Player Matchup

Chang'e
Chang'e
Jaesin
Chang'e
Level 15
God Stats
7W - 13L
1,379 SR
Queue Stats
16W - 25L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
Montague37
Cthulhu
Level 17
God Stats
2W - 3L
1,277 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 2
Fenrir
Fenrir
Odiwyn
Fenrir
Level 48
God Stats
6W - 3L
1,534 SR
Queue Stats
63W - 83L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
OkuyasusDad
Gilgamesh
Level 25
God Stats
4W - 4L
1,892 SR
Queue Stats
10W - 13L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
SolarLion365
Hou Yi
Level 46
God Stats
3W - 2L
1,418 SR
Queue Stats
40W - 71L
1,322 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,423 Elo+

VS

Team Averages
Level 15
1,432 SR
1,361 Elo+
Xing Tian
Xing Tian
MissSmurfi
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Cupid
Cupid
Punisher000007
Cupid
Level 5
God Stats
1W - 2L
1,161 SR
Queue Stats
9W - 5L
1,423 Elo+
Party 1
Nemesis
Nemesis
Senyzeii
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,423 Elo+
Party 1
Bellona
Bellona
Zeus2001997
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
The Morrigan
The Morrigan
floω
The Morrigan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 18L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaesin
Chang'e
13
7 / 4 / 11
8,549
475
9,387
12,948
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Montague37
Cthulhu
16
12 / 3 / 6
10,592
588
10,017
12,767
6,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Odiwyn
Fenrir
15
7 / 6 / 14
10,167
565
8,917
14,279
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
OkuyasusDad
Gilgamesh
15
10 / 2 / 10
10,152
564
16,794
12,428
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
13
5 / 2 / 9
8,881
493
7,575
9,498
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MissSmurfi
Xing Tian
12
2 / 7 / 6
8,604
478
6,080
15,042
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 9 / 5
7,995
444
10,231
12,411
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Senyzeii
Nemesis
14
8 / 6 / 4
9,365
520
11,181
16,298
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Zeus2001997
Bellona
10
0 / 12 / 5
7,137
397
5,405
16,291
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
floω
The Morrigan
14
4 / 7 / 3
9,271
515
8,791
8,204
2,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
41
Kills
16
17
Deaths
41
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Jaesin
Chang'e
7
4
11
3.13
L
Xing Tian
MissSmurfi
Xing Tian
2
7
6
0.71
W
Cthulhu
Montague37
Cthulhu
12
3
6
5
W
Fenrir
Odiwyn
Fenrir
7
6
14
2.33
W
Gilgamesh
OkuyasusDad
Gilgamesh
10
2
10
7.5
L
2
9
5
0.5
L
Nemesis
Senyzeii
Nemesis
8
6
4
1.67
W
Hou Yi
5
2
9
4.75
L
Bellona
Zeus2001997
Bellona
0
12
5
0.21
L
The Morrigan
floω
The Morrigan
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,690
Damage
41,688
61,920
Taken
68,246
26,760
Mitigated
37,040
15,543
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Jaesin
Chang'e
9,387
594
2,106
3,409
12,948
3,731
0
3,116
9,832
26,871
0
L
Xing Tian
MissSmurfi
Xing Tian
6,080
561
0
696
15,042
12,538
0
5,089
9,638
14,854
0
W
Cthulhu
Montague37
Cthulhu
10,017
632
480
2,685
12,767
6,512
261
2,321
10,421
62,894
0
W
Fenrir
Odiwyn
Fenrir
8,917
2,657
0
3,613
14,279
5,688
2,010
2,623
11,626
0
46,658
W
Gilgamesh
OkuyasusDad
Gilgamesh
16,794
5,963
0
1,552
12,428
7,586
1,375
2,469
9,959
0
44,175
L
10,231
6,217
88
1,496
12,411
3,754
301
4,161
8,003
0
36,802
L
Nemesis
Senyzeii
Nemesis
11,181
5,733
0
4,116
16,298
7,233
0
4,666
11,444
0
48,411
W
Hou Yi
7,575
3,159
0
1,698
9,498
3,243
803
1,997
7,501
0
32,740
L
Bellona
Zeus2001997
Bellona
5,405
2,601
0
516
16,291
10,841
549
1,990
13,878
0
23,797
L
The Morrigan
floω
The Morrigan
8,791
1,089
0
962
8,204
2,674
0
2,741
5,275
45,319
3,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
42,372
341
Minions Killed
295
0
Camps Cleared
0
1,781,259
Distance Traveled
1,568,908
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,549
475
30
2
0
367,239
1
L
Xing Tian
8,604
478
11
1
0
340,551
3
W
Cthulhu
10,592
588
114
6
0
342,155
2
W
Fenrir
10,167
565
79
4
0
366,439
8
W
Gilgamesh
10,152
564
63
4
0
361,708
0
L
Cupid
7,995
444
74
4
0
302,305
0
L
Nemesis
9,365
520
74
4
0
324,885
0
W
Hou Yi
8,881
493
55
3
0
343,718
0
L
Bellona
7,137
397
42
2
0
346,372
0
L
The Morrigan
9,271
515
94
5
0
254,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role