Player Matchup

Hades
Hades
HelgeT
Hades
Level 57
God Stats
18W - 25L
1,547 SR
Queue Stats
194W - 297L
1,303 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Numamouth
Tsukuyomi
Level 57
God Stats
2W - 2L
1,478 SR
Queue Stats
123W - 156L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Tomi800
Gilgamesh
Level 107
God Stats
4W - 4L
1,480 SR
Queue Stats
67W - 62L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
guiri1
Ah Muzen Cab
Level 68
God Stats
4W - 4L
1,632 SR
Queue Stats
33W - 48L
1,382 Elo+
Solo
Hel
Hel
lillejohn87
Hel
Level 60
God Stats
2W - 6L
1,406 SR
Queue Stats
115W - 188L
1,205 Elo+
Party 1
Team Averages
Level 70
1,508 SR
1,341 Elo+

VS

Team Averages
Level 101
1,521 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Bunthorne
Gilgamesh
Level 97
God Stats
8W - 5L
1,707 SR
Queue Stats
245W - 280L
1,350 Elo+
Solo
Khepri
Khepri
Grossac
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mitchell08
Fenrir
Level 85
God Stats
2W - 1L
1,397 SR
Queue Stats
47W - 44L
1,432 Elo+
Solo
Chiron
Chiron
Swaxøø
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,425 Elo+
Solo
The Morrigan
The Morrigan
havic00711
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HelgeT
Hades
19
7 / 10 / 5
13,444
517
18,042
24,477
14,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Numamouth
Tsukuyomi
20
5 / 10 / 7
13,106
504
15,190
22,857
10,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Tomi800
Gilgamesh
20
6 / 6 / 1
13,767
530
11,969
25,944
20,874
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
guiri1
Ah Muzen Cab
19
3 / 5 / 1
11,922
459
9,853
22,087
8,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 11 / 3
9,164
352
3,859
19,213
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bunthorne
Gilgamesh
20
12 / 5 / 5
15,374
591
25,385
26,194
18,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Grossac
Khepri
20
2 / 3 / 11
13,205
508
7,280
18,259
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Mitchell08
Fenrir
20
10 / 5 / 12
14,826
570
12,926
21,884
13,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Swaxøø
Chiron
20
8 / 5 / 6
15,005
577
19,747
18,013
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
havic00711
The Morrigan
20
10 / 5 / 11
15,077
580
19,074
13,479
5,642
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
21
Kills
42
42
Deaths
23
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bunthorne
Gilgamesh
12
5
5
2.9
W
Khepri
Grossac
Khepri
2
3
11
2.5
L
Hades
HelgeT
Hades
7
10
5
0.95
W
Fenrir
Mitchell08
Fenrir
10
5
12
3.2
L
Tsukuyomi
Numamouth
Tsukuyomi
5
10
7
0.85
W
Chiron
Swaxøø
Chiron
8
5
6
2.2
L
Gilgamesh
Tomi800
Gilgamesh
6
6
1
1.08
L
Ah Muzen Cab
guiri1
Ah Muzen Cab
3
5
1
0.7
W
The Morrigan
havic00711
The Morrigan
10
5
11
3.1
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
84,412
114,578
Taken
97,829
61,026
Mitigated
62,058
29,318
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bunthorne
Gilgamesh
25,385
8,607
0
5,105
26,194
18,303
4,151
5,498
20,696
0
97,143
W
Khepri
Grossac
Khepri
7,280
252
884
3,394
18,259
17,243
289
7,181
11,078
46,280
0
L
Hades
HelgeT
Hades
18,042
805
512
5,035
24,477
14,145
408
7,568
16,442
74,875
0
W
Fenrir
Mitchell08
Fenrir
12,926
2,456
0
6,250
21,884
13,436
1,368
5,610
16,274
0
96,608
L
Tsukuyomi
Numamouth
Tsukuyomi
15,190
5,026
0
5,664
22,857
10,376
0
3,593
19,180
0
99,943
W
Chiron
Swaxøø
Chiron
19,747
10,853
413
4,317
18,013
7,434
2,674
5,648
12,347
0
118,211
L
Gilgamesh
Tomi800
Gilgamesh
11,969
4,102
0
1,948
25,944
20,874
2,787
2,834
23,054
565
101,111
L
Ah Muzen Cab
guiri1
Ah Muzen Cab
9,853
4,270
0
9,061
22,087
8,414
258
5,203
16,844
0
88,182
W
The Morrigan
havic00711
The Morrigan
19,074
3,026
0
1,948
13,479
5,642
802
4,443
8,951
93,579
3,431
L
3,859
398
2,121
4,977
19,213
7,217
580
4,576
14,613
40,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,403
Gold Earned
73,487
655
Minions Killed
683
0
Camps Cleared
0
2,097,359
Distance Traveled
2,345,907
6
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,374
591
130
5
0
479,089
3
W
Khepri
13,205
508
65
3
0
467,760
4
L
Hades
13,444
517
122
5
0
399,612
3
W
Fenrir
14,826
570
130
5
0
508,577
13
L
Tsukuyomi
13,106
504
142
5
0
427,780
1
W
Chiron
15,005
577
212
8
0
401,853
4
L
Gilgamesh
13,767
530
174
7
0
458,008
1
L
Ah Muzen Cab
11,922
459
146
6
0
419,365
1
W
The Morrigan
15,077
580
146
6
0
488,628
12
L
Hel
9,164
352
71
3
0
392,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role