Player Matchup

Thor
Thor
Ahnthrax
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Pablo2709
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,354 Elo+
Party 1
Apollo
Apollo
ThePugasaurus
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Tom135716
Tiamat
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 1
Bellona
Bellona
demonichealer666
Bellona
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
195W - 205L
1,381 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,405 Elo+

VS

Team Averages
Level 12
1,428 SR
1,358 Elo+
Thor
Thor
BHAZLAMA
Thor
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Nemesis
Nemesis
DerCooleJunge03
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Inli
Zeus
Level 27
God Stats
61W - 76L
1,469 SR
Queue Stats
195W - 244L
1,297 Elo+
Solo
Medusa
Medusa
Waringue
Medusa
Level 18
God Stats
2W - 3L
1,418 SR
Queue Stats
30W - 50L
1,302 Elo+
Solo
Cu Chulainn
Cu Chulainn
avivthepro1
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
11 / 4 / 5
9,692
570
7,795
11,332
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Pablo2709
Yemoja
13
11 / 3 / 12
9,363
551
7,814
10,899
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 4 / 12
7,989
470
7,957
8,571
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Tom135716
Tiamat
11
2 / 5 / 8
7,126
419
5,494
8,788
4,431
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 4
8,634
508
7,955
12,212
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
7 / 8 / 5
8,932
525
6,694
12,906
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
1 / 6 / 1
5,807
342
2,059
6,918
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Inli
Zeus
15
10 / 5 / 2
9,820
578
13,164
11,784
4,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Waringue
Medusa
11
2 / 5 / 6
7,533
443
5,807
8,880
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
avivthepro1
Cu Chulainn
10
1 / 9 / 7
6,739
396
6,618
11,932
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
33
Kills
21
21
Deaths
33
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
11
4
5
3.38
L
Thor
7
8
5
1.19
L
1
6
1
0.25
L
Zeus
Inli
Zeus
10
5
2
2.2
W
Yemoja
Pablo2709
Yemoja
11
3
12
5.67
W
4
4
12
2.5
W
Tiamat
Tom135716
Tiamat
2
5
8
1.2
L
Medusa
Waringue
Medusa
2
5
6
1
L
Cu Chulainn
avivthepro1
Cu Chulainn
1
9
7
0.5
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
34,342
51,802
Taken
52,420
29,233
Mitigated
20,424
6,217
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,795
1,767
0
1,962
11,332
4,809
340
2,288
9,044
0
39,969
L
Thor
6,694
1,631
0
867
12,906
4,780
200
3,694
9,212
101
30,154
L
2,059
918
0
411
6,918
1,486
256
1,357
5,561
0
8,079
L
Zeus
Inli
Zeus
13,164
2,682
0
3,601
11,784
4,894
609
2,273
9,511
52,566
0
W
Yemoja
Pablo2709
Yemoja
7,814
1,611
950
1,313
10,899
9,442
827
2,390
8,509
23,955
0
W
7,957
5,325
0
0
8,571
3,488
442
2,912
5,659
0
26,288
W
Tiamat
Tom135716
Tiamat
5,494
952
0
978
8,788
4,431
393
3,675
5,113
19,795
0
L
Medusa
Waringue
Medusa
5,807
2,158
0
252
8,880
3,170
84
1,997
6,883
0
32,473
L
Cu Chulainn
avivthepro1
Cu Chulainn
6,618
1,591
0
168
11,932
6,094
101
3,987
7,945
2,094
15,723
W
7,955
1,327
0
1,014
12,212
7,063
859
2,844
9,368
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
38,831
281
Minions Killed
220
0
Camps Cleared
0
1,484,634
Distance Traveled
1,306,955
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,692
570
91
5
0
304,310
2
L
Thor
8,932
525
55
3
0
284,877
2
L
Nemesis
5,807
342
13
1
0
196,165
1
L
Zeus
9,820
578
75
4
0
268,465
4
W
Yemoja
9,363
551
35
2
0
286,449
0
W
Apollo
7,989
470
51
3
0
295,745
0
W
Tiamat
7,126
419
30
2
0
278,459
0
L
Medusa
7,533
443
50
3
0
229,976
0
L
Cu Chulainn
6,739
396
27
2
0
327,472
1
W
Bellona
8,634
508
74
4
0
319,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role