Player Matchup

Arachne
Arachne
Silver III
FatalMango
Arachne
Silver III
Level 134
God Stats
18W - 14L
1,724 SR
Queue Stats
38W - 37L
1,463 MMR
Party 1
Athena
Athena
Gold III
KUBEK14
Athena
Gold III
Level 60
God Stats
2W - 4L
1,590 SR
Queue Stats
289W - 288L
1,391 MMR
Solo
Guan Yu
Guan Yu
Silver III
LordChungaxe
Guan Yu
Silver III
Level 115
God Stats
4W - 4L
1,509 SR
Queue Stats
29W - 33L
1,339 MMR
Party 1
Neith
Neith
Bronze III
Tuv4nb1
Neith
Bronze III
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 16L
1,386 MMR
Solo
Anubis
Anubis
Platinum V
ТанДеМ
Anubis
Platinum V
Level 125
God Stats
24W - 18L
1,652 SR
Queue Stats
358W - 362L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,638 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,603 SR
1,396 MMR
Thoth
Thoth
Silver I
KjacMyers
Thoth
Silver I
Level 112
God Stats
3W - 3L
1,634 SR
Queue Stats
93W - 84L
1,405 MMR
Solo
Skadi
Skadi
Bronze III
KrimsonRa
Skadi
Bronze III
Level 38
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Nemesis
Nemesis
Gold IV
kuskus110
Nemesis
Gold IV
Level 133
God Stats
23W - 14L
1,683 SR
Queue Stats
103W - 100L
1,361 MMR
Solo
King Arthur
King Arthur
Silver IV
lolosan3
King Arthur
Silver IV
Level 124
God Stats
3W - 4L
1,371 SR
Queue Stats
75W - 81L
1,409 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
theseker
Kumbhakarna
Silver III
Level 149
God Stats
4W - 3L
1,490 SR
Queue Stats
16W - 21L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatalMango
Arachne
19
6 / 3 / 10
13,750
573
12,443
17,288
11,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
KUBEK14
Athena
16
5 / 3 / 14
12,747
531
13,925
28,370
23,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
LordChungaxe
Guan Yu
19
8 / 5 / 5
13,636
568
14,655
19,955
25,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Tuv4nb1
Neith
20
3 / 5 / 7
14,172
591
13,184
15,831
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
11 / 3 / 3
16,348
681
17,908
18,238
11,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetTsukuyomiApolloDanzaburou

VS

Bans
SobekMercuryAnhurHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KjacMyers
Thoth
18
0 / 7 / 3
10,709
446
8,584
14,885
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
KrimsonRa
Skadi
15
2 / 10 / 6
10,163
423
12,027
19,236
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
kuskus110
Nemesis
20
12 / 3 / 3
14,772
616
17,226
19,923
7,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
lolosan3
King Arthur
20
4 / 5 / 5
12,481
520
14,504
25,620
21,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
theseker
Kumbhakarna
15
0 / 8 / 10
10,143
423
6,831
22,528
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
33
Kills
18
19
Deaths
33
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
FatalMango
Arachne
6
3
10
3.67
W
Athena
KUBEK14
Athena
5
3
14
4
L
Thoth
KjacMyers
Thoth
0
7
3
0.21
L
Skadi
KrimsonRa
Skadi
2
10
6
0.5
W
Guan Yu
LordChungaxe
Guan Yu
8
5
5
2.1
W
Neith
Tuv4nb1
Neith
3
5
7
1.3
L
Nemesis
kuskus110
Nemesis
12
3
3
4.5
L
King Arthur
lolosan3
King Arthur
4
5
5
1.3
L
Kumbhakarna
theseker
Kumbhakarna
0
8
10
0.63
W
Anubis
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,115
Damage
59,172
99,682
Taken
102,192
77,677
Mitigated
54,321
39,846
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FatalMango
Arachne
12,443
8,159
0
5,966
17,288
11,288
2,077
1,633
15,481
0
109,169
W
Athena
KUBEK14
Athena
13,925
3,533
0
8,899
28,370
23,698
770
4,607
23,579
39,397
0
L
Thoth
KjacMyers
Thoth
8,584
491
0
2,194
14,885
4,570
0
7,256
7,629
87,455
0
L
Skadi
KrimsonRa
Skadi
12,027
6,251
0
1,849
19,236
6,315
360
10,041
9,195
0
59,717
W
Guan Yu
LordChungaxe
Guan Yu
14,655
1,663
3,044
5,872
19,955
25,452
837
1,658
18,165
225
72,023
W
Neith
Tuv4nb1
Neith
13,184
6,779
0
5,222
15,831
5,369
2,908
2,341
13,286
0
106,787
L
Nemesis
kuskus110
Nemesis
17,226
9,228
0
7,929
19,923
7,702
0
5,329
14,594
0
98,829
L
King Arthur
lolosan3
King Arthur
14,504
1,997
317
4,816
25,620
21,205
15
6,893
18,727
252
95,739
L
Kumbhakarna
theseker
Kumbhakarna
6,831
374
586
3,451
22,528
14,529
0
6,490
16,038
33,313
0
W
Anubis
17,908
1,199
0
10,843
18,238
11,870
1,825
5,180
12,554
141,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,653
Gold Earned
58,268
742
Minions Killed
639
0
Camps Cleared
0
2,174,489
Distance Traveled
2,247,696
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,750
573
137
6
0
475,117
4
W
Athena
12,747
531
46
2
0
464,630
1
L
Thoth
10,709
446
164
7
0
434,222
8
L
Skadi
10,163
423
86
4
0
383,497
6
W
Guan Yu
13,636
568
155
6
0
459,243
4
W
Neith
14,172
591
168
7
0
405,706
9
L
Nemesis
14,772
616
152
6
0
524,776
5
L
King Arthur
12,481
520
187
8
0
447,731
6
L
Kumbhakarna
10,143
423
50
2
0
457,470
2
W
Anubis
16,348
681
236
10
0
369,793
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role