Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bestest B0i
Merlin
Level 56
God Stats
4W - 3L
1,634 SR
Queue Stats
147W - 159L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
JohnnyWaffle20
Gilgamesh
Level 95
God Stats
27W - 19L
1,669 SR
Queue Stats
80W - 80L
1,384 Elo+
Solo
Cerberus
Cerberus
Nitecrow462
Cerberus
Level 44
God Stats
7W - 13L
1,525 SR
Queue Stats
102W - 127L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 28
God Stats
122W - 100L
1,613 SR
Queue Stats
192W - 181L
1,544 Elo+
Party 1
Team Averages
Level 54
1,588 SR
1,470 Elo+

VS

Team Averages
Level 52
1,506 SR
1,368 Elo+
Susano
Susano
Clymmy
Susano
Level 28
God Stats
36W - 30L
1,587 SR
Queue Stats
53W - 42L
1,477 Elo+
Party 2
Zeus
Zeus
INEEDMOREGAMEs6
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,153 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LOKYSAMA
Ah Muzen Cab
Level 49
God Stats
5W - 14L
1,408 SR
Queue Stats
303W - 345L
1,403 Elo+
Solo
Amaterasu
Amaterasu
LePeachy
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,378 Elo+
Party 2
Ao Kuang
Ao Kuang
davidreyno2014
Ao Kuang
Level 101
God Stats
27W - 32L
1,533 SR
Queue Stats
360W - 445L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
5 / 3 / 6
9,198
575
6,642
10,310
3,617
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
8 / 2 / 5
8,943
559
10,777
5,576
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
JohnnyWaffle20
Gilgamesh
14
9 / 4 / 6
8,886
555
13,136
11,203
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Nitecrow462
Cerberus
11
0 / 3 / 3
7,179
449
3,550
10,506
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Whteafrokid
Danzaburou
13
4 / 1 / 1
8,322
520
9,155
7,558
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Clymmy
Susano
13
8 / 7 / 1
8,354
522
10,755
14,106
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 9 / 1
7,961
498
2,129
11,899
2,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
LOKYSAMA
Ah Muzen Cab
14
2 / 2 / 2
8,164
510
8,623
9,908
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
LePeachy
Amaterasu
9
1 / 6 / 3
6,336
396
3,224
14,026
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
11
2 / 3 / 2
6,855
428
2,994
11,165
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
26
Kills
13
13
Deaths
27
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
6
2.67
W
Merlin
8
2
5
5.25
L
Susano
Clymmy
Susano
8
7
1
1.21
L
0
9
1
0.06
W
Gilgamesh
JohnnyWaffle20
Gilgamesh
9
4
6
3
L
Ah Muzen Cab
LOKYSAMA
Ah Muzen Cab
2
2
2
1.5
L
Amaterasu
LePeachy
Amaterasu
1
6
3
0.42
W
Cerberus
Nitecrow462
Cerberus
0
3
3
0.5
W
Danzaburou
Whteafrokid
Danzaburou
4
1
1
4.5
L
Ao Kuang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
27,725
45,153
Taken
61,104
23,340
Mitigated
22,392
13,045
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,642
2,603
573
5,252
10,310
3,617
663
212
10,098
0
58,866
W
Merlin
10,777
788
0
685
5,576
2,138
1,556
1,220
4,356
41,734
0
L
Susano
Clymmy
Susano
10,755
1,913
76
2,248
14,106
4,894
0
1,735
12,277
0
38,324
L
2,129
470
0
2,066
11,899
2,708
542
5,469
6,020
30,369
0
W
Gilgamesh
JohnnyWaffle20
Gilgamesh
13,136
3,450
0
888
11,203
8,559
446
909
10,294
0
45,468
L
Ah Muzen Cab
LOKYSAMA
Ah Muzen Cab
8,623
3,974
0
4,957
9,908
4,618
0
1,411
8,439
0
63,725
L
Amaterasu
LePeachy
Amaterasu
3,224
1,375
0
2,432
14,026
7,084
0
2,819
11,089
0
17,826
W
Cerberus
Nitecrow462
Cerberus
3,550
671
0
1,675
10,506
6,558
0
1,851
8,655
25,094
0
W
Danzaburou
Whteafrokid
Danzaburou
9,155
4,382
0
3,972
7,558
2,468
0
931
6,627
0
48,219
L
Ao Kuang
2,994
1,143
135
3,933
11,165
3,088
0
2,213
8,952
18,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
37,670
432
Minions Killed
319
0
Camps Cleared
0
1,450,834
Distance Traveled
1,277,610
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,198
575
110
7
0
322,416
0
W
Merlin
8,943
559
87
5
0
270,887
2
L
Susano
8,354
522
56
4
0
309,533
0
L
Zeus
7,961
498
64
4
0
216,189
4
W
Gilgamesh
8,886
555
72
5
0
290,676
0
L
Ah Muzen Cab
8,164
510
120
8
0
255,780
0
L
Amaterasu
6,336
396
39
2
0
236,447
0
W
Cerberus
7,179
449
49
3
0
268,844
6
W
Danzaburou
8,322
520
114
7
0
298,011
0
L
Ao Kuang
6,855
428
40
3
0
259,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role