Player Matchup

Nu Wa
Nu Wa
Nathyboy160
Nu Wa
Level 125
God Stats
3W - 0L
1,841 SR
Queue Stats
23W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tyler_GD
Gilgamesh
Level 159
God Stats
8W - 4L
1,623 SR
Queue Stats
34W - 15L
1,468 Elo+
Party 1
Izanami
Izanami
xMajorEvil
Izanami
Level 133
God Stats
2W - 0L
1,832 SR
Queue Stats
57W - 59L
1,671 Elo+
Solo
Team Averages
Level 139
1,766 SR
1,546 Elo+

VS

Team Averages
Level 68
1,614 SR
1,563 Elo+
Gilgamesh
Gilgamesh
MigasConChorizo
Gilgamesh
Level 109
God Stats
38W - 19L
1,617 SR
Queue Stats
217W - 116L
1,635 Elo+
Party 2
Ra
Ra
Olegator94q
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
VaariXx
Danzaburou
Level 89
God Stats
6W - 4L
1,725 SR
Queue Stats
86W - 79L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 9
14,828
741
13,434
5,789
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Tyler_GD
Gilgamesh
16
8 / 4 / 7
14,383
719
19,110
19,130
24,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
xMajorEvil
Izanami
18
4 / 8 / 11
14,770
739
20,294
17,073
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MigasConChorizo
Gilgamesh
18
8 / 2 / 4
13,712
686
16,052
28,203
28,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 13 / 7
11,101
555
6,674
15,212
4,420
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VaariXx
Danzaburou
16
4 / 6 / 4
12,505
625
10,437
16,647
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
12
12
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MigasConChorizo
Gilgamesh
8
2
4
5
W
9
0
9
13.5
L
0
13
7
0.27
W
Gilgamesh
Tyler_GD
Gilgamesh
8
4
7
2.88
L
Danzaburou
VaariXx
Danzaburou
4
6
4
1
W
Izanami
xMajorEvil
Izanami
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
33,163
41,992
Taken
60,062
33,477
Mitigated
38,874
8,549
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MigasConChorizo
Gilgamesh
16,052
5,047
0
2,756
28,203
28,014
0
5,234
22,549
448
80,939
W
13,434
2,507
0
2,270
5,789
2,293
1,692
1,165
4,624
68,882
0
L
6,674
488
450
1,411
15,212
4,420
0
4,278
10,438
32,209
0
W
Gilgamesh
Tyler_GD
Gilgamesh
19,110
7,517
0
2,670
19,130
24,429
207
3,526
15,604
0
84,472
L
Danzaburou
VaariXx
Danzaburou
10,437
3,475
0
2,298
16,647
6,440
511
2,751
13,563
0
72,476
W
Izanami
xMajorEvil
Izanami
20,294
14,515
0
3,609
17,073
6,755
1,574
2,537
14,536
0
83,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
37,318
297
Minions Killed
259
0
Camps Cleared
0
1,045,463
Distance Traveled
1,005,996
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,712
686
87
4
0
419,853
2
W
Nu Wa
14,828
741
101
5
0
362,122
2
L
Ra
11,101
555
50
3
0
264,810
2
W
Gilgamesh
14,383
719
80
4
0
393,587
4
L
Danzaburou
12,505
625
122
6
0
321,333
0
W
Izanami
14,770
739
116
6
0
289,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role