Player Matchup

Ne Zha
Ne Zha
Abyss_Fallen_
Ne Zha
Level 26
God Stats
1W - 4L
1,744 SR
Queue Stats
3W - 17L
1,204 Elo+
Solo
Artemis
Artemis
Mikeneko H2K
Artemis
Level 29
God Stats
2W - 7L
1,162 SR
Queue Stats
372W - 371L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
OIS YearDomo
Zhong Kui
Level 24
God Stats
21W - 30L
1,484 SR
Queue Stats
57W - 96L
1,350 Elo+
Party 1
Loki
Loki
Pipolas
Loki
Level 28
God Stats
15W - 16L
1,542 SR
Queue Stats
332W - 381L
1,422 Elo+
Solo
Thor
Thor
echoey-stratum
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,374 Elo+

VS

Team Averages
Level 19
1,502 SR
1,387 Elo+
Apollo
Apollo
CoLGuT
Apollo
Level 26
God Stats
2W - 1L
1,508 SR
Queue Stats
85W - 85L
1,401 Elo+
Solo
Neith
Neith
Jonathan-_-temeo
Neith
Level 22
God Stats
47W - 92L
1,370 SR
Queue Stats
54W - 107L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Kevinsotonunez
Kukulkan
Level 18
God Stats
38W - 8L
1,769 SR
Queue Stats
46W - 16L
1,500 Elo+
Solo
Da Ji
Da Ji
OniDragon774
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,249 Elo+
Solo
Ganesha
Ganesha
涛声依旧往事如风
Ganesha
Level 23
God Stats
4W - 5L
1,362 SR
Queue Stats
97W - 89L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 5
13,932
1,072
12,803
18,854
9,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Mikeneko H2K
Artemis
17
1 / 14 / 5
11,366
874
6,835
22,139
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
OIS YearDomo
Zhong Kui
19
1 / 3 / 10
12,564
966
10,447
18,070
18,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Pipolas
Loki
20
10 / 8 / 5
15,114
1,163
22,398
22,371
8,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 11 / 5
11,046
850
835
17,619
6,370
Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoLGuT
Apollo
20
15 / 6 / 12
15,043
1,157
29,161
16,952
9,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 0 / 0
8,070
621
0
0
0
Kukulkan
20
11 / 1 / 19
15,614
1,201
23,461
10,274
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 9 / 10
14,254
1,096
21,053
16,169
8,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
2 / 4 / 35
15,152
1,166
15,772
17,024
25,045
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
20
Kills
43
45
Deaths
20
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
W
Apollo
CoLGuT
Apollo
15
6
12
3.5
W
0
0
0
0
W
Kukulkan
11
1
19
20.5
L
Artemis
Mikeneko H2K
Artemis
1
14
5
0.25
L
Zhong Kui
OIS YearDomo
Zhong Kui
1
3
10
2
W
15
9
10
2.22
L
Loki
Pipolas
Loki
10
8
5
1.56
L
0
11
5
0.23
W
2
4
35
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,318
Damage
89,447
99,053
Taken
60,419
50,864
Mitigated
48,864
5,193
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,803
5,757
0
1,107
18,854
9,385
0
7,581
11,273
0
23,091
W
Apollo
CoLGuT
Apollo
29,161
21,928
852
3,480
16,952
9,508
0
1,837
15,115
0
49,979
W
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
23,461
2,777
491
1,429
10,274
5,680
0
1,000
9,274
69,682
0
L
Artemis
Mikeneko H2K
Artemis
6,835
4,014
0
1,499
22,139
7,939
0
8,828
13,311
0
29,917
L
Zhong Kui
OIS YearDomo
Zhong Kui
10,447
2,160
0
2,547
18,070
18,923
0
6,826
11,244
41,531
0
W
21,053
7,622
0
720
16,169
8,631
0
2,891
13,076
0
32,266
L
Loki
Pipolas
Loki
22,398
8,904
0
0
22,371
8,247
0
9,620
12,751
0
46,000
L
835
470
0
40
17,619
6,370
0
6,378
11,241
0
6,718
W
15,772
1,848
1,052
2,919
17,024
25,045
0
4,719
12,305
30,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,022
Gold Earned
68,133
197
Minions Killed
204
8
Camps Cleared
6
984,912
Distance Traveled
853,466
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,932
1,072
21
2
0
186,688
0
W
Apollo
15,043
1,157
48
4
0
200,449
0
W
Neith
8,070
621
0
0
0
0
0
W
Kukulkan
15,614
1,201
121
9
5
258,910
2
L
Artemis
11,366
874
33
3
1
149,146
1
L
Zhong Kui
12,564
966
76
6
2
238,911
1
W
Da Ji
14,254
1,096
32
2
1
170,331
0
L
Loki
15,114
1,163
57
4
4
257,014
0
L
Thor
11,046
850
10
1
1
153,153
1
W
Ganesha
15,152
1,166
3
0
0
223,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role