Player Matchup

Scylla
Scylla
JWipeoutSr
Scylla
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Solo
Ymir
Ymir
MonsterRManiac
Ymir
Level 18
God Stats
10W - 18L
1,404 SR
Queue Stats
64W - 83L
1,320 Elo+
Solo
Chaac
Chaac
NanoMz
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
Qc_DarkSmoke_420
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
sphynxes
Kali
Level 16
God Stats
37W - 37L
1,864 SR
Queue Stats
134W - 129L
1,407 Elo+
Party 1
Team Averages
Level 8
1,553 SR
1,446 Elo+

VS

Team Averages
Level 9
1,415 SR
1,271 Elo+
Set
Set
CogneCogne
Set
Level 12
God Stats
2W - 2L
1,239 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 2
Bellona
Bellona
CuchiiMane
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,019 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaquinaMBS
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 210L
1,315 Elo+
Solo
Ymir
Ymir
Mokeyeee
Ymir
Level 6
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 2
Ra
Ra
jandr162
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JWipeoutSr
Scylla
16
21 / 2 / 10
10,628
625
19,554
8,417
3,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
8,350
491
5,582
12,292
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
NanoMz
Chaac
14
4 / 2 / 16
9,335
549
8,107
13,220
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 4 / 1
7,082
417
1,467
5,992
2,027
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
13
8 / 3 / 10
9,177
540
7,135
12,422
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,610
448
4,109
11,402
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
CuchiiMane
Bellona
9
0 / 10 / 1
5,858
345
1,792
10,963
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
MaquinaMBS
Tsukuyomi
11
1 / 11 / 2
7,163
421
7,046
14,008
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
8 / 4 / 3
9,012
530
15,652
14,147
10,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 11 / 2
5,844
344
1,969
9,876
3,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
38
Kills
12
14
Deaths
42
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Bellona
CuchiiMane
Bellona
0
10
1
0.05
W
Scylla
JWipeoutSr
Scylla
21
2
10
13
L
Tsukuyomi
MaquinaMBS
Tsukuyomi
1
11
2
0.18
L
Ymir
8
4
3
2.38
W
3
3
1
1.17
W
Chaac
NanoMz
Chaac
4
2
16
6
W
2
4
1
0.63
L
0
11
2
0.09
W
Kali
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
30,568
52,343
Taken
60,396
31,428
Mitigated
29,665
11,923
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,109
1,269
0
1,562
11,402
4,097
0
3,387
7,940
0
26,622
L
Bellona
CuchiiMane
Bellona
1,792
1,315
0
567
10,963
6,532
19
3,605
7,233
0
19,656
W
Scylla
JWipeoutSr
Scylla
19,554
3,049
0
2,668
8,417
3,773
932
1,232
7,185
57,255
0
L
Tsukuyomi
MaquinaMBS
Tsukuyomi
7,046
1,443
0
1,271
14,008
4,290
28
7,776
6,207
0
31,721
L
Ymir
15,652
4,623
0
1,123
14,147
10,748
37
6,231
7,728
41,956
0
W
5,582
662
0
269
12,292
10,426
1,659
3,596
8,696
48,228
0
W
Chaac
NanoMz
Chaac
8,107
1,497
0
5,042
13,220
10,373
1,677
6,366
6,854
0
39,156
W
1,467
275
0
250
5,992
2,027
257
2,348
3,644
0
12,375
L
1,969
443
57
1,035
9,876
3,998
0
4,137
5,689
15,361
0
W
Kali
7,135
4,785
0
3,694
12,422
4,829
439
4,079
8,343
0
33,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,572
Gold Earned
35,487
334
Minions Killed
212
0
Camps Cleared
0
1,582,943
Distance Traveled
1,311,852
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,610
448
50
3
0
260,940
1
L
Bellona
5,858
345
25
1
0
234,376
0
W
Scylla
10,628
625
91
5
0
313,868
4
L
Tsukuyomi
7,163
421
42
2
0
297,054
1
L
Ymir
9,012
530
71
4
0
292,120
1
W
Ymir
8,350
491
85
5
0
298,387
0
W
Chaac
9,335
549
75
4
0
329,270
1
W
Thor
7,082
417
18
1
0
326,856
4
L
Ra
5,844
344
24
1
0
227,362
1
W
Kali
9,177
540
65
4
0
314,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role