Player Matchup

Zeus
Zeus
BigSmed
Zeus
Level 14
God Stats
3W - 1L
1,569 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
DrippyBalls
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrBubbles31
Da Ji
Level 8
God Stats
1W - 2L
1,395 SR
Queue Stats
14W - 10L
1,584 Elo+
Party 1
Medusa
Medusa
Primetaunt
Medusa
Level 29
God Stats
20W - 12L
1,776 SR
Queue Stats
35W - 30L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
theweedaboo
Cu Chulainn
Level 35
God Stats
9W - 3L
1,635 SR
Queue Stats
13W - 10L
1,541 Elo+
Party 1
Team Averages
Level 22
1,575 SR
1,537 Elo+

VS

Team Averages
Level 21
1,470 SR
1,454 Elo+
Nox
Nox
DanteisDead1373
Nox
Level 27
God Stats
3W - 3L
1,505 SR
Queue Stats
25W - 34L
1,353 Elo+
Party 2
Bellona
Bellona
DragonRider79
Bellona
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
43W - 49L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
VdooNeodyme
Hun Batz
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 103L
1,504 Elo+
Solo
Anubis
Anubis
grunka91
Anubis
Level 25
God Stats
102W - 92L
1,544 SR
Queue Stats
138W - 136L
1,474 Elo+
Solo
Apollo
Apollo
因荷而得藕
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 132L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigSmed
Zeus
9
1 / 5 / 4
5,413
492
3,036
6,200
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
DrippyBalls
Cabrakan
10
4 / 1 / 11
7,045
640
4,645
6,618
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 2 / 3
6,264
569
3,715
8,986
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Primetaunt
Medusa
12
9 / 0 / 4
7,385
671
6,578
4,708
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
theweedaboo
Cu Chulainn
12
5 / 0 / 4
6,991
636
7,607
6,261
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,067
461
2,593
4,508
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
9
2 / 3 / 2
5,717
520
2,903
7,631
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
VdooNeodyme
Hun Batz
9
1 / 2 / 0
5,380
489
2,667
5,702
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
grunka91
Anubis
10
4 / 6 / 2
6,063
551
7,675
8,084
3,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 7 / 2
4,726
430
2,336
6,873
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
7
8
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
BigSmed
Zeus
1
5
4
0.6
L
0
4
2
0.25
L
Bellona
2
3
2
1
W
Cabrakan
DrippyBalls
Cabrakan
4
1
11
9.5
W
3
2
3
2.25
W
Medusa
Primetaunt
Medusa
9
0
4
11
L
Hun Batz
VdooNeodyme
Hun Batz
1
2
0
0.5
L
Anubis
grunka91
Anubis
4
6
2
0.83
W
Cu Chulainn
theweedaboo
Cu Chulainn
5
0
4
7
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,581
Damage
18,174
32,773
Taken
32,798
14,532
Mitigated
14,529
10,205
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BigSmed
Zeus
3,036
848
0
295
6,200
1,269
146
3,198
3,002
18,423
0
L
2,593
284
0
689
4,508
2,193
168
773
3,670
10,035
0
L
Bellona
2,903
1,108
0
1,262
7,631
4,961
596
993
6,497
0
28,009
W
Cabrakan
DrippyBalls
Cabrakan
4,645
618
0
1,368
6,618
4,639
448
3,061
3,557
19,674
0
W
3,715
899
0
2,820
8,986
2,640
0
2,087
6,899
0
35,588
W
Medusa
Primetaunt
Medusa
6,578
3,599
543
2,038
4,708
1,531
1,064
1,435
3,273
0
34,914
L
Hun Batz
VdooNeodyme
Hun Batz
2,667
638
0
829
5,702
1,767
0
0
5,502
0
16,582
L
Anubis
grunka91
Anubis
7,675
959
0
1,746
8,084
3,795
0
3,980
3,862
30,863
0
W
Cu Chulainn
theweedaboo
Cu Chulainn
7,607
1,765
0
3,141
6,261
4,453
119
487
5,774
0
33,039
L
2,336
1,600
0
0
6,873
1,813
342
1,547
5,211
0
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
26,953
279
Minions Killed
203
0
Camps Cleared
0
1,049,158
Distance Traveled
1,011,435
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,413
492
30
3
0
189,430
1
L
Nox
5,067
461
18
2
0
208,420
0
L
Bellona
5,717
520
64
6
0
223,108
0
W
Cabrakan
7,045
640
40
4
0
203,117
3
W
Da Ji
6,264
569
72
7
0
219,855
0
W
Medusa
7,385
671
63
6
0
219,403
2
L
Hun Batz
5,380
489
41
4
0
214,932
0
L
Anubis
6,063
551
51
5
0
173,262
1
W
Cu Chulainn
6,991
636
74
7
0
217,353
0
L
Apollo
4,726
430
29
3
0
191,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role