Player Matchup

Hel
Hel
ALS26
Hel
Level 128
God Stats
1W - 3L
1,270 SR
Queue Stats
68W - 87L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Odinby
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RedDevil541
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,276 Elo+
Solo
Terra
Terra
SilversReighly
Terra
Level 112
God Stats
1W - 0L
1,247 SR
Queue Stats
20W - 11L
1,716 Elo+
Party 2
Gilgamesh
Gilgamesh
bbscds
Gilgamesh
Level 66
God Stats
6W - 1L
1,877 SR
Queue Stats
19W - 11L
1,716 Elo+
Party 2
Team Averages
Level 112
1,479 SR
1,523 Elo+

VS

Team Averages
Level 119
1,483 SR
1,410 Elo+
Eset
Eset
Darth_Alanis
Eset
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 245L
1,522 Elo+
Solo
Aphrodite
Aphrodite
MYACCY06
Aphrodite
Level 148
God Stats
9W - 10L
1,537 SR
Queue Stats
538W - 559L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Satvya
Gilgamesh
Level 89
God Stats
0W - 2L
1,435 SR
Queue Stats
46W - 54L
1,357 Elo+
Party 1
Bacchus
Bacchus
Sunnvy
Bacchus
Level 124
God Stats
0W - 1L
1,144 SR
Queue Stats
24W - 35L
1,475 Elo+
Party 1
Medusa
Medusa
Vasvani
Medusa
Level 86
God Stats
0W - 1L
1,802 SR
Queue Stats
31W - 46L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ALS26
Hel
20
10 / 8 / 15
14,400
900
12,090
20,113
9,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Odinby
Danzaburou
20
9 / 5 / 12
14,595
912
20,592
18,008
9,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
19
5 / 4 / 20
13,214
826
17,294
11,695
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 15
12,264
767
5,149
14,602
10,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
bbscds
Gilgamesh
20
13 / 4 / 17
16,836
1,052
32,493
23,923
25,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 15
12,403
775
13,587
16,297
7,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MYACCY06
Aphrodite
16
2 / 6 / 7
10,735
671
9,040
17,974
17,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Satvya
Gilgamesh
19
10 / 10 / 8
14,907
932
23,866
27,125
20,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Sunnvy
Bacchus
18
7 / 8 / 7
13,243
828
13,674
23,320
40,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Vasvani
Medusa
18
2 / 8 / 6
11,531
721
14,130
18,044
8,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
67
38
Kills
24
24
Deaths
38
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
ALS26
Hel
10
8
15
2.19
L
3
6
15
1.75
L
Aphrodite
MYACCY06
Aphrodite
2
6
7
0.92
W
Danzaburou
Odinby
Danzaburou
9
5
12
3
W
Scylla
5
4
20
3.75
L
Gilgamesh
Satvya
Gilgamesh
10
10
8
1.4
W
1
3
15
2.83
L
Bacchus
Sunnvy
Bacchus
7
8
7
1.31
L
Medusa
Vasvani
Medusa
2
8
6
0.63
W
Gilgamesh
bbscds
Gilgamesh
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,618
Damage
74,297
88,341
Taken
102,760
57,914
Mitigated
94,151
32,466
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
ALS26
Hel
12,090
284
7,555
9,981
20,113
9,093
871
8,470
11,643
50,873
0
L
13,587
1,698
2,356
2,729
16,297
7,794
1,359
6,867
9,198
44,079
0
L
Aphrodite
MYACCY06
Aphrodite
9,040
574
6,237
6,118
17,974
17,436
308
7,254
10,369
26,099
0
W
Danzaburou
Odinby
Danzaburou
20,592
11,809
0
4,310
18,008
9,014
895
7,486
10,522
0
65,901
W
Scylla
17,294
1,601
0
1,247
11,695
4,640
885
3,269
8,426
43,797
0
L
Gilgamesh
Satvya
Gilgamesh
23,866
6,771
0
508
27,125
20,376
367
10,993
15,642
0
42,185
W
5,149
1,931
3,469
4,478
14,602
10,058
0
5,891
8,711
9,498
0
L
Bacchus
Sunnvy
Bacchus
13,674
444
0
97
23,320
40,524
0
5,475
17,401
25,126
0
L
Medusa
Vasvani
Medusa
14,130
4,575
0
7
18,044
8,021
603
4,675
13,081
0
52,393
W
Gilgamesh
bbscds
Gilgamesh
32,493
8,862
0
1,426
23,923
25,109
988
11,516
12,407
3,273
49,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,309
Gold Earned
62,819
319
Minions Killed
284
8
Camps Cleared
7
1,361,295
Distance Traveled
1,332,477
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,400
900
89
6
4
294,696
1
L
Eset
12,403
775
81
5
1
274,089
0
L
Aphrodite
10,735
671
43
3
0
278,540
0
W
Danzaburou
14,595
912
105
7
3
249,736
2
W
Scylla
13,214
826
76
5
1
297,790
0
L
Gilgamesh
14,907
932
38
2
3
245,634
0
W
Terra
12,264
767
10
1
0
219,879
0
L
Bacchus
13,243
828
30
2
0
276,599
0
L
Medusa
11,531
721
92
6
3
257,615
1
W
Gilgamesh
16,836
1,052
39
2
0
299,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role