Player Matchup

Hun Batz
Hun Batz
弄你一枪
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,062 Elo+
Party 1
Erlang Shen
Erlang Shen
弄来弄去
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 1
Neith
Neith
弄赖伯斯
Neith
Level 10
God Stats
2W - 5L
1,126 SR
Queue Stats
3W - 8L
1,071 Elo+
Party 1
Guan Yu
Guan Yu
泡面7788
Guan Yu
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1
Sobek
Sobek
赖弄弄弄
Sobek
Level 17
God Stats
1W - 3L
1,494 SR
Queue Stats
7W - 18L
1,086 Elo+
Party 1
Team Averages
Level 10
1,467 SR
1,230 Elo+

VS

Team Averages
Level 18
1,382 SR
1,445 Elo+
Cerberus
Cerberus
Caranet
Cerberus
Level 18
God Stats
3W - 4L
1,155 SR
Queue Stats
7W - 7L
1,468 Elo+
Solo
Anubis
Anubis
DG_Lakoeke
Anubis
Level 27
God Stats
7W - 6L
1,529 SR
Queue Stats
17W - 18L
1,443 Elo+
Solo
The Morrigan
The Morrigan
LiateUnCalzone
The Morrigan
Level 14
God Stats
4W - 1L
1,226 SR
Queue Stats
19W - 21L
1,313 Elo+
Solo
Rama
Rama
alidavar11
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
泡吧小兔子
Loki
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
弄你一枪
Hun Batz
11
3 / 8 / 1
7,553
472
6,935
12,912
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
弄来弄去
Erlang Shen
13
1 / 5 / 1
7,324
458
2,400
8,286
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 7 / 3
6,672
417
7,174
10,923
2,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
泡面7788
Guan Yu
10
0 / 7 / 3
5,975
373
2,676
11,440
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 0
6,046
378
2,524
14,123
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caranet
Cerberus
13
1 / 2 / 12
8,062
504
2,963
8,225
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
DG_Lakoeke
Anubis
14
11 / 4 / 6
9,081
568
15,218
9,785
4,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

The Morrigan
LiateUnCalzone
The Morrigan
15
8 / 2 / 8
9,230
577
12,030
7,250
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 0 / 6
9,241
578
3,343
5,043
2,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
12 / 0 / 9
10,045
628
13,104
12,002
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
6
Kills
35
35
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Caranet
Cerberus
1
2
12
3.5
W
Anubis
DG_Lakoeke
Anubis
11
4
6
3.5
W
The Morrigan
LiateUnCalzone
The Morrigan
8
2
8
6
W
3
0
6
6
L
Hun Batz
弄你一枪
Hun Batz
3
8
1
0.44
L
Erlang Shen
弄来弄去
Erlang Shen
1
5
1
0.3
L
2
7
3
0.5
W
12
0
9
16.5
L
Guan Yu
泡面7788
Guan Yu
0
7
3
0.21
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
46,658
57,684
Taken
42,305
26,572
Mitigated
19,911
5,532
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Caranet
Cerberus
2,963
117
0
970
8,225
5,756
1,115
655
7,520
17,813
0
W
Anubis
DG_Lakoeke
Anubis
15,218
837
0
4,882
9,785
4,788
1,305
303
9,437
48,209
0
W
The Morrigan
LiateUnCalzone
The Morrigan
12,030
2,432
0
0
7,250
2,712
771
473
6,752
40,091
0
W
3,343
3,050
0
1,746
5,043
2,110
2,987
122
4,822
0
43,804
L
Hun Batz
弄你一枪
Hun Batz
6,935
2,673
0
1,643
12,912
3,036
0
6,138
6,736
0
26,995
L
Erlang Shen
弄来弄去
Erlang Shen
2,400
753
0
361
8,286
3,571
0
2,904
5,254
0
26,863
L
7,174
3,054
0
1,557
10,923
2,838
324
7,147
3,652
0
32,198
W
13,104
4,929
0
5,241
12,002
4,545
0
971
10,981
0
69,328
L
Guan Yu
泡面7788
Guan Yu
2,676
398
330
811
11,440
6,964
0
5,243
6,115
0
14,259
L
2,524
421
0
830
14,123
10,163
145
8,319
5,716
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
45,659
204
Minions Killed
387
0
Camps Cleared
0
1,419,247
Distance Traveled
1,467,178
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,062
504
31
2
0
284,543
3
W
Anubis
9,081
568
79
5
0
243,617
0
W
The Morrigan
9,230
577
75
5
0
298,994
2
W
Rama
9,241
578
91
6
0
291,632
0
L
Hun Batz
7,553
472
52
3
0
293,925
0
L
Erlang Shen
7,324
458
59
4
0
281,941
1
L
Neith
6,672
417
56
4
0
273,521
3
W
Loki
10,045
628
111
7
0
348,392
3
L
Guan Yu
5,975
373
22
1
0
292,216
1
L
Sobek
6,046
378
15
1
0
277,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role