Player Matchup

Rama
Rama
Deemo32
Rama
Level 144
God Stats
12W - 4L
1,665 SR
Queue Stats
201W - 113L
1,703 Elo+
Party 2
Sobek
Sobek
Golbaget
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
KvasAnimeTV
Zeus
Level 28
God Stats
12W - 1L
1,717 SR
Queue Stats
167W - 60L
1,740 Elo+
Party 2
Team Averages
Level 95
1,627 SR
1,648 Elo+

VS

Team Averages
Level 69
1,444 SR
1,497 Elo+
Ra
Ra
DogeLover420
Ra
Level 13
God Stats
1W - 3L
1,476 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 1
Sobek
Sobek
GreatShogunCihan
Sobek
Level 104
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 6L
1,517 Elo+
Party 1
Hachiman
Hachiman
StgSebastian
Hachiman
Level 89
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Deemo32
Rama
13
7 / 1 / 10
9,561
869
10,488
9,553
3,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Golbaget
Sobek
12
4 / 3 / 12
9,514
865
5,078
13,493
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
7 / 0 / 11
9,555
869
13,820
5,273
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,032
639
4,514
7,843
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 2
8,106
737
4,854
14,367
11,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
StgSebastian
Hachiman
10
2 / 6 / 1
7,616
692
8,479
11,425
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
4
4
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
Deemo32
Rama
7
1
10
12
L
0
6
2
0.17
W
Sobek
Golbaget
Sobek
4
3
12
3.33
L
2
6
2
0.5
W
7
0
11
12.5
L
Hachiman
StgSebastian
Hachiman
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
17,847
28,319
Taken
33,635
14,543
Mitigated
18,443
15,256
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Deemo32
Rama
10,488
8,675
0
6,449
9,553
3,386
2,508
1,610
7,867
0
56,253
L
4,514
391
566
1,221
7,843
3,018
0
5,746
2,097
22,687
0
W
Sobek
Golbaget
Sobek
5,078
330
0
5,797
13,493
9,228
240
4,398
8,821
14,277
0
L
4,854
261
0
1,842
14,367
11,306
0
6,982
7,385
9,034
0
W
13,820
686
0
3,010
5,273
1,929
425
2,986
2,215
43,924
0
L
Hachiman
StgSebastian
Hachiman
8,479
5,009
0
3,680
11,425
4,119
0
6,218
5,207
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
22,754
155
Minions Killed
103
0
Camps Cleared
0
607,949
Distance Traveled
536,992
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,561
869
82
7
0
196,288
0
L
Ra
7,032
639
39
4
0
157,555
3
W
Sobek
9,514
865
18
2
0
225,400
2
L
Sobek
8,106
737
10
1
0
196,043
3
W
Zeus
9,555
869
55
5
0
186,261
2
L
Hachiman
7,616
692
54
5
0
183,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role