Player Matchup

Merlin
Merlin
PIZZA5LAYER420
Merlin
Level 106
God Stats
23W - 24L
1,566 SR
Queue Stats
333W - 306L
1,536 Elo+
Party 1
Awilix
Awilix
PupMaster33
Awilix
Level 57
God Stats
1W - 1L
1,282 SR
Queue Stats
89W - 47L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
chestbalanque
Gilgamesh
Level 52
God Stats
3W - 4L
1,394 SR
Queue Stats
597W - 571L
1,469 Elo+
Party 1
Team Averages
Level 72
1,414 SR
1,549 Elo+

VS

Team Averages
Level 85
1,694 SR
1,521 Elo+
Gilgamesh
Gilgamesh
PuRpLeCrAcK1386
Gilgamesh
Level 129
God Stats
92W - 68L
1,609 SR
Queue Stats
704W - 908L
1,525 Elo+
Solo
Apollo
Apollo
Relaxyourdead823
Apollo
Level 60
God Stats
12W - 20L
1,588 SR
Queue Stats
119W - 133L
1,547 Elo+
Solo
Zeus
Zeus
chebele
Zeus
Level 67
God Stats
5W - 3L
1,885 SR
Queue Stats
172W - 190L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,960
724
7,175
5,564
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
12
7 / 4 / 2
8,751
796
6,216
8,053
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
chestbalanque
Gilgamesh
9
1 / 3 / 5
7,379
671
3,864
5,508
2,437
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PuRpLeCrAcK1386
Gilgamesh
11
3 / 1 / 3
8,075
734
6,850
8,679
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 5 / 1
7,593
690
3,147
9,125
2,751
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
chebele
Zeus
10
2 / 4 / 2
7,605
691
4,805
5,997
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
7
7
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Gilgamesh
PuRpLeCrAcK1386
Gilgamesh
3
1
3
4.5
W
Awilix
7
4
2
2
L
2
5
1
0.5
L
Zeus
chebele
Zeus
2
4
2
0.75
W
Gilgamesh
chestbalanque
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
14,802
19,125
Taken
23,801
8,661
Mitigated
10,522
1,575
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,175
552
0
1,348
5,564
1,879
224
1,112
4,452
41,521
0
L
Gilgamesh
PuRpLeCrAcK1386
Gilgamesh
6,850
1,819
203
1,356
8,679
5,947
399
2,689
5,736
0
23,847
W
Awilix
6,216
1,996
0
135
8,053
4,345
205
2,447
5,606
0
14,973
L
3,147
1,678
123
1,520
9,125
2,751
655
2,310
6,559
0
30,254
L
Zeus
chebele
Zeus
4,805
492
123
900
5,997
1,824
304
1,574
4,259
30,762
0
W
Gilgamesh
chestbalanque
Gilgamesh
3,864
1,178
0
92
5,508
2,437
0
1,286
4,222
0
7,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
23,273
102
Minions Killed
141
0
Camps Cleared
0
552,202
Distance Traveled
534,264
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,960
724
83
8
0
198,070
1
L
Gilgamesh
8,075
734
34
3
0
189,720
0
W
Awilix
8,751
796
13
1
0
216,394
2
L
Apollo
7,593
690
58
5
0
188,624
2
L
Zeus
7,605
691
49
4
0
155,920
4
W
Gilgamesh
7,379
671
6
1
0
137,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role