Player Matchup

Ymir
Ymir
Andraxin
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Driazzi
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Håndmorder
Baron Samedi
Level 77
God Stats
4W - 5L
1,670 SR
Queue Stats
5W - 6L
1,529 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,509 Elo+

VS

Team Averages
Level 116
1,510 SR
1,490 Elo+
Hercules
Hercules
Immal
Hercules
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mormund
Gilgamesh
Level 116
God Stats
4W - 2L
1,255 SR
Queue Stats
24W - 28L
1,409 Elo+
Solo
Scylla
Scylla
iChubss
Scylla
Level 122
God Stats
13W - 7L
1,774 SR
Queue Stats
176W - 193L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 3
8,121
541
5,397
11,763
8,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Driazzi
Gilgamesh
12
2 / 3 / 1
8,615
574
7,648
14,734
9,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Håndmorder
Baron Samedi
12
1 / 6 / 1
8,577
572
9,178
10,088
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Immal
Hercules
13
1 / 1 / 10
9,516
634
6,758
16,069
15,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Mormund
Gilgamesh
13
4 / 2 / 3
10,003
667
5,173
9,400
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Scylla
iChubss
Scylla
15
8 / 0 / 5
10,856
724
18,300
6,917
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
3
0.38
L
Gilgamesh
Driazzi
Gilgamesh
2
3
1
0.83
L
Baron Samedi
Håndmorder
Baron Samedi
1
6
1
0.25
W
Hercules
Immal
Hercules
1
1
10
6
W
Gilgamesh
Mormund
Gilgamesh
4
2
3
2.75
W
Scylla
iChubss
Scylla
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
30,231
36,585
Taken
32,386
22,289
Mitigated
23,190
7,166
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,397
546
0
160
11,763
8,081
0
5,483
5,865
24,189
0
L
Gilgamesh
Driazzi
Gilgamesh
7,648
1,532
0
1,796
14,734
9,914
0
7,319
6,796
0
18,120
L
Baron Samedi
Håndmorder
Baron Samedi
9,178
447
1,665
3,545
10,088
4,294
0
4,758
5,026
47,799
0
W
Hercules
Immal
Hercules
6,758
1,292
1,110
6,417
16,069
15,843
353
6,709
8,964
0
27,173
W
Gilgamesh
Mormund
Gilgamesh
5,173
598
0
1,908
9,400
5,076
0
3,935
5,305
0
34,608
W
Scylla
iChubss
Scylla
18,300
2,210
0
3,326
6,917
2,271
982
3,366
3,341
57,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
30,375
149
Minions Killed
186
0
Camps Cleared
0
726,994
Distance Traveled
809,892
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,121
541
41
3
0
239,751
5
L
Gilgamesh
8,615
574
31
2
0
285,496
3
L
Baron Samedi
8,577
572
77
5
0
201,747
3
W
Hercules
9,516
634
34
2
0
276,240
7
W
Gilgamesh
10,003
667
66
4
0
277,931
3
W
Scylla
10,856
724
86
6
0
255,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role