Player Matchup

Ah Puch
Ah Puch
Babylayyyy
Ah Puch
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 16L
1,564 Elo+
Party 1
Set
Set
KaynMatChot
Set
Level 13
God Stats
2W - 1L
1,748 SR
Queue Stats
24W - 14L
1,611 Elo+
Party 1
Apollo
Apollo
PuiaOM
Apollo
Level 7
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 3L
1,636 Elo+
Solo
Bacchus
Bacchus
SaltyP3anuts
Bacchus
Level 29
God Stats
3W - 2L
1,641 SR
Queue Stats
87W - 90L
1,560 Elo+
Solo
King Arthur
King Arthur
TheGodDearie
King Arthur
Level 28
God Stats
16W - 5L
1,644 SR
Queue Stats
157W - 80L
1,580 Elo+
Solo
Team Averages
Level 18
1,653 SR
1,590 Elo+

VS

Team Averages
Level 18
1,541 SR
1,578 Elo+
Freya
Freya
Cernus13
Freya
Level 25
God Stats
4W - 3L
1,544 SR
Queue Stats
98W - 92L
1,461 Elo+
Party 2
Hades
Hades
Cheplen09
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 35L
1,637 Elo+
Solo
Yemoja
Yemoja
Valring
Yemoja
Level 29
God Stats
8W - 8L
1,572 SR
Queue Stats
171W - 144L
1,589 Elo+
Party 2
Discordia
Discordia
shanmiao
Discordia
Level 23
God Stats
2W - 2L
1,590 SR
Queue Stats
49W - 37L
1,655 Elo+
Solo
Apollo
Apollo
沫糖巴巴
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Babylayyyy
Ah Puch
13
5 / 4 / 9
8,911
524
8,921
8,241
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 7
8,500
500
5,454
9,784
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
PuiaOM
Apollo
13
3 / 6 / 2
8,634
508
5,578
9,886
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SaltyP3anuts
Bacchus
14
5 / 2 / 9
8,969
528
8,550
10,795
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TheGodDearie
King Arthur
16
7 / 2 / 3
9,620
566
12,437
19,139
11,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cernus13
Freya
13
3 / 6 / 3
8,058
474
5,138
12,601
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Cheplen09
Hades
12
3 / 4 / 5
7,765
457
7,620
12,155
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Valring
Yemoja
11
0 / 3 / 7
7,051
415
3,323
12,408
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
shanmiao
Discordia
14
4 / 5 / 2
8,447
497
5,474
9,161
3,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
4 / 7 / 1
7,527
443
2,127
10,818
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
24
Kills
14
15
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Babylayyyy
Ah Puch
5
4
9
2.38
L
Freya
Cernus13
Freya
3
6
3
0.75
L
Hades
Cheplen09
Hades
3
4
5
1.38
W
4
1
7
7.5
W
Apollo
PuiaOM
Apollo
3
6
2
0.67
W
Bacchus
SaltyP3anuts
Bacchus
5
2
9
4.75
W
King Arthur
TheGodDearie
King Arthur
7
2
3
4.25
L
Yemoja
Valring
Yemoja
0
3
7
1.17
L
Discordia
shanmiao
Discordia
4
5
2
1
L
Apollo
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
23,682
57,845
Taken
57,143
31,494
Mitigated
24,269
17,152
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Babylayyyy
Ah Puch
8,921
1,178
0
2,066
8,241
2,578
1,038
3,592
4,649
43,946
0
L
Freya
Cernus13
Freya
5,138
2,048
0
3,282
12,601
4,278
0
5,603
6,998
30,630
0
L
Hades
Cheplen09
Hades
7,620
960
442
3,823
12,155
5,457
686
2,677
9,478
40,694
0
W
5,454
2,609
0
3,819
9,784
3,747
810
1,900
7,884
0
46,692
W
Apollo
PuiaOM
Apollo
5,578
2,972
0
0
9,886
3,876
1,485
5,662
4,224
0
46,863
W
Bacchus
SaltyP3anuts
Bacchus
8,550
942
0
4,212
10,795
9,804
697
4,830
5,965
32,656
0
W
King Arthur
TheGodDearie
King Arthur
12,437
1,891
0
7,055
19,139
11,489
5
5,571
13,568
0
60,776
L
Yemoja
Valring
Yemoja
3,323
981
1,008
2,078
12,408
7,037
0
6,537
5,871
19,954
0
L
Discordia
shanmiao
Discordia
5,474
396
0
3,172
9,161
3,415
0
777
8,384
37,364
0
L
Apollo
2,127
956
0
390
10,818
4,082
0
1,877
8,941
0
35,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
38,848
392
Minions Killed
298
0
Camps Cleared
0
1,501,117
Distance Traveled
1,395,260
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,911
524
74
4
0
264,541
0
L
Freya
8,058
474
60
4
0
285,037
4
L
Hades
7,765
457
68
4
0
236,622
4
W
Set
8,500
500
90
5
0
322,292
3
W
Apollo
8,634
508
98
6
0
262,016
3
W
Bacchus
8,969
528
32
2
0
321,956
4
W
King Arthur
9,620
566
98
6
0
330,312
2
L
Yemoja
7,051
415
41
2
0
303,724
2
L
Discordia
8,447
497
75
4
0
314,098
1
L
Apollo
7,527
443
54
3
0
255,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role