Player Matchup

Amaterasu
Amaterasu
Gold II
Deblante
Amaterasu
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold IV
FirstFeel
Anhur
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
Kaktor31
Thoth
Gold III
Level 125
God Stats
7W - 10L
1,490 SR
Queue Stats
183W - 207L
1,691 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,497 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,552 SR
1,427 MMR
Janus
Janus
Bronze III
Pabloxd015
Janus
Bronze III
Level 32
God Stats
0W - 1L
1,798 SR
Queue Stats
1W - 3L
1,543 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
bongos32
Danzaburou
Bronze III
Level 88
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Geb
Geb
Bronze III
dios_parry
Geb
Bronze III
Level 69
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 7L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deblante
Amaterasu
11
1 / 1 / 10
7,523
752
4,829
9,637
5,380
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
FirstFeel
Anhur
12
8 / 1 / 5
9,357
936
6,825
7,258
2,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Kaktor31
Thoth
11
5 / 2 / 9
8,613
861
13,573
7,771
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneZeusDiscordiaTyrAphrodite

VS

Bans
KumbhakarnaAthenaSetAresHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 7 / 0
7,112
711
6,369
8,351
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bongos32
Danzaburou
9
0 / 4 / 1
6,524
652
3,906
8,803
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
7,836
784
2,612
11,863
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
4
4
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Deblante
Amaterasu
1
1
10
6
W
Anhur
FirstFeel
Anhur
8
1
5
10.5
W
Thoth
Kaktor31
Thoth
5
2
9
4.75
L
Janus
2
7
0
0.29
L
Danzaburou
bongos32
Danzaburou
0
4
1
0.13
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
12,887
24,666
Taken
29,017
10,368
Mitigated
10,249
9,234
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Deblante
Amaterasu
4,829
1,058
597
3,738
9,637
5,380
470
3,009
6,628
0
17,918
W
Anhur
FirstFeel
Anhur
6,825
2,950
0
1,837
7,258
2,448
1,473
3,249
4,009
0
37,477
W
Thoth
Kaktor31
Thoth
13,573
1,000
0
3,062
7,771
2,540
992
3,199
4,572
43,890
0
L
Janus
6,369
186
0
500
8,351
2,185
0
5,366
2,985
28,924
0
L
Danzaburou
bongos32
Danzaburou
3,906
1,132
0
236
8,803
2,621
0
4,583
4,220
0
19,822
L
2,612
164
0
1,798
11,863
5,443
0
3,660
8,203
7,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
21,472
130
Minions Killed
84
0
Camps Cleared
0
586,732
Distance Traveled
585,400
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,523
752
26
3
0
199,320
3
W
Anhur
9,357
936
59
6
0
191,119
2
W
Thoth
8,613
861
45
5
0
196,293
4
L
Janus
7,112
711
30
3
0
183,573
5
L
Danzaburou
6,524
652
45
5
0
184,801
0
L
Geb
7,836
784
9
1
0
217,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role