Player Matchup

Janus
Janus
Bloody_Skull0406
Janus
Level 23
God Stats
2W - 2L
1,502 SR
Queue Stats
35W - 45L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
CornCheck
Danzaburou
Level 31
God Stats
16W - 21L
1,442 SR
Queue Stats
127W - 129L
1,462 Elo+
Solo
Mercury
Mercury
OptiX nouill
Mercury
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 119L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
leviator06
Sun Wukong
Level 23
God Stats
3W - 0L
1,683 SR
Queue Stats
34W - 46L
1,320 Elo+
Party 2
Sobek
Sobek
preson666
Sobek
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 158L
1,384 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,407 Elo+

VS

Team Averages
Level 14
1,476 SR
1,309 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Beta66
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,115 Elo+
Solo
Thanatos
Thanatos
Dark_sucette59
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 36L
1,199 Elo+
Solo
The Morrigan
The Morrigan
Eskuld
The Morrigan
Level 29
God Stats
48W - 61L
1,535 SR
Queue Stats
650W - 742L
1,429 Elo+
Party 1
Neith
Neith
Sanguinous1229
Neith
Level 5
God Stats
2W - 5L
1,345 SR
Queue Stats
2W - 6L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
11,727
1,066
16,305
6,760
2,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CornCheck
Danzaburou
20
15 / 0 / 24
13,851
1,259
25,195
8,097
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
OptiX nouill
Mercury
18
14 / 1 / 17
12,303
1,118
14,256
10,777
4,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
leviator06
Sun Wukong
17
5 / 2 / 15
10,888
990
9,023
8,581
6,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
preson666
Sobek
19
5 / 4 / 25
11,178
1,016
10,073
14,196
15,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 5 / 5
9,692
881
5,307
15,428
10,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Beta66
Poseidon
16
2 / 11 / 5
10,370
943
11,881
16,664
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
15
0 / 15 / 6
9,395
854
4,589
18,352
7,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Eskuld
The Morrigan
16
6 / 3 / 3
11,513
1,047
14,019
9,162
4,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 10 / 5
10,584
962
6,523
20,074
9,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
33
44
Kills
9
9
Deaths
44
100
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
5
0.5
L
Poseidon
Beta66
Poseidon
2
11
5
0.41
W
5
2
19
7.25
W
Danzaburou
CornCheck
Danzaburou
15
0
24
27
L
Thanatos
0
15
6
0.2
L
The Morrigan
Eskuld
The Morrigan
6
3
3
2.5
W
Mercury
OptiX nouill
Mercury
14
1
17
22.5
L
1
10
5
0.35
W
Sun Wukong
leviator06
Sun Wukong
5
2
15
6.25
W
Sobek
preson666
Sobek
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,852
Damage
42,319
48,411
Taken
79,680
32,711
Mitigated
38,321
5,258
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,307
1,593
0
306
15,428
10,518
0
5,374
10,054
0
14,991
L
Poseidon
Beta66
Poseidon
11,881
2,404
0
488
16,664
6,116
0
6,651
10,013
31,275
0
W
16,305
846
0
0
6,760
2,575
0
3,022
3,459
45,233
0
W
Danzaburou
CornCheck
Danzaburou
25,195
11,952
0
2,585
8,097
3,318
0
3,561
4,280
0
46,752
L
Thanatos
4,589
1,053
0
2,270
18,352
7,809
0
6,452
11,900
0
10,128
L
The Morrigan
Eskuld
The Morrigan
14,019
2,226
0
352
9,162
4,388
0
3,624
5,538
25,787
1,512
W
Mercury
OptiX nouill
Mercury
14,256
6,748
0
381
10,777
4,135
0
4,617
5,732
0
24,123
L
6,523
2,085
0
1,255
20,074
9,490
0
4,277
15,797
0
41,166
W
Sun Wukong
leviator06
Sun Wukong
9,023
1,848
0
108
8,581
6,773
0
4,202
4,038
0
22,402
W
Sobek
preson666
Sobek
10,073
1,686
0
2,184
14,196
15,910
0
7,587
5,870
22,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
51,554
183
Minions Killed
186
5
Camps Cleared
4
1,053,236
Distance Traveled
897,243
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,692
881
18
2
0
164,158
0
L
Poseidon
10,370
943
51
5
2
183,695
2
W
Janus
11,727
1,066
88
8
0
190,045
1
W
Danzaburou
13,851
1,259
31
3
0
216,475
2
L
Thanatos
9,395
854
10
1
0
165,912
1
L
The Morrigan
11,513
1,047
25
2
1
181,461
0
W
Mercury
12,303
1,118
14
1
4
244,345
0
L
Neith
10,584
962
82
7
1
202,017
0
W
Sun Wukong
10,888
990
31
3
1
195,719
0
W
Sobek
11,178
1,016
19
2
0
206,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role