Player Matchup

Kukulkan
Kukulkan
D20 Phantoms
Kukulkan
Level 23
God Stats
8W - 16L
1,564 SR
Queue Stats
34W - 53L
1,386 Elo+
Solo
Neith
Neith
OMFG_RaGeQuIt
Neith
Level 19
God Stats
20W - 9L
1,537 SR
Queue Stats
60W - 45L
1,344 Elo+
Solo
Ra
Ra
Simm2000
Ra
Level 4
God Stats
1W - 1L
1,238 SR
Queue Stats
1W - 1L
999 Elo+
Solo
Cthulhu
Cthulhu
anikisama_044
Cthulhu
Level 29
God Stats
3W - 7L
1,255 SR
Queue Stats
74W - 81L
1,427 Elo+
Solo
Amaterasu
Amaterasu
redman2367
Amaterasu
Level 24
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 2L
1,389 Elo+
Solo
Team Averages
Level 20
1,402 SR
1,309 Elo+

VS

Team Averages
Level 10
1,572 SR
1,369 Elo+
Nemesis
Nemesis
GoodGuyLuke_mp4
Nemesis
Level 6
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Set
Set
KILLER_M4YHEM_
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L0c0-N1C0
Cu Chulainn
Level 8
God Stats
2W - 1L
1,856 SR
Queue Stats
3W - 2L
1,746 Elo+
Solo
Hercules
Hercules
Tru3AlphaWoLf
Hercules
Level 29
God Stats
1W - 3L
1,699 SR
Queue Stats
256W - 250L
1,449 Elo+
Solo
Camazotz
Camazotz
donneyss7
Camazotz
Level 3
God Stats
1W - 5L
1,104 SR
Queue Stats
1W - 5L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D20 Phantoms
Kukulkan
11
7 / 3 / 1
7,648
546
5,532
5,165
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 1 / 0
7,812
558
3,194
5,458
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 8 / 6
6,381
456
4,276
7,643
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
1 / 1 / 4
6,937
496
5,059
7,141
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
redman2367
Amaterasu
8
1 / 7 / 2
5,614
401
1,673
8,073
4,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 3 / 2
4,819
344
727
3,543
847
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 4 / 3
4,746
339
1,238
4,428
1,259
Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
L0c0-N1C0
Cu Chulainn
13
6 / 3 / 6
7,884
563
8,069
10,861
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Tru3AlphaWoLf
Hercules
14
7 / 0 / 1
8,468
605
6,477
6,620
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
donneyss7
Camazotz
7
0 / 9 / 3
5,391
385
1,207
9,286
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
17
Kills
14
20
Deaths
19
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D20 Phantoms
Kukulkan
7
3
1
2.5
L
1
3
2
0.67
L
0
4
3
0.38
L
Cu Chulainn
L0c0-N1C0
Cu Chulainn
6
3
6
3
W
5
1
0
5
W
3
8
6
0.75
L
Hercules
Tru3AlphaWoLf
Hercules
7
0
1
7.5
W
Cthulhu
1
1
4
3
L
Camazotz
donneyss7
Camazotz
0
9
3
0.17
W
Amaterasu
redman2367
Amaterasu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
17,718
33,480
Taken
34,738
15,999
Mitigated
12,581
6,823
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D20 Phantoms
Kukulkan
5,532
363
294
441
5,165
1,939
561
0
5,165
30,543
0
L
727
285
0
59
3,543
847
0
1,597
1,808
0
3,234
L
1,238
638
0
0
4,428
1,259
0
1,848
2,332
0
8,515
L
Cu Chulainn
L0c0-N1C0
Cu Chulainn
8,069
3,953
525
2,378
10,861
4,261
1,103
4,830
5,856
0
47,100
W
3,194
1,480
0
2,491
5,458
1,775
2,417
0
5,458
0
49,677
W
4,276
479
125
81
7,643
1,937
136
0
7,643
19,166
0
L
Hercules
Tru3AlphaWoLf
Hercules
6,477
2,052
0
2,839
6,620
3,702
0
2,937
3,513
0
40,823
W
Cthulhu
5,059
490
617
2,212
7,141
6,079
267
0
7,141
28,260
0
L
Camazotz
donneyss7
Camazotz
1,207
554
0
1,720
9,286
2,512
0
2,622
6,362
0
13,664
W
Amaterasu
redman2367
Amaterasu
1,673
1,083
0
562
8,073
4,269
951
0
8,073
0
12,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
31,308
242
Minions Killed
224
0
Camps Cleared
0
1,263,003
Distance Traveled
1,117,973
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,648
546
56
4
0
248,418
1
L
Nemesis
4,819
344
3
0
0
169,510
0
L
Set
4,746
339
18
1
0
160,587
0
L
Cu Chulainn
7,884
563
85
6
0
253,383
0
W
Neith
7,812
558
94
7
0
234,198
3
W
Ra
6,381
456
31
2
0
269,772
0
L
Hercules
8,468
605
94
7
0
265,913
0
W
Cthulhu
6,937
496
43
3
0
250,652
2
L
Camazotz
5,391
385
24
2
0
268,580
3
W
Amaterasu
5,614
401
18
1
0
259,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role