Player Matchup

Cu Chulainn
Cu Chulainn
Helmute59
Cu Chulainn
Level 13
God Stats
24W - 16L
1,317 SR
Queue Stats
35W - 34L
1,383 Elo+
Party 1
Ymir
Ymir
Khyumi
Ymir
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
46W - 34L
1,497 Elo+
Party 1
Nox
Nox
Kroniss84
Nox
Level 15
God Stats
3W - 5L
1,246 SR
Queue Stats
8W - 10L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Mhepps1
Gilgamesh
Level 7
God Stats
8W - 6L
1,684 SR
Queue Stats
15W - 12L
1,609 Elo+
Solo
Chernobog
Chernobog
Scútum
Chernobog
Level 10
God Stats
3W - 4L
1,666 SR
Queue Stats
12W - 8L
1,593 Elo+
Solo
Team Averages
Level 12
1,436 SR
1,515 Elo+

VS

Team Averages
Level 39
1,631 SR
1,522 Elo+
Ao Kuang
Ao Kuang
AlBatarTuFume
Ao Kuang
Level 8
God Stats
4W - 2L
1,939 SR
Queue Stats
40W - 35L
1,542 Elo+
Party 2
Arachne
Arachne
Fitrine
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Helmi97
Izanami
Level 22
God Stats
2W - 0L
1,662 SR
Queue Stats
18W - 14L
1,503 Elo+
Solo
Bellona
Bellona
Zuen_Luiten
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
pimou1810
Raijin
Level 23
God Stats
26W - 22L
1,556 SR
Queue Stats
233W - 199L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Helmute59
Cu Chulainn
12
3 / 4 / 3
7,238
517
4,543
7,454
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Khyumi
Ymir
10
1 / 6 / 12
6,685
478
5,409
8,972
6,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 6 / 4
6,531
467
5,313
8,338
2,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Mhepps1
Gilgamesh
15
13 / 5 / 1
9,668
691
12,317
12,730
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Scútum
Chernobog
10
3 / 7 / 5
6,926
495
5,857
9,933
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlBatarTuFume
Ao Kuang
13
7 / 4 / 4
8,445
603
7,066
12,015
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Fitrine
Arachne
13
12 / 5 / 6
9,289
664
11,225
15,033
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Helmi97
Izanami
13
5 / 3 / 9
8,981
642
5,035
10,745
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Zuen_Luiten
Bellona
11
2 / 4 / 5
7,594
542
5,679
8,581
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
pimou1810
Raijin
13
2 / 5 / 9
8,449
604
7,469
8,144
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
21
Kills
28
28
Deaths
21
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlBatarTuFume
Ao Kuang
7
4
4
2.25
W
Arachne
Fitrine
Arachne
12
5
6
3
W
Izanami
Helmi97
Izanami
5
3
9
3.17
L
Cu Chulainn
Helmute59
Cu Chulainn
3
4
3
1.13
L
Ymir
Khyumi
Ymir
1
6
12
1.17
L
1
6
4
0.5
L
Gilgamesh
Mhepps1
Gilgamesh
13
5
1
2.7
L
Chernobog
Scútum
Chernobog
3
7
5
0.79
W
Bellona
Zuen_Luiten
Bellona
2
4
5
1.13
W
Raijin
pimou1810
Raijin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
36,474
47,427
Taken
54,518
20,314
Mitigated
22,703
7,010
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlBatarTuFume
Ao Kuang
7,066
2,596
0
3,070
12,015
3,994
0
2,078
9,937
43,821
0
W
Arachne
Fitrine
Arachne
11,225
7,957
0
7,900
15,033
6,371
114
3,221
11,812
0
38,846
W
Izanami
Helmi97
Izanami
5,035
4,166
0
4,033
10,745
3,275
4,512
1,968
8,777
0
53,473
L
Cu Chulainn
Helmute59
Cu Chulainn
4,543
1,115
0
1,202
7,454
3,828
0
1,723
5,641
1,039
18,596
L
Ymir
Khyumi
Ymir
5,409
1,747
0
777
8,972
6,037
0
2,150
6,707
11,709
0
L
5,313
545
0
300
8,338
2,608
0
4,014
4,083
23,063
0
L
Gilgamesh
Mhepps1
Gilgamesh
12,317
3,757
0
2,294
12,730
4,920
184
3,705
8,871
0
49,228
L
Chernobog
Scútum
Chernobog
5,857
3,705
246
2,191
9,933
2,921
0
2,307
7,590
0
33,251
W
Bellona
Zuen_Luiten
Bellona
5,679
1,448
0
482
8,581
6,279
464
1,174
7,407
0
28,535
W
Raijin
pimou1810
Raijin
7,469
887
0
1,639
8,144
2,784
0
2,662
5,482
44,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
42,758
263
Minions Killed
366
0
Camps Cleared
0
1,435,398
Distance Traveled
1,310,555
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,445
603
72
5
0
277,890
0
W
Arachne
9,289
664
47
3
0
268,559
5
W
Izanami
8,981
642
101
7
0
230,186
0
L
Cu Chulainn
7,238
517
42
3
0
296,978
3
L
Ymir
6,685
478
32
2
0
293,843
2
L
Nox
6,531
467
43
3
0
248,553
0
L
Gilgamesh
9,668
691
87
6
0
317,240
0
L
Chernobog
6,926
495
59
4
0
278,784
10
W
Bellona
7,594
542
61
4
0
288,789
2
W
Raijin
8,449
604
85
6
0
245,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role