Player Matchup

Ne Zha
Ne Zha
Eligius76
Ne Zha
Level 9
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 10L
1,132 Elo+
Solo
Kukulkan
Kukulkan
EnjoyingVase792
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
II x G3S0R x II
Baron Samedi
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
91W - 145L
1,258 Elo+
Solo
Chernobog
Chernobog
SerialCHILLER911
Chernobog
Level 28
God Stats
20W - 22L
1,500 SR
Queue Stats
39W - 52L
1,500 Elo+
Solo
Nemesis
Nemesis
Slavquesadilla0
Nemesis
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 168L
1,500 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,378 Elo+

VS

Team Averages
Level 9
1,399 SR
1,296 Elo+
Artemis
Artemis
OWOuwuYIFF
Artemis
Level 4
God Stats
1W - 3L
1,409 SR
Queue Stats
54W - 52L
1,230 Elo+
Party 1
Cerberus
Cerberus
Renslip306420
Cerberus
Level 28
God Stats
15W - 13L
1,442 SR
Queue Stats
196W - 221L
1,291 Elo+
Solo
Yemoja
Yemoja
Ryjsm
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Bellona
Bellona
Vrowl1393
Bellona
Level 5
God Stats
1W - 2L
1,322 SR
Queue Stats
16W - 20L
1,230 Elo+
Party 1
Thor
Thor
Zentreonthehero
Thor
Level 6
God Stats
4W - 3L
1,322 SR
Queue Stats
31W - 34L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eligius76
Ne Zha
19
2 / 8 / 10
11,455
424
11,644
18,233
6,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
3
0 / 0 / 0
7,157
265
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
II x G3S0R x II
Baron Samedi
16
3 / 4 / 5
10,893
403
11,448
15,094
13,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
20
3 / 9 / 4
13,576
503
17,553
24,226
10,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 7 / 5
14,000
519
21,315
23,795
11,577
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OWOuwuYIFF
Artemis
20
10 / 2 / 5
14,763
547
18,628
16,665
7,516
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Renslip306420
Cerberus
17
2 / 7 / 11
11,765
436
11,038
26,131
22,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Ryjsm
Yemoja
17
4 / 5 / 9
11,248
417
7,446
15,388
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Vrowl1393
Bellona
20
6 / 0 / 5
12,723
471
9,440
17,001
12,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 6 / 6
12,643
468
6,399
20,175
8,489
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
20
Kills
28
28
Deaths
20
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Eligius76
Ne Zha
2
8
10
0.88
L
Kukulkan
0
0
0
0
L
Baron Samedi
II x G3S0R x II
Baron Samedi
3
4
5
1.38
W
Artemis
OWOuwuYIFF
Artemis
10
2
5
6.25
W
Cerberus
Renslip306420
Cerberus
2
7
11
1.07
W
Yemoja
Ryjsm
Yemoja
4
5
9
1.7
L
Chernobog
3
9
4
0.56
L
12
7
5
2.07
W
Bellona
Vrowl1393
Bellona
6
0
5
8.5
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
52,951
81,348
Taken
95,360
42,154
Mitigated
56,605
23,886
Healing
31,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Eligius76
Ne Zha
11,644
3,073
0
3,242
18,233
6,844
0
6,634
11,412
0
74,887
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
II x G3S0R x II
Baron Samedi
11,448
1,149
808
5,939
15,094
13,622
348
4,620
10,221
46,282
0
W
Artemis
OWOuwuYIFF
Artemis
18,628
11,749
0
11,056
16,665
7,516
3,924
1,158
15,421
0
117,179
W
Cerberus
Renslip306420
Cerberus
11,038
389
0
5,516
26,131
22,696
213
3,429
22,495
65,101
0
W
Yemoja
Ryjsm
Yemoja
7,446
1,965
3,298
2,973
15,388
5,062
1,029
2,795
12,235
34,057
0
L
Chernobog
17,553
7,074
0
7,541
24,226
10,111
1,088
4,841
19,154
0
98,035
L
21,315
9,581
0
6,356
23,795
11,577
632
6,578
17,029
0
95,811
W
Bellona
Vrowl1393
Bellona
9,440
2,536
0
3,393
17,001
12,842
862
923
15,948
0
78,594
W
6,399
1,607
0
4,813
20,175
8,489
1,378
2,749
17,080
0
52,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
63,142
472
Minions Killed
571
0
Camps Cleared
0
1,765,028
Distance Traveled
2,292,714
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,455
424
97
4
0
490,057
1
L
Kukulkan
7,157
265
0
0
0
10,130
0
L
Baron Samedi
10,893
403
66
2
0
424,496
4
W
Artemis
14,763
547
170
6
0
465,001
4
W
Cerberus
11,765
436
145
5
0
413,675
7
W
Yemoja
11,248
417
64
2
0
445,905
4
L
Chernobog
13,576
503
164
6
0
323,359
0
L
Nemesis
14,000
519
145
5
0
516,986
2
W
Bellona
12,723
471
118
4
0
595,187
2
W
Thor
12,643
468
74
3
0
372,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role