Player Matchup

Gilgamesh
Gilgamesh
IL0VEPUNCAKE
Gilgamesh
Level 115
God Stats
4W - 6L
1,738 SR
Queue Stats
285W - 296L
1,548 Elo+
Solo
Raijin
Raijin
Jbaum0
Raijin
Level 144
God Stats
1W - 1L
1,521 SR
Queue Stats
95W - 99L
1,613 Elo+
Solo
Yemoja
Yemoja
MHAM
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PonyLandYAY
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
XPbooster
Medusa
Level 160
God Stats
12W - 15L
1,661 SR
Queue Stats
67W - 61L
1,622 Elo+
Solo
Team Averages
Level 131
1,584 SR
1,557 Elo+

VS

Team Averages
Level 148
1,581 SR
1,564 Elo+
Xbalanque
Xbalanque
Dübiety
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LucHumphrey
Tyr
Level 143
God Stats
12W - 6L
1,720 SR
Queue Stats
94W - 80L
1,645 Elo+
Solo
Aphrodite
Aphrodite
MaddyTheMage
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
McSaac
Cabrakan
Level 144
God Stats
2W - 1L
1,649 SR
Queue Stats
69W - 70L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
SteveJobsAlive
Gilgamesh
Level 154
God Stats
19W - 8L
1,536 SR
Queue Stats
320W - 275L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IL0VEPUNCAKE
Gilgamesh
10
0 / 3 / 1
5,679
516
2,591
5,707
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Jbaum0
Raijin
10
0 / 3 / 1
5,746
522
3,942
5,853
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MHAM
Yemoja
9
1 / 4 / 1
5,661
515
3,903
9,493
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
PonyLandYAY
Hun Batz
10
0 / 3 / 2
5,748
523
4,010
6,973
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
XPbooster
Medusa
11
2 / 4 / 0
6,093
554
4,191
5,842
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dübiety
Xbalanque
11
1 / 2 / 4
6,440
585
2,881
6,091
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 2
6,931
630
4,453
10,367
6,566
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
MaddyTheMage
Aphrodite
11
2 / 0 / 2
6,245
568
3,526
5,146
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
McSaac
Cabrakan
10
0 / 0 / 7
5,983
544
4,477
10,308
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
SteveJobsAlive
Gilgamesh
13
10 / 0 / 1
7,796
709
7,418
6,900
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
17
17
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dübiety
Xbalanque
1
2
4
1.5
L
Gilgamesh
IL0VEPUNCAKE
Gilgamesh
0
3
1
0.17
L
Raijin
Jbaum0
Raijin
0
3
1
0.17
W
4
1
2
5
L
Yemoja
MHAM
Yemoja
1
4
1
0.38
W
Aphrodite
MaddyTheMage
Aphrodite
2
0
2
3
W
Cabrakan
McSaac
Cabrakan
0
0
7
3.5
L
Hun Batz
PonyLandYAY
Hun Batz
0
3
2
0.33
W
Gilgamesh
SteveJobsAlive
Gilgamesh
10
0
1
10.5
L
Medusa
XPbooster
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
22,755
33,868
Taken
38,812
13,226
Mitigated
20,952
5,860
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dübiety
Xbalanque
2,881
869
0
2,415
6,091
1,777
495
496
5,595
0
38,133
L
Gilgamesh
IL0VEPUNCAKE
Gilgamesh
2,591
703
0
1,764
5,707
3,030
0
0
5,707
0
31,852
L
Raijin
Jbaum0
Raijin
3,942
663
0
743
5,853
1,982
0
2,923
2,930
37,592
0
W
4,453
712
0
3,216
10,367
6,566
44
552
9,815
0
35,240
L
Yemoja
MHAM
Yemoja
3,903
982
329
2,030
9,493
4,006
0
4,115
5,378
13,608
0
W
Aphrodite
MaddyTheMage
Aphrodite
3,526
302
3,451
4,264
5,146
1,832
46
2,407
2,581
41,457
0
W
Cabrakan
McSaac
Cabrakan
4,477
939
0
1,865
10,308
7,816
15
2,794
7,412
15,665
0
L
Hun Batz
PonyLandYAY
Hun Batz
4,010
1,440
0
66
6,973
2,212
0
408
6,565
0
33,192
W
Gilgamesh
SteveJobsAlive
Gilgamesh
7,418
3,184
0
1,795
6,900
2,961
0
1,314
5,564
0
47,770
L
Medusa
XPbooster
Medusa
4,191
1,582
0
928
5,842
1,996
0
557
5,285
0
36,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
33,395
334
Minions Killed
377
0
Camps Cleared
0
1,028,957
Distance Traveled
1,106,364
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,440
585
91
8
0
198,112
3
L
Gilgamesh
5,679
516
73
7
0
201,715
3
L
Raijin
5,746
522
98
9
0
198,754
2
W
Tyr
6,931
630
81
7
0
225,848
3
L
Yemoja
5,661
515
16
1
0
204,073
4
W
Aphrodite
6,245
568
94
9
0
203,270
5
W
Cabrakan
5,983
544
19
2
0
232,409
2
L
Hun Batz
5,748
523
79
7
0
233,924
3
W
Gilgamesh
7,796
709
92
8
0
246,725
3
L
Medusa
6,093
554
68
6
0
190,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role