Player Matchup

Ganesha
Ganesha
IBiggaveli
Ganesha
Level 93
God Stats
13W - 14L
1,421 SR
Queue Stats
399W - 421L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
LucHumphrey
Cu Chulainn
Level 143
God Stats
2W - 1L
1,479 SR
Queue Stats
94W - 80L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Nuke43
Gilgamesh
Level 148
God Stats
10W - 7L
1,586 SR
Queue Stats
326W - 307L
1,610 Elo+
Solo
Agni
Agni
Tygerking18
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,630 Elo+
Solo
Skadi
Skadi
ZodiacV
Skadi
Level 87
God Stats
16W - 9L
1,739 SR
Queue Stats
427W - 422L
1,559 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,611 Elo+

VS

Team Averages
Level 134
1,601 SR
1,581 Elo+
Tiamat
Tiamat
Heyho3060
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jbaum0
Cernunnos
Level 144
God Stats
8W - 6L
1,570 SR
Queue Stats
95W - 99L
1,624 Elo+
Solo
Serqet
Serqet
McSaac
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
Metrosmile
Sun Wukong
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
36W - 31L
1,585 Elo+
Solo
Cerberus
Cerberus
SteveJobsAlive
Cerberus
Level 154
God Stats
1W - 2L
1,721 SR
Queue Stats
320W - 275L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IBiggaveli
Ganesha
13
1 / 1 / 10
8,064
620
5,935
8,278
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
LucHumphrey
Cu Chulainn
13
2 / 1 / 4
7,453
573
5,636
8,401
4,351
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Nuke43
Gilgamesh
15
14 / 1 / 2
8,970
690
12,664
9,781
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 3 / 3
7,393
569
5,559
7,825
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ZodiacV
Skadi
14
4 / 3 / 2
8,713
670
7,502
8,333
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heyho3060
Tiamat
14
4 / 4 / 1
8,315
640
7,840
10,414
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Jbaum0
Cernunnos
12
2 / 5 / 1
7,181
552
5,646
9,803
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
McSaac
Serqet
11
0 / 5 / 1
6,612
509
2,791
10,632
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Metrosmile
Sun Wukong
12
0 / 5 / 1
6,986
537
5,204
11,607
6,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
10
3 / 5 / 1
6,620
509
4,524
10,629
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
24
Kills
9
9
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Heyho3060
Tiamat
4
4
1
1.13
W
Ganesha
IBiggaveli
Ganesha
1
1
10
6
L
Cernunnos
Jbaum0
Cernunnos
2
5
1
0.5
W
Cu Chulainn
LucHumphrey
Cu Chulainn
2
1
4
4
L
Serqet
McSaac
Serqet
0
5
1
0.1
L
Sun Wukong
Metrosmile
Sun Wukong
0
5
1
0.1
W
Gilgamesh
Nuke43
Gilgamesh
14
1
2
15
L
Cerberus
3
5
1
0.7
W
3
3
3
1.5
W
Skadi
ZodiacV
Skadi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
26,005
42,618
Taken
53,085
20,335
Mitigated
22,704
8,255
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Heyho3060
Tiamat
7,840
1,074
0
2,703
10,414
5,551
0
4,401
5,680
57,471
0
W
Ganesha
IBiggaveli
Ganesha
5,935
903
0
2,756
8,278
5,450
0
3,321
4,957
26,590
0
L
Cernunnos
Jbaum0
Cernunnos
5,646
2,702
0
2,271
9,803
2,755
1,080
401
9,402
0
39,918
W
Cu Chulainn
LucHumphrey
Cu Chulainn
5,636
1,073
0
1,217
8,401
4,351
597
71
8,330
0
38,276
L
Serqet
McSaac
Serqet
2,791
899
0
4,172
10,632
3,659
0
862
9,684
0
39,144
L
Sun Wukong
Metrosmile
Sun Wukong
5,204
683
0
2,985
11,607
6,029
0
804
10,783
0
37,772
W
Gilgamesh
Nuke43
Gilgamesh
12,664
3,754
0
741
9,781
5,743
0
2,177
7,010
0
47,110
L
Cerberus
4,524
592
0
2,361
10,629
4,710
0
4,199
6,042
20,623
0
W
5,559
755
0
1,462
7,825
2,261
0
5,424
2,401
38,848
0
W
Skadi
ZodiacV
Skadi
7,502
4,523
0
2,079
8,333
2,530
957
1,371
6,962
0
59,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
35,714
409
Minions Killed
412
0
Camps Cleared
0
1,283,912
Distance Traveled
1,224,925
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,315
640
125
10
0
236,830
2
W
Ganesha
8,064
620
23
2
0
262,996
6
L
Cernunnos
7,181
552
70
5
0
207,505
2
W
Cu Chulainn
7,453
573
82
6
0
240,942
1
L
Serqet
6,612
509
87
7
0
271,257
2
L
Sun Wukong
6,986
537
88
7
0
237,280
0
W
Gilgamesh
8,970
690
82
6
0
303,859
1
L
Cerberus
6,620
509
42
3
0
272,053
7
W
Agni
7,393
569
102
8
0
260,089
5
W
Skadi
8,713
670
120
9
0
216,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role