Player Matchup

Jormungandr
Jormungandr
Giyuu9642
Jormungandr
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 104L
1,336 Elo+
Solo
Raijin
Raijin
JUJOLOL_
Raijin
Level 67
God Stats
1W - 0L
1,194 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 1
Medusa
Medusa
Mon-sterX
Medusa
Level 69
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 11L
1,598 Elo+
Party 1
Team Averages
Level 66
1,303 SR
1,486 Elo+

VS

Team Averages
Level 36
1,433 SR
1,082 Elo+
Anubis
Anubis
SophlankY
Anubis
Level 16
God Stats
0W - 3L
1,526 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
Yuri-IQ
Danzaburou
Level 48
God Stats
1W - 1L
1,225 SR
Queue Stats
3W - 8L
1,077 Elo+
Party 2
Horus
Horus
pro_A-A
Horus
Level 44
God Stats
0W - 2L
1,547 SR
Queue Stats
1W - 12L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Giyuu9642
Jormungandr
14
5 / 2 / 14
11,630
727
10,440
15,516
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
JUJOLOL_
Raijin
16
10 / 1 / 11
12,577
786
17,315
11,497
4,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mon-sterX
Medusa
16
8 / 4 / 12
12,636
790
13,522
11,385
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SophlankY
Anubis
13
4 / 11 / 1
10,699
669
8,930
14,537
6,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Yuri-IQ
Danzaburou
13
3 / 5 / 2
10,251
641
10,267
13,295
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
pro_A-A
Horus
12
0 / 7 / 6
9,488
593
9,770
20,368
14,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
7
7
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Giyuu9642
Jormungandr
5
2
14
6
W
Raijin
JUJOLOL_
Raijin
10
1
11
15.5
W
Medusa
Mon-sterX
Medusa
8
4
12
3.5
L
Anubis
SophlankY
Anubis
4
11
1
0.41
L
Danzaburou
Yuri-IQ
Danzaburou
3
5
2
0.8
L
Horus
pro_A-A
Horus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,277
Damage
28,967
38,398
Taken
48,200
14,822
Mitigated
25,028
12,239
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Giyuu9642
Jormungandr
10,440
1,708
696
4,951
15,516
7,183
220
5,367
10,149
37,048
0
W
Raijin
JUJOLOL_
Raijin
17,315
156
386
4,929
11,497
4,137
484
1,331
10,166
69,141
0
W
Medusa
Mon-sterX
Medusa
13,522
6,657
0
1,277
11,385
3,502
2,261
3,145
8,240
0
55,755
L
Anubis
SophlankY
Anubis
8,930
788
0
1,165
14,537
6,276
0
7,470
6,829
28,796
0
L
Danzaburou
Yuri-IQ
Danzaburou
10,267
3,337
879
2,293
13,295
4,733
0
9,672
3,439
0
35,304
L
Horus
pro_A-A
Horus
9,770
5,105
534
2,207
20,368
14,019
0
9,841
10,097
0
26,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
30,438
192
Minions Killed
112
0
Camps Cleared
0
867,712
Distance Traveled
732,116
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,630
727
46
3
0
280,297
1
W
Raijin
12,577
786
89
6
0
285,784
0
W
Medusa
12,636
790
57
4
0
301,631
0
L
Anubis
10,699
669
36
2
0
208,188
5
L
Danzaburou
10,251
641
50
3
0
218,950
5
L
Horus
9,488
593
26
2
0
304,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role