Player Matchup

Amaterasu
Amaterasu
Isaac fire1311
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kxvinthomxs
Gilgamesh
Level 8
God Stats
3W - 5L
1,292 SR
Queue Stats
12W - 12L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scotiboii14
Cu Chulainn
Level 29
God Stats
13W - 9L
1,465 SR
Queue Stats
105W - 119L
1,352 Elo+
Solo
Anubis
Anubis
gurthquakegod
Anubis
Level 28
God Stats
38W - 11L
1,847 SR
Queue Stats
53W - 33L
1,499 Elo+
Solo
Fenrir
Fenrir
skyfall497
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,050 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,360 Elo+

VS

Team Averages
Level 15
1,408 SR
1,398 Elo+
Skadi
Skadi
GMiranda2408
Skadi
Level 24
God Stats
14W - 10L
1,557 SR
Queue Stats
322W - 326L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Kuuga2005
Sun Wukong
Level 2
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Terra
Terra
NotAAHacker
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,711 Elo+
Solo
Merlin
Merlin
NotMatrixVortex
Merlin
Level 26
God Stats
2W - 3L
1,170 SR
Queue Stats
113W - 94L
1,347 Elo+
Solo
Fenrir
Fenrir
Titanium_Water
Fenrir
Level 16
God Stats
7W - 8L
1,482 SR
Queue Stats
23W - 29L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Isaac fire1311
Amaterasu
6
2 / 4 / 2
3,843
641
1,058
3,579
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Kxvinthomxs
Gilgamesh
6
1 / 1 / 1
4,046
674
233
2,848
809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Scotiboii14
Cu Chulainn
7
1 / 0 / 1
4,045
674
886
2,546
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
8 / 0 / 0
5,391
899
4,622
2,952
1,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
skyfall497
Fenrir
4
0 / 1 / 2
3,245
541
792
1,735
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,882
647
1,059
2,652
529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Kuuga2005
Sun Wukong
2
0 / 4 / 0
2,835
473
888
2,669
713
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,510
585
191
3,363
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 4 / 0
3,937
656
1,543
4,017
668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
4,330
722
1,616
4,964
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
5
6
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Amaterasu
Isaac fire1311
Amaterasu
2
4
2
0.75
L
Sun Wukong
Kuuga2005
Sun Wukong
0
4
0
0
W
Gilgamesh
Kxvinthomxs
Gilgamesh
1
1
1
1.5
L
0
1
1
0.5
L
3
4
0
0.75
W
Cu Chulainn
Scotiboii14
Cu Chulainn
1
0
1
1.5
L
1
2
1
0.75
W
8
0
0
8
W
Fenrir
skyfall497
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,591
Damage
5,297
13,660
Taken
17,665
4,869
Mitigated
4,719
3,392
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,059
583
0
340
2,652
529
173
1,311
1,341
0
16,186
W
Amaterasu
Isaac fire1311
Amaterasu
1,058
863
0
317
3,579
1,307
0
624
2,955
0
6,520
L
Sun Wukong
Kuuga2005
Sun Wukong
888
373
0
0
2,669
713
44
242
2,427
0
3,864
W
Gilgamesh
Kxvinthomxs
Gilgamesh
233
140
0
397
2,848
809
467
0
2,848
0
9,247
L
191
46
29
1,536
3,363
1,597
0
173
3,190
6,753
0
L
1,543
465
0
1,020
4,017
668
458
2,154
1,863
7,591
0
W
Cu Chulainn
Scotiboii14
Cu Chulainn
886
391
0
1,074
2,546
1,011
191
0
2,546
0
15,031
L
1,616
604
0
1,786
4,964
1,212
315
742
4,222
0
15,659
W
4,622
505
111
1,471
2,952
1,280
38
734
2,218
18,460
0
W
Fenrir
skyfall497
Fenrir
792
326
0
22
1,735
462
0
376
1,359
0
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,570
Gold Earned
18,494
116
Minions Killed
109
0
Camps Cleared
0
627,012
Distance Traveled
536,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,882
647
29
5
0
120,453
0
W
Amaterasu
3,843
641
10
2
0
132,960
3
L
Sun Wukong
2,835
473
6
1
0
80,076
2
W
Gilgamesh
4,046
674
20
3
0
122,463
0
L
Terra
3,510
585
16
3
0
106,549
2
L
Merlin
3,937
656
18
3
0
109,156
1
W
Cu Chulainn
4,045
674
41
7
0
119,075
2
L
Fenrir
4,330
722
40
7
0
119,766
0
W
Anubis
5,391
899
34
6
0
109,916
0
W
Fenrir
3,245
541
11
2
0
142,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role