Player Matchup

Cthulhu
Cthulhu
Aquadea
Cthulhu
Level 17
God Stats
17W - 4L
1,500 SR
Queue Stats
27W - 29L
1,149 Elo+
Solo
Bellona
Bellona
Eagle0303
Bellona
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 103L
1,238 Elo+
Solo
Merlin
Merlin
francofrost15
Merlin
Level 22
God Stats
19W - 23L
1,362 SR
Queue Stats
187W - 298L
1,134 Elo+
Solo
Osiris
Osiris
keno2804
Osiris
Level 9
God Stats
13W - 18L
1,201 SR
Queue Stats
228W - 240L
1,127 Elo+
Solo
Vulcan
Vulcan
pau11gm
Vulcan
Level 26
God Stats
13W - 4L
1,753 SR
Queue Stats
44W - 30L
1,399 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,210 Elo+

VS

Team Averages
Level 26
1,384 SR
1,284 Elo+
Thanatos
Thanatos
Matti03_ATM
Thanatos
Level 25
God Stats
9W - 12L
1,348 SR
Queue Stats
124W - 106L
1,284 Elo+
Solo
Ymir
Ymir
aynamy
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,197 Elo+
Solo
Kukulkan
Kukulkan
hellosmiley
Kukulkan
Level 27
God Stats
31W - 50L
1,359 SR
Queue Stats
124W - 190L
1,246 Elo+
Solo
Artemis
Artemis
marcandreu10
Artemis
Level 27
God Stats
45W - 34L
1,542 SR
Queue Stats
66W - 65L
1,403 Elo+
Solo
Janus
Janus
zerkoo-59
Janus
Level 26
God Stats
0W - 1L
1,170 SR
Queue Stats
79W - 104L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquadea
Cthulhu
14
3 / 6 / 7
9,305
423
9,074
16,740
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Eagle0303
Bellona
18
7 / 2 / 1
11,046
502
8,243
13,333
9,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 8 / 4
9,573
435
6,633
12,492
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
keno2804
Osiris
14
3 / 4 / 7
9,520
433
7,151
14,511
11,580
Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
pau11gm
Vulcan
20
8 / 1 / 2
12,434
565
11,667
11,638
4,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Matti03_ATM
Thanatos
20
15 / 4 / 2
13,259
603
19,022
19,265
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
aynamy
Ymir
13
1 / 8 / 3
8,209
373
5,915
15,590
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
hellosmiley
Kukulkan
14
1 / 6 / 2
8,837
402
3,564
9,040
3,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
marcandreu10
Artemis
17
2 / 3 / 2
10,568
480
10,982
12,133
5,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
zerkoo-59
Janus
17
2 / 3 / 3
10,214
464
10,019
10,848
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
24
Kills
21
21
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aquadea
Cthulhu
3
6
7
1.08
W
Bellona
Eagle0303
Bellona
7
2
1
3.75
L
Thanatos
Matti03_ATM
Thanatos
15
4
2
4
L
Ymir
aynamy
Ymir
1
8
3
0.31
W
3
8
4
0.63
L
Kukulkan
hellosmiley
Kukulkan
1
6
2
0.33
W
Osiris
keno2804
Osiris
3
4
7
1.63
L
Artemis
marcandreu10
Artemis
2
3
2
1
W
Vulcan
pau11gm
Vulcan
8
1
2
9
L
Janus
zerkoo-59
Janus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
49,502
68,714
Taken
66,876
40,829
Mitigated
30,973
15,226
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aquadea
Cthulhu
9,074
433
0
2,449
16,740
12,098
0
5,683
10,985
32,157
0
W
Bellona
Eagle0303
Bellona
8,243
2,064
267
4,198
13,333
9,519
942
2,960
10,258
0
55,034
L
Thanatos
Matti03_ATM
Thanatos
19,022
5,310
0
19,953
19,265
9,189
98
6,661
12,304
0
114,989
L
Ymir
aynamy
Ymir
5,915
82
0
1,012
15,590
8,731
0
8,268
7,026
24,236
719
W
6,633
963
0
3,096
12,492
2,965
1,907
2,287
10,141
40,617
0
L
Kukulkan
hellosmiley
Kukulkan
3,564
688
0
0
9,040
3,504
596
3,065
5,950
40,420
0
W
Osiris
keno2804
Osiris
7,151
2,086
0
0
14,511
11,580
0
3,547
10,782
842
22,196
L
Artemis
marcandreu10
Artemis
10,982
6,314
0
4,980
12,133
5,511
1,255
4,293
7,815
0
69,269
W
Vulcan
pau11gm
Vulcan
11,667
2,919
99
5,117
11,638
4,667
2,675
4,268
7,064
100,232
0
L
Janus
zerkoo-59
Janus
10,019
221
0
1,268
10,848
4,038
1,226
4,735
6,063
66,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
51,087
397
Minions Killed
551
0
Camps Cleared
0
1,878,149
Distance Traveled
1,698,072
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,305
423
35
2
0
372,395
0
W
Bellona
11,046
502
97
4
0
410,347
4
L
Thanatos
13,259
603
184
8
0
393,001
0
L
Ymir
8,209
373
38
2
0
307,038
2
W
Merlin
9,573
435
73
3
0
270,370
0
L
Kukulkan
8,837
402
79
4
0
311,158
0
W
Osiris
9,520
433
26
1
0
415,398
4
L
Artemis
10,568
480
114
5
0
321,208
0
W
Vulcan
12,434
565
166
8
0
409,639
2
L
Janus
10,214
464
136
6
0
365,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role