Player Matchup

Scylla
Scylla
HamedHG
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MEHDIsagKILLER
Chaac
Level 69
God Stats
6W - 6L
1,417 SR
Queue Stats
99W - 94L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
Noctum666
Sun Wukong
Level 65
God Stats
2W - 5L
1,297 SR
Queue Stats
307W - 334L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
arman1384
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
csalan
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,476 Elo+

VS

Team Averages
Level 78
1,561 SR
1,476 Elo+
Hel
Hel
Escobae
Hel
Level 69
God Stats
1W - 1L
1,745 SR
Queue Stats
210W - 212L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
FriendlyPeePee
Gilgamesh
Level 60
God Stats
3W - 3L
1,537 SR
Queue Stats
215W - 250L
1,454 Elo+
Party 1
Sobek
Sobek
Holger4
Sobek
Level 52
God Stats
3W - 2L
1,638 SR
Queue Stats
18W - 21L
1,451 Elo+
Solo
Thanatos
Thanatos
Sowulskyx
Thanatos
Level 67
God Stats
24W - 19L
1,576 SR
Queue Stats
218W - 215L
1,497 Elo+
Party 1
Artemis
Artemis
TotoshkaPro
Artemis
Level 140
God Stats
2W - 6L
1,311 SR
Queue Stats
438W - 460L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HamedHG
Scylla
14
3 / 2 / 6
8,012
501
10,051
4,633
1,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 10
7,771
486
8,229
12,014
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Noctum666
Sun Wukong
16
5 / 0 / 7
9,631
602
9,571
12,881
9,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
arman1384
Gilgamesh
14
8 / 3 / 4
9,143
571
12,794
12,072
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
csalan
Freya
15
0 / 1 / 2
8,659
541
1,621
7,900
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
3 / 3 / 4
8,301
519
9,345
10,424
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
FriendlyPeePee
Gilgamesh
12
0 / 5 / 2
7,065
442
5,172
11,546
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Holger4
Sobek
10
0 / 2 / 5
6,820
426
4,423
14,524
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Sowulskyx
Thanatos
14
4 / 5 / 1
8,462
529
7,138
14,976
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
TotoshkaPro
Artemis
15
1 / 2 / 0
8,455
528
5,454
7,757
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
8
8
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
3
3
4
1.67
L
Gilgamesh
FriendlyPeePee
Gilgamesh
0
5
2
0.2
W
Scylla
HamedHG
Scylla
3
2
6
3
L
Sobek
Holger4
Sobek
0
2
5
1.25
W
1
2
10
3
W
Sun Wukong
Noctum666
Sun Wukong
5
0
7
8.5
L
Thanatos
Sowulskyx
Thanatos
4
5
1
0.9
L
Artemis
TotoshkaPro
Artemis
1
2
0
0.5
W
Gilgamesh
arman1384
Gilgamesh
8
3
4
3.33
W
Freya
csalan
Freya
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,266
Damage
31,532
49,500
Taken
59,227
27,241
Mitigated
28,475
17,251
Healing
29,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
9,345
131
4,604
6,139
10,424
4,389
0
2,372
8,052
50,528
0
L
Gilgamesh
FriendlyPeePee
Gilgamesh
5,172
507
0
2,820
11,546
6,940
0
682
10,864
0
35,793
W
Scylla
HamedHG
Scylla
10,051
1,013
0
986
4,633
1,366
0
2,074
2,361
44,274
0
L
Sobek
Holger4
Sobek
4,423
396
0
4,807
14,524
9,225
0
4,757
9,767
12,284
0
W
8,229
655
0
4,180
12,014
8,912
0
4,832
6,952
0
30,047
W
Sun Wukong
Noctum666
Sun Wukong
9,571
1,569
197
3,649
12,881
9,453
227
2,550
10,287
0
59,682
L
Thanatos
Sowulskyx
Thanatos
7,138
2,171
0
7,437
14,976
5,255
211
2,908
12,068
0
60,691
L
Artemis
TotoshkaPro
Artemis
5,454
1,981
0
3,297
7,757
2,666
585
953
6,804
0
69,054
W
Gilgamesh
arman1384
Gilgamesh
12,794
2,885
0
2,999
12,072
4,927
0
3,082
8,816
0
49,478
W
Freya
csalan
Freya
1,621
594
0
5,240
7,900
2,583
510
544
7,316
59,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
39,103
450
Minions Killed
420
0
Camps Cleared
0
1,609,134
Distance Traveled
1,508,960
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,301
519
113
7
0
338,142
2
L
Gilgamesh
7,065
442
76
5
0
277,986
2
W
Scylla
8,012
501
73
5
0
310,020
3
L
Sobek
6,820
426
10
1
0
324,605
3
W
Chaac
7,771
486
19
1
0
332,080
3
W
Sun Wukong
9,631
602
134
8
0
322,894
4
L
Thanatos
8,462
529
105
7
0
314,758
0
L
Artemis
8,455
528
116
7
0
253,469
5
W
Gilgamesh
9,143
571
91
6
0
352,375
5
W
Freya
8,659
541
133
8
0
291,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role