Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CallMeSaxton
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
LEGENDARYLINK0
Danzaburou
Level 67
God Stats
3W - 6L
1,268 SR
Queue Stats
28W - 29L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Sm0kking Ace
Gilgamesh
Level 105
God Stats
7W - 5L
1,724 SR
Queue Stats
66W - 60L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
moomixer
Nu Wa
Level 127
God Stats
14W - 9L
1,653 SR
Queue Stats
332W - 304L
1,461 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,466 Elo+

VS

Team Averages
Level 105
1,460 SR
1,526 Elo+
Tiamat
Tiamat
Alexii4088
Tiamat
Level 104
God Stats
46W - 32L
1,592 SR
Queue Stats
340W - 343L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
EdrikGallegos
Tsukuyomi
Level 56
God Stats
4W - 5L
1,278 SR
Queue Stats
184W - 202L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
FatherDro
Gilgamesh
Level 145
God Stats
18W - 14L
1,471 SR
Queue Stats
200W - 194L
1,521 Elo+
Solo
Ganesha
Ganesha
RhythmicSith
Ganesha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,702 Elo+
Solo
Cernunnos
Cernunnos
TiptoePuma31481
Cernunnos
Level 122
God Stats
5W - 5L
1,461 SR
Queue Stats
192W - 207L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 5 / 4
5,962
426
4,867
13,293
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
CallMeSaxton
Achilles
12
1 / 4 / 1
6,508
465
7,584
11,056
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
LEGENDARYLINK0
Danzaburou
11
1 / 3 / 0
6,766
483
4,450
6,785
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Sm0kking Ace
Gilgamesh
13
5 / 1 / 0
7,768
555
5,989
8,383
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
moomixer
Nu Wa
13
0 / 2 / 6
6,966
498
4,974
4,887
1,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexii4088
Tiamat
13
4 / 3 / 5
8,099
579
7,379
6,934
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
EdrikGallegos
Tsukuyomi
11
4 / 2 / 3
7,144
510
4,235
6,604
2,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
FatherDro
Gilgamesh
13
5 / 1 / 0
7,977
570
7,992
12,324
7,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
RhythmicSith
Ganesha
9
0 / 1 / 8
6,470
462
4,421
8,984
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
TiptoePuma31481
Cernunnos
14
2 / 0 / 2
8,160
583
6,030
8,185
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
15
15
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
4
0.4
W
Tiamat
Alexii4088
Tiamat
4
3
5
2.17
L
Achilles
CallMeSaxton
Achilles
1
4
1
0.38
W
Tsukuyomi
EdrikGallegos
Tsukuyomi
4
2
3
2.75
W
Gilgamesh
FatherDro
Gilgamesh
5
1
0
5
L
Danzaburou
LEGENDARYLINK0
Danzaburou
1
3
0
0.33
W
Ganesha
RhythmicSith
Ganesha
0
1
8
4
L
Gilgamesh
Sm0kking Ace
Gilgamesh
5
1
0
5
W
Cernunnos
TiptoePuma31481
Cernunnos
2
0
2
3
L
Nu Wa
moomixer
Nu Wa
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
30,057
44,404
Taken
43,031
23,051
Mitigated
25,025
12,523
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,867
308
0
3,386
13,293
7,793
0
5,265
7,820
16,814
0
W
Tiamat
Alexii4088
Tiamat
7,379
954
0
1,841
6,934
6,100
623
2,337
4,567
46,282
0
L
Achilles
CallMeSaxton
Achilles
7,584
1,645
0
3,678
11,056
7,917
0
1,763
9,177
0
30,300
W
Tsukuyomi
EdrikGallegos
Tsukuyomi
4,235
1,364
0
1,856
6,604
2,479
880
2,092
4,487
0
25,858
W
Gilgamesh
FatherDro
Gilgamesh
7,992
1,967
0
3,681
12,324
7,269
343
1,452
10,422
0
41,178
L
Danzaburou
LEGENDARYLINK0
Danzaburou
4,450
1,041
0
1,856
6,785
1,791
0
921
5,820
0
32,966
W
Ganesha
RhythmicSith
Ganesha
4,421
509
0
1,887
8,984
6,296
377
2,790
6,144
12,338
0
L
Gilgamesh
Sm0kking Ace
Gilgamesh
5,989
1,728
0
1,644
8,383
4,289
50
1,459
6,876
0
50,255
W
Cernunnos
TiptoePuma31481
Cernunnos
6,030
2,530
0
6,644
8,185
2,881
2,031
1,170
7,015
0
56,078
L
Nu Wa
moomixer
Nu Wa
4,974
559
0
1,959
4,887
1,261
432
1,890
2,911
45,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
37,850
319
Minions Killed
366
0
Camps Cleared
0
1,289,979
Distance Traveled
1,313,836
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,962
426
21
2
0
227,004
0
W
Tiamat
8,099
579
105
8
0
266,407
5
L
Achilles
6,508
465
64
5
0
256,806
5
W
Tsukuyomi
7,144
510
59
4
0
294,097
0
W
Gilgamesh
7,977
570
71
5
0
274,265
4
L
Danzaburou
6,766
483
61
4
0
265,320
6
W
Ganesha
6,470
462
4
0
0
261,959
3
L
Gilgamesh
7,768
555
89
6
0
290,926
2
W
Cernunnos
8,160
583
127
9
0
217,108
2
L
Nu Wa
6,966
498
84
6
0
249,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role