Player Matchup

Zeus
Zeus
BabyRage5852
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 140L
1,424 Elo+
Party 2
Olorun
Olorun
TheRealPon
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Trace Tensei
Apollo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 97L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
VerociTheNinja
Gilgamesh
Level 13
God Stats
0W - 3L
1,091 SR
Queue Stats
7W - 9L
1,251 Elo+
Solo
Izanami
Izanami
solid-stripe33
Izanami
Level 18
God Stats
21W - 31L
1,432 SR
Queue Stats
29W - 45L
1,297 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,384 Elo+

VS

Team Averages
Level 29
1,438 SR
1,336 Elo+
Cerberus
Cerberus
AudiA4Man
Cerberus
Level 23
God Stats
8W - 13L
1,377 SR
Queue Stats
34W - 47L
1,379 Elo+
Party 1
Discordia
Discordia
Chief1Kilo
Discordia
Level 36
God Stats
10W - 7L
1,572 SR
Queue Stats
236W - 233L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
Level 19
God Stats
7W - 8L
1,589 SR
Queue Stats
19W - 18L
1,514 Elo+
Solo
Nemesis
Nemesis
PurpleSmurf24
Nemesis
Level 59
God Stats
33W - 39L
1,399 SR
Queue Stats
376W - 355L
1,344 Elo+
Party 1
Anhur
Anhur
Westuhh
Anhur
Level 6
God Stats
7W - 9L
1,254 SR
Queue Stats
138W - 131L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,280
428
900
4,661
1,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
TheRealPon
Olorun
7
1 / 5 / 2
4,670
467
1,077
4,813
1,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
9
2 / 3 / 0
5,298
530
3,128
5,082
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
VerociTheNinja
Gilgamesh
7
0 / 3 / 0
4,433
443
2,903
6,111
1,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,931
493
759
4,029
861
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AudiA4Man
Cerberus
9
2 / 2 / 2
5,753
575
871
5,984
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Chief1Kilo
Discordia
11
6 / 0 / 2
6,617
662
4,633
2,800
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
11
3 / 0 / 1
6,311
631
2,743
5,576
1,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
6 / 1 / 3
6,359
636
3,977
6,214
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Westuhh
Anhur
8
0 / 1 / 2
4,898
490
763
3,007
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
17
17
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AudiA4Man
Cerberus
2
2
2
1.5
L
0
4
0
0
W
Discordia
Chief1Kilo
Discordia
6
0
2
7
W
Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
3
0
1
3.5
W
Nemesis
6
1
3
7.5
L
Olorun
TheRealPon
Olorun
1
5
2
0.4
L
Apollo
2
3
0
0.67
L
Gilgamesh
VerociTheNinja
Gilgamesh
0
3
0
0
W
Anhur
Westuhh
Anhur
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,767
Damage
12,987
24,696
Taken
23,581
6,312
Mitigated
8,078
2,439
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AudiA4Man
Cerberus
871
72
0
750
5,984
2,595
658
97
5,887
18,903
0
L
900
146
0
357
4,661
1,075
0
2,416
1,875
10,788
0
W
Discordia
Chief1Kilo
Discordia
4,633
452
0
990
2,800
875
0
1,080
1,720
24,250
0
W
Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
2,743
1,390
0
3,552
5,576
1,789
900
0
5,576
0
32,525
W
Nemesis
3,977
1,439
0
2,361
6,214
2,021
33
367
5,847
0
29,361
L
Olorun
TheRealPon
Olorun
1,077
539
84
633
4,813
1,228
681
1,846
2,713
12,884
0
L
Apollo
3,128
1,248
0
0
5,082
1,324
0
468
4,614
0
20,311
L
Gilgamesh
VerociTheNinja
Gilgamesh
2,903
581
0
1,236
6,111
1,824
0
0
6,111
0
14,717
W
Anhur
Westuhh
Anhur
763
369
0
691
3,007
798
737
433
2,574
0
14,662
L
759
382
0
129
4,029
861
0
150
3,879
0
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
29,938
190
Minions Killed
245
0
Camps Cleared
0
800,323
Distance Traveled
925,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,753
575
37
4
0
183,082
0
L
Zeus
4,280
428
21
2
0
172,878
0
W
Discordia
6,617
662
44
4
0
175,157
1
W
Ah Muzen Cab
6,311
631
62
6
0
193,215
0
W
Nemesis
6,359
636
65
7
0
222,600
1
L
Olorun
4,670
467
32
3
0
145,907
1
L
Apollo
5,298
530
42
4
0
168,076
0
L
Gilgamesh
4,433
443
36
4
0
166,643
0
W
Anhur
4,898
490
37
4
0
151,315
0
L
Izanami
4,931
493
59
6
0
146,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role