091 SR
Queue Stats
145W - 165L
1,489 Elo+
Party 3
Hades
Hades
Sarahs Gaff
Hades
Level 27
God Stats
11W - 4L
1,500 SR
Queue Stats
21W - 21L
1,403 Elo+
Party 4
Cthulhu
Cthulhu
ZooiBoB
Cthulhu
Level 49
God Stats
17W - 27L
1,535 SR
Queue Stats
138W - 142L
1,498 Elo+
Party 3
Gilgamesh
Gilgamesh
wee diamond 66
Gilgamesh
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 61L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enmebaragesii
Gilgamesh
20
14 / 13 / 16
16,844
1,203
34,441
37,752
32,342
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
J5P47
Sol
20
1 / 8 / 25
13,374
955
20,828
20,994
16,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Twinkmin
Fenrir
20
6 / 11 / 15
14,095
1,007
19,718
33,019
24,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 13 / 24
14,082
1,006
16,994
31,014
47,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
elfpimp22
Chernobog
20
10 / 6 / 14
16,251
1,161
22,778
21,169
8,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 21
17,103
1,222
35,091
22,064
12,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Ninshu x SABO
Thanatos
20
14 / 9 / 20
16,425
1,173
32,307
24,637
13,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 9 / 22
13,949
996
22,037
22,745
16,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ZooiBoB
Cthulhu
20
4 / 4 / 37
15,139
1,081
22,599
25,848
29,921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
wee diamond 66
Gilgamesh
20
10 / 8 / 27
15,329
1,095
21,080
28,710
26,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
177
34
Kills
50
51
Deaths
34
94
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Enmebaragesii
Gilgamesh
14
13
16
1.69
L
Sol
J5P47
Sol
1
8
25
1.69
W
18
4
21
7.13
W
Thanatos
Ninshu x SABO
Thanatos
14
9
20
2.67
W
4
9
22
1.67
L
Fenrir
Twinkmin
Fenrir
6
11
15
1.23
W
Cthulhu
ZooiBoB
Cthulhu
4
4
37
5.63
L
3
13
24
1.15
L
Chernobog
elfpimp22
Chernobog
10
6
14
2.83
W
Gilgamesh
wee diamond 66
Gilgamesh
10
8
27
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,759
Damage
133,114
143,948
Taken
124,004
128,851
Mitigated
99,878
12,193
Healing
29,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Enmebaragesii
Gilgamesh
34,441
13,528
0
2,885
37,752
32,342
0
11,301
26,451
0
60,078
L
Sol
J5P47
Sol
20,828
8,343
0
2,133
20,994
16,843
0
7,024
13,970
38,724
0
W
35,091
26,863
2,267
5,954
22,064
12,373
0
4,931
17,133
0
58,180
W
Thanatos
Ninshu x SABO
Thanatos
32,307
14,024
0
11,202
24,637
13,892
0
4,718
18,907
0
44,668
W
22,037
2,068
1,482
2,771
22,745
16,733
0
5,924
16,821
42,177
0
L
Fenrir
Twinkmin
Fenrir
19,718
5,536
1,200
2,919
33,019
24,457
0
7,082
25,937
0
32,807
W
Cthulhu
ZooiBoB
Cthulhu
22,599
1,305
3,291
1,093
25,848
29,921
0
10,711
15,137
48,578
0
L
16,994
1,987
1,612
1,205
31,014
47,036
0
12,272
18,742
37,236
0
L
Chernobog
elfpimp22
Chernobog
22,778
15,710
0
239
21,169
8,173
0
6,957
14,212
0
61,850
W
Gilgamesh
wee diamond 66
Gilgamesh
21,080
6,598
0
1,501
28,710
26,959
0
11,538
17,172
0
41,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,646
Gold Earned
77,945
240
Minions Killed
221
7
Camps Cleared
9
1,253,322
Distance Traveled
1,209,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,844
1,203
50
4
0
263,067
0
L
Sol
13,374
955
36
3
1
260,729
0
W
Chiron
17,103
1,222
66
5
2
242,844
0
W
Thanatos
16,425
1,173
21
2
4
263,176
0
W
Hades
13,949
996
41
3
3
243,316
0
L
Fenrir
14,095
1,007
24
2
4
255,179
0
W
Cthulhu
15,139
1,081
60
4
0
222,086
0
L
Ymir
14,082
1,006
62
4
1
227,891
1
L
Chernobog
16,251
1,161
68
5
1
246,456
0
W
Gilgamesh
15,329
1,095
33
2
0
238,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role