Player Matchup

Artemis
Artemis
Dnavinas
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Scylla
Scylla
ImGonnaGetYou
Scylla
Level 22
God Stats
32W - 26L
1,597 SR
Queue Stats
52W - 47L
1,539 Elo+
Solo
Hercules
Hercules
my90lbgfabusesme
Hercules
Level 27
God Stats
9W - 10L
1,683 SR
Queue Stats
74W - 77L
1,480 Elo+
Solo
Poseidon
Poseidon
trhard55
Poseidon
Level 25
God Stats
109W - 121L
1,544 SR
Queue Stats
119W - 132L
1,570 Elo+
Solo
Xing Tian
Xing Tian
呀哈哈hh
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,705 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,597 Elo+

VS

Team Averages
Level 18
1,488 SR
1,504 Elo+
Janus
Janus
CenterBlack
Janus
Level 11
God Stats
4W - 7L
1,500 SR
Queue Stats
160W - 143L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Ttud
Cthulhu
Level 29
God Stats
6W - 8L
1,304 SR
Queue Stats
197W - 245L
1,424 Elo+
Solo
Thor
Thor
astril2005
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,623 Elo+
Solo
Hachiman
Hachiman
scholarofsause
Hachiman
Level 24
God Stats
22W - 18L
1,638 SR
Queue Stats
79W - 61L
1,688 Elo+
Solo
Ymir
Ymir
沫糖巴巴
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dnavinas
Artemis
6
0 / 4 / 0
6,037
302
2,328
4,386
1,202
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 6 / 3
10,575
529
13,003
12,401
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 0
8,146
407
3,839
16,627
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
trhard55
Poseidon
17
5 / 3 / 1
10,233
512
8,979
11,439
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
呀哈哈hh
Xing Tian
13
1 / 7 / 1
8,194
410
6,940
16,958
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,444
522
7,225
8,362
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ttud
Cthulhu
15
2 / 2 / 2
9,599
480
10,133
10,786
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 3 / 5
11,040
552
8,203
15,869
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
19
12 / 2 / 0
11,810
591
14,118
14,292
5,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 5
8,140
407
3,686
12,142
8,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
13
Kills
25
25
Deaths
15
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Artemis
Dnavinas
Artemis
0
4
0
0
L
5
6
3
1.08
W
Cthulhu
Ttud
Cthulhu
2
2
2
1.5
W
7
3
5
3.17
L
2
5
0
0.4
W
Hachiman
12
2
0
6
L
Poseidon
trhard55
Poseidon
5
3
1
1.83
L
Xing Tian
呀哈哈hh
Xing Tian
1
7
1
0.21
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
43,365
61,811
Taken
61,451
31,654
Mitigated
31,853
11,939
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,225
1,516
0
1,030
8,362
2,926
0
5,770
2,406
69,687
0
L
Artemis
Dnavinas
Artemis
2,328
1,000
0
234
4,386
1,202
76
336
4,000
0
11,013
L
13,003
399
0
1,667
12,401
4,122
273
4,482
7,702
41,899
0
W
Cthulhu
Ttud
Cthulhu
10,133
613
212
1,253
10,786
9,150
606
5,643
4,985
47,420
0
W
8,203
3,493
0
7,256
15,869
5,966
152
5,391
10,133
0
73,251
L
3,839
1,711
0
3,795
16,627
9,256
0
6,785
9,389
0
37,819
W
Hachiman
14,118
7,826
0
8,244
14,292
5,642
2,758
7,131
6,990
0
84,063
L
Poseidon
trhard55
Poseidon
8,979
1,381
0
5,359
11,439
3,981
0
2,555
8,734
71,944
0
L
Xing Tian
呀哈哈hh
Xing Tian
6,940
1,010
0
884
16,958
13,093
155
5,800
10,942
35,658
0
W
3,686
1,202
0
750
12,142
8,169
508
4,257
7,785
31,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
51,033
371
Minions Killed
522
0
Camps Cleared
0
1,423,308
Distance Traveled
1,743,669
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,444
522
123
6
0
363,148
6
L
Artemis
6,037
302
25
1
0
137,996
2
L
Scylla
10,575
529
101
5
0
353,028
0
W
Cthulhu
9,599
480
101
5
0
311,129
0
W
Thor
11,040
552
118
6
0
378,836
2
L
Hercules
8,146
407
71
4
0
294,455
0
W
Hachiman
11,810
591
136
7
0
351,685
0
L
Poseidon
10,233
512
122
6
0
344,089
5
L
Xing Tian
8,194
410
52
3
0
293,740
0
W
Ymir
8,140
407
44
2
0
338,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role