Player Matchup

Izanami
Izanami
AlithinosAgroths
Izanami
Level 24
God Stats
10W - 14L
1,495 SR
Queue Stats
32W - 48L
1,331 Elo+
Party 1
Mercury
Mercury
ApopHD
Mercury
Level 23
God Stats
39W - 45L
1,374 SR
Queue Stats
47W - 60L
1,283 Elo+
Party 1
Tyr
Tyr
Meegaax
Tyr
Level 28
God Stats
16W - 18L
1,588 SR
Queue Stats
96W - 80L
1,563 Elo+
Solo
Yemoja
Yemoja
Sarrufian
Yemoja
Level 21
God Stats
0W - 1L
1,293 SR
Queue Stats
29W - 30L
1,358 Elo+
Party 1
Ra
Ra
XHUGOX04
Ra
Level 20
God Stats
1W - 1L
1,771 SR
Queue Stats
54W - 32L
1,700 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,447 Elo+

VS

Team Averages
Level 25
1,582 SR
1,591 Elo+
Agni
Agni
Pówer
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,765 Elo+
Solo
Amaterasu
Amaterasu
ShishigamiHero
Amaterasu
Level 26
God Stats
8W - 3L
1,691 SR
Queue Stats
54W - 41L
1,584 Elo+
Solo
Hades
Hades
Strohhut96
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ZagreusHadesson
Chiron
Level 29
God Stats
12W - 21L
1,434 SR
Queue Stats
133W - 145L
1,464 Elo+
Solo
Kali
Kali
klauschwab
Kali
Level 27
God Stats
13W - 3L
1,783 SR
Queue Stats
124W - 102L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,519
466
3,884
6,324
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ApopHD
Mercury
10
0 / 3 / 1
6,128
438
1,566
8,020
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
14
6 / 1 / 2
8,856
633
10,676
10,610
7,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Sarrufian
Yemoja
9
0 / 4 / 1
6,302
450
3,560
9,043
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 2
7,942
567
4,853
10,142
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Pówer
Agni
14
5 / 2 / 3
8,354
597
9,429
7,302
2,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ShishigamiHero
Amaterasu
14
2 / 2 / 2
7,522
537
4,864
10,344
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
11
1 / 3 / 5
6,746
482
4,601
8,956
3,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 4
6,949
496
4,762
6,367
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 4
8,020
573
5,214
10,817
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
17
17
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Mercury
ApopHD
Mercury
0
3
1
0.17
L
Tyr
6
1
2
7
W
Agni
Pówer
Agni
5
2
3
3.25
L
Yemoja
Sarrufian
Yemoja
0
4
1
0.13
W
Amaterasu
ShishigamiHero
Amaterasu
2
2
2
1.5
W
Hades
1
3
5
1.17
L
1
6
2
0.33
W
3
1
4
5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
28,870
44,139
Taken
43,786
19,528
Mitigated
16,749
14,878
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,884
1,995
0
270
6,324
2,299
0
1,485
4,839
0
29,215
L
Mercury
ApopHD
Mercury
1,566
318
0
2,601
8,020
2,297
0
1,922
6,098
0
27,406
L
Tyr
10,676
972
0
5,597
10,610
7,110
530
675
9,935
0
51,504
W
Agni
Pówer
Agni
9,429
515
0
250
7,302
2,607
0
2,251
5,051
54,112
0
L
Yemoja
Sarrufian
Yemoja
3,560
1,044
487
1,470
9,043
3,996
368
3,911
5,132
16,555
0
W
Amaterasu
ShishigamiHero
Amaterasu
4,864
1,431
0
6,440
10,344
4,776
0
393
9,951
0
40,033
W
Hades
4,601
778
0
2,778
8,956
3,414
523
1,954
7,002
31,084
0
L
4,853
714
871
3,582
10,142
3,826
0
6,037
4,105
57,672
0
W
4,762
1,333
329
2,463
6,367
2,075
677
1,614
4,753
0
29,553
W
5,214
2,738
0
3,185
10,817
3,877
0
2,201
8,616
0
51,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
37,591
381
Minions Killed
384
0
Camps Cleared
0
1,406,851
Distance Traveled
1,412,150
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,519
466
60
4
0
272,086
0
L
Mercury
6,128
438
67
5
0
308,738
0
L
Tyr
8,856
633
110
8
0
311,886
5
W
Agni
8,354
597
110
8
0
280,758
3
L
Yemoja
6,302
450
27
2
0
256,679
2
W
Amaterasu
7,522
537
74
5
0
283,110
5
W
Hades
6,746
482
59
4
0
257,256
4
L
Ra
7,942
567
117
8
0
257,462
3
W
Chiron
6,949
496
52
4
0
270,529
0
W
Kali
8,020
573
89
6
0
320,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role