Player Matchup

Athena
Athena
Butterslices
Athena
Level 46
God Stats
19W - 14L
1,617 SR
Queue Stats
141W - 128L
1,553 Elo+
Party 1
Scylla
Scylla
CMAKKERS
Scylla
Level 108
God Stats
29W - 28L
1,596 SR
Queue Stats
680W - 595L
1,589 Elo+
Party 2
Hercules
Hercules
EUFated
Hercules
Level 119
God Stats
6W - 5L
1,497 SR
Queue Stats
477W - 389L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
RyoKurokiba
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,661 Elo+
Party 2
Pele
Pele
dyyde
Pele
Level 68
God Stats
20W - 7L
1,627 SR
Queue Stats
157W - 145L
1,564 Elo+
Party 2
Team Averages
Level 74
1,567 SR
1,591 Elo+

VS

Team Averages
Level 78
1,589 SR
1,578 Elo+
Kuzenbo
Kuzenbo
Javatu
Kuzenbo
Level 29
God Stats
22W - 13L
1,721 SR
Queue Stats
93W - 81L
1,546 Elo+
Party 4
Gilgamesh
Gilgamesh
Kylteam
Gilgamesh
Level 142
God Stats
1W - 2L
1,329 SR
Queue Stats
113W - 96L
1,652 Elo+
Party 3
Ra
Ra
Wadonoke
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 3
Chiron
Chiron
catronix
Chiron
Level 147
God Stats
3W - 1L
1,896 SR
Queue Stats
64W - 65L
1,543 Elo+
Party 4
Tyr
Tyr
oliverecool
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 1 / 4
5,975
498
1,285
4,709
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
CMAKKERS
Scylla
11
0 / 2 / 4
6,370
531
3,623
4,715
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
EUFated
Hercules
13
6 / 0 / 1
7,944
662
7,513
7,171
4,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
RyoKurokiba
Heimdallr
13
4 / 1 / 2
7,379
615
6,738
8,261
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
dyyde
Pele
12
4 / 1 / 4
6,935
578
4,065
9,458
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Javatu
Kuzenbo
10
0 / 1 / 2
5,961
497
2,115
6,503
4,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Kylteam
Gilgamesh
11
3 / 2 / 0
6,357
530
3,612
8,170
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,931
494
2,725
5,975
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
catronix
Chiron
10
2 / 6 / 0
6,079
507
3,892
9,153
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
4,187
349
689
3,806
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
4
3
W
Scylla
CMAKKERS
Scylla
0
2
4
1
W
Hercules
EUFated
Hercules
6
0
1
6.5
L
Kuzenbo
Javatu
Kuzenbo
0
1
2
1
L
Gilgamesh
Kylteam
Gilgamesh
3
2
0
1.5
W
Heimdallr
RyoKurokiba
Heimdallr
4
1
2
5
L
0
4
1
0.13
L
Chiron
catronix
Chiron
2
6
0
0.33
W
Pele
dyyde
Pele
4
1
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
13,033
34,314
Taken
33,607
13,659
Mitigated
13,493
13,774
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,285
195
0
1,914
4,709
1,863
0
305
4,404
13,696
0
W
Scylla
CMAKKERS
Scylla
3,623
166
0
1,126
4,715
1,244
0
688
3,905
37,192
0
W
Hercules
EUFated
Hercules
7,513
2,862
0
3,019
7,171
4,167
0
1,903
5,200
0
45,780
L
Kuzenbo
Javatu
Kuzenbo
2,115
696
0
2,193
6,503
4,318
0
1,512
4,956
21,238
0
L
Gilgamesh
Kylteam
Gilgamesh
3,612
1,411
0
2,238
8,170
3,659
0
1,777
6,261
0
37,089
W
Heimdallr
RyoKurokiba
Heimdallr
6,738
4,309
0
3,879
8,261
3,106
310
624
7,633
0
51,154
L
2,725
185
253
1,151
5,975
2,080
108
976
4,877
31,939
0
L
Chiron
catronix
Chiron
3,892
2,257
140
2,185
9,153
2,281
0
353
8,799
0
32,683
W
Pele
dyyde
Pele
4,065
1,715
0
3,836
9,458
3,279
150
990
8,332
0
40,400
L
689
125
0
1,284
3,806
1,155
0
0
3,806
0
5,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
28,515
411
Minions Killed
267
0
Camps Cleared
0
1,143,250
Distance Traveled
979,852
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,975
498
32
3
0
230,351
6
W
Scylla
6,370
531
90
8
0
221,300
3
W
Hercules
7,944
662
99
8
0
238,647
1
L
Kuzenbo
5,961
497
34
3
0
235,967
4
L
Gilgamesh
6,357
530
67
6
0
226,983
1
W
Heimdallr
7,379
615
109
9
0
202,627
2
L
Ra
5,931
494
85
7
0
211,248
2
L
Chiron
6,079
507
72
6
0
211,285
2
W
Pele
6,935
578
81
7
0
250,325
2
L
Tyr
4,187
349
9
1
0
94,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role