Player Matchup

Anubis
Anubis
Bounty_Vidok
Anubis
Level 31
God Stats
7W - 7L
1,729 SR
Queue Stats
117W - 140L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
D20 Phantoms
Cthulhu
Level 23
God Stats
6W - 4L
1,559 SR
Queue Stats
34W - 53L
1,362 Elo+
Solo
King Arthur
King Arthur
Destroyer_T-800
King Arthur
Level 24
God Stats
10W - 8L
1,150 SR
Queue Stats
82W - 103L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMP0212
Tsukuyomi
Level 25
God Stats
31W - 23L
1,472 SR
Queue Stats
158W - 217L
1,425 Elo+
Solo
Tiamat
Tiamat
Sauce_karime
Tiamat
Level 27
God Stats
9W - 16L
1,575 SR
Queue Stats
70W - 68L
1,531 Elo+
Party 1
Team Averages
Level 26
1,497 SR
1,428 Elo+

VS

Team Averages
Level 26
1,489 SR
1,447 Elo+
Neith
Neith
FFL_SLAy
Neith
Level 21
God Stats
20W - 20L
1,465 SR
Queue Stats
32W - 33L
1,357 Elo+
Solo
Tyr
Tyr
Tru3AlphaWoLf
Tyr
Level 29
God Stats
4W - 11L
1,311 SR
Queue Stats
256W - 250L
1,461 Elo+
Solo
Nike
Nike
WedjerMaster
Nike
Level 29
God Stats
16W - 16L
1,557 SR
Queue Stats
219W - 244L
1,446 Elo+
Solo
Tiamat
Tiamat
anikisama_044
Tiamat
Level 29
God Stats
12W - 15L
1,612 SR
Queue Stats
74W - 81L
1,446 Elo+
Solo
Mercury
Mercury
henriquetrigueir
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 3 / 4
13,346
556
18,959
20,310
12,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
D20 Phantoms
Cthulhu
16
4 / 3 / 12
11,108
463
11,111
24,325
26,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Destroyer_T-800
King Arthur
20
4 / 0 / 3
13,719
572
16,238
23,667
26,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
SMP0212
Tsukuyomi
15
5 / 5 / 7
10,557
440
9,096
14,731
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
11 / 7 / 9
12,785
533
18,131
17,409
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FFL_SLAy
Neith
14
4 / 12 / 6
10,220
426
16,910
18,652
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
0 / 2 / 2
12,670
528
14,179
23,020
23,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 4
11,205
467
9,657
17,844
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 5 / 3
12,959
540
21,879
18,829
11,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 12 / 7
9,614
401
6,429
17,049
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
32
Kills
18
18
Deaths
35
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
3
4
3.33
W
Cthulhu
D20 Phantoms
Cthulhu
4
3
12
3.33
W
King Arthur
Destroyer_T-800
King Arthur
4
0
3
5.5
L
Neith
FFL_SLAy
Neith
4
12
6
0.58
W
Tsukuyomi
SMP0212
Tsukuyomi
5
5
7
1.7
W
Tiamat
11
7
9
2.21
L
0
2
2
0.5
L
5
4
4
1.75
L
7
5
3
1.7
L
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,535
Damage
69,054
100,442
Taken
95,394
80,545
Mitigated
59,794
40,690
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,959
1,129
0
11,160
20,310
12,641
335
7,578
12,248
113,547
0
W
Cthulhu
D20 Phantoms
Cthulhu
11,111
754
1,835
5,511
24,325
26,574
768
4,487
19,358
47,678
0
W
King Arthur
Destroyer_T-800
King Arthur
16,238
2,203
0
12,762
23,667
26,455
854
989
22,655
0
92,362
L
Neith
FFL_SLAy
Neith
16,910
7,879
0
3,879
18,652
6,466
1,036
13,616
5,011
0
57,649
W
Tsukuyomi
SMP0212
Tsukuyomi
9,096
2,627
0
2,980
14,731
5,195
2,476
3,260
11,220
0
41,169
W
Tiamat
18,131
925
0
6,442
17,409
9,680
1,690
4,528
12,490
59,135
0
L
14,179
3,041
0
7,517
23,020
23,293
0
3,913
18,082
0
99,215
L
9,657
2,042
473
2,748
17,844
13,515
420
11,383
6,461
0
51,618
L
21,879
2,470
169
6,081
18,829
11,227
617
13,068
5,761
88,964
0
L
6,429
2,813
0
1,189
17,049
5,293
758
6,221
10,728
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,515
Gold Earned
56,668
616
Minions Killed
572
0
Camps Cleared
0
2,228,483
Distance Traveled
2,205,241
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,346
556
182
8
0
401,889
3
W
Cthulhu
11,108
463
87
4
0
469,280
1
W
King Arthur
13,719
572
192
8
0
501,715
2
L
Neith
10,220
426
84
4
0
376,469
1
W
Tsukuyomi
10,557
440
63
3
0
436,100
1
W
Tiamat
12,785
533
92
4
0
419,499
0
L
Tyr
12,670
528
207
9
0
484,024
0
L
Nike
11,205
467
73
3
0
448,800
0
L
Tiamat
12,959
540
150
6
0
435,270
7
L
Mercury
9,614
401
58
2
0
460,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role