Player Matchup

Chiron
Chiron
LaPalooma
Chiron
Level 15
God Stats
2W - 6L
1,234 SR
Queue Stats
55W - 46L
1,442 Elo+
Solo
Neith
Neith
MessCzS
Neith
Level 19
God Stats
3W - 1L
1,560 SR
Queue Stats
40W - 36L
1,430 Elo+
Solo
Jormungandr
Jormungandr
PedroCosta68
Jormungandr
Level 6
God Stats
4W - 7L
1,309 SR
Queue Stats
4W - 8L
1,223 Elo+
Solo
Yemoja
Yemoja
Yeo-Soul
Yemoja
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 186L
1,456 Elo+
Solo
Zeus
Zeus
clemclem27
Zeus
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 11L
1,177 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,346 Elo+

VS

Team Averages
Level 26
1,429 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Galdouch
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 64L
1,544 Elo+
Solo
Hel
Hel
Rayan1806
Hel
Level 29
God Stats
3W - 1L
1,566 SR
Queue Stats
15W - 10L
1,766 Elo+
Solo
Eset
Eset
UnshelledTree6
Eset
Level 28
God Stats
3W - 2L
1,274 SR
Queue Stats
28W - 32L
1,482 Elo+
Solo
Da Ji
Da Ji
shad9w_Hunter
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 57L
1,415 Elo+
Solo
Scylla
Scylla
titbourdon59
Scylla
Level 28
God Stats
6W - 8L
1,304 SR
Queue Stats
46W - 49L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LaPalooma
Chiron
17
2 / 9 / 10
10,948
912
15,640
21,216
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
MessCzS
Neith
17
3 / 6 / 8
11,567
964
18,691
18,736
7,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
PedroCosta68
Jormungandr
16
2 / 6 / 9
10,751
896
8,256
12,155
11,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Yeo-Soul
Yemoja
17
1 / 5 / 9
10,366
864
11,056
19,133
12,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 10 / 4
11,202
934
8,310
13,245
4,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

46

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Galdouch
Gilgamesh
20
17 / 3 / 15
15,443
1,287
30,240
22,051
12,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
9 / 0 / 13
13,004
1,084
11,961
9,842
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 3 / 19
11,347
946
20,566
13,405
5,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 6 / 19
11,850
988
9,936
16,346
7,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
18
4 / 1 / 13
11,968
997
6,728
8,154
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
13
Kills
36
36
Deaths
13
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Galdouch
Gilgamesh
17
3
15
8.17
L
Chiron
LaPalooma
Chiron
2
9
10
0.78
L
Neith
MessCzS
Neith
3
6
8
1.17
L
Jormungandr
PedroCosta68
Jormungandr
2
6
9
1.08
W
9
0
13
15.5
W
2
3
19
3.83
L
Yemoja
Yeo-Soul
Yemoja
1
5
9
1.1
L
5
10
4
0.7
W
4
6
19
2.25
W
Scylla
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,953
Damage
79,431
84,485
Taken
69,798
44,164
Mitigated
34,003
7,259
Healing
24,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Galdouch
Gilgamesh
30,240
10,439
1,121
6,409
22,051
12,356
0
8,076
13,975
0
44,653
L
Chiron
LaPalooma
Chiron
15,640
8,598
954
2,619
21,216
8,698
0
8,204
12,882
0
43,535
L
Neith
MessCzS
Neith
18,691
8,382
0
1,393
18,736
7,247
0
9,433
9,107
0
37,181
L
Jormungandr
PedroCosta68
Jormungandr
8,256
994
0
0
12,155
11,063
0
6,582
5,495
23,491
0
W
11,961
199
7,812
6,729
9,842
5,936
0
2,962
6,880
31,024
0
W
20,566
568
516
790
13,405
5,525
0
5,477
7,928
36,839
0
L
Yemoja
Yeo-Soul
Yemoja
11,056
1,155
1,977
316
19,133
12,286
0
9,198
9,832
26,070
0
L
8,310
2,413
0
0
13,245
4,870
0
5,249
7,884
26,345
0
W
9,936
3,358
0
278
16,346
7,138
0
6,847
9,499
0
13,592
W
Scylla
6,728
876
271
247
8,154
3,048
0
4,260
3,894
45,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
63,612
195
Minions Killed
218
4
Camps Cleared
5
918,367
Distance Traveled
1,157,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,443
1,287
21
2
3
233,097
0
L
Chiron
10,948
912
55
5
0
184,536
0
L
Neith
11,567
964
47
4
2
191,991
0
L
Jormungandr
10,751
896
20
2
1
227,261
0
W
Hel
13,004
1,084
56
5
1
253,236
1
W
Eset
11,347
946
31
3
1
232,852
0
L
Yemoja
10,366
864
31
3
0
178,737
0
L
Zeus
11,202
934
42
4
1
135,842
0
W
Da Ji
11,850
988
9
1
0
213,712
0
W
Scylla
11,968
997
101
8
0
224,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role