Player Matchup

Sol
Sol
BagStaff6692
Sol
Level 29
God Stats
48W - 44L
1,459 SR
Queue Stats
322W - 332L
1,370 Elo+
Party 1
Sobek
Sobek
Bxd Iuck
Sobek
Level 101
God Stats
24W - 14L
1,590 SR
Queue Stats
386W - 335L
1,620 Elo+
Party 1
Neith
Neith
f-strat
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,461 Elo+
Solo
Team Averages
Level 60
1,516 SR
1,484 Elo+

VS

Team Averages
Level 44
1,513 SR
1,527 Elo+
Ares
Ares
BossDog420_
Ares
Level 74
God Stats
1W - 4L
1,539 SR
Queue Stats
99W - 161L
1,392 Elo+
Solo
Arachne
Arachne
NielsenZan
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,595 Elo+
Party 2
He Bo
He Bo
fck-nico23
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
10,060
774
11,368
7,582
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Bxd Iuck
Sobek
13
3 / 2 / 12
10,166
782
6,605
18,112
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
f-strat
Neith
14
7 / 4 / 6
10,298
792
12,210
7,766
2,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,797
600
7,239
12,555
10,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
NielsenZan
Arachne
11
6 / 5 / 2
9,485
730
8,969
11,934
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
10
1 / 7 / 5
8,361
643
5,473
11,058
5,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
1
4
4
0.75
W
Sobek
Bxd Iuck
Sobek
3
2
12
4.5
L
Arachne
NielsenZan
Arachne
6
5
2
1.4
W
Neith
f-strat
Neith
7
4
6
2.5
L
He Bo
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
21,681
33,460
Taken
35,547
23,786
Mitigated
20,879
14,157
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
3,287
1,554
3,826
7,582
2,515
700
3,537
4,045
40,391
0
L
7,239
377
0
0
12,555
10,648
0
6,356
6,199
19,021
0
W
Sobek
Bxd Iuck
Sobek
6,605
605
0
6,499
18,112
18,600
544
5,750
12,362
28,975
0
L
Arachne
NielsenZan
Arachne
8,969
5,903
160
1,787
11,934
5,052
0
5,531
6,403
0
19,558
W
Neith
f-strat
Neith
12,210
6,452
0
2,278
7,766
2,671
1,773
3,486
4,280
0
57,335
L
He Bo
5,473
609
290
1,092
11,058
5,179
0
6,116
4,942
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
25,643
175
Minions Killed
88
0
Camps Cleared
0
720,211
Distance Traveled
679,508
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,060
774
65
5
0
236,998
1
L
Ares
7,797
600
23
2
0
231,242
1
W
Sobek
10,166
782
24
2
0
262,645
6
L
Arachne
9,485
730
19
1
0
254,167
1
W
Neith
10,298
792
86
7
0
220,568
1
L
He Bo
8,361
643
46
4
0
194,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role