Player Matchup

Ah Puch
Ah Puch
HellBaba
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Looping40300
Skadi
Level 123
God Stats
23W - 22L
1,556 SR
Queue Stats
134W - 129L
1,535 Elo+
Solo
Yemoja
Yemoja
MarksmanCarriesU
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 150L
1,520 Elo+
Party 1
Ra
Ra
Mich1000
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 2
Hel
Hel
durtybro
Hel
Level 29
God Stats
0W - 3L
1,237 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 2
Team Averages
Level 70
1,459 SR
1,427 Elo+

VS

Team Averages
Level 62
1,597 SR
1,500 Elo+
Heimdallr
Heimdallr
AmirLord2891
Heimdallr
Level 64
God Stats
2W - 3L
1,640 SR
Queue Stats
113W - 108L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
C3NG0
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LycaN999
Ne Zha
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Neith
Neith
P4FTerroKondzio
Neith
Level 46
God Stats
3W - 0L
1,641 SR
Queue Stats
78W - 84L
1,441 Elo+
Solo
Tiamat
Tiamat
RegulusCorLeonis
Tiamat
Level 36
God Stats
71W - 53L
1,703 SR
Queue Stats
397W - 393L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HellBaba
Ah Puch
18
0 / 4 / 9
11,215
935
16,405
15,918
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 6
11,477
956
12,941
19,512
7,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 8 / 8
11,519
960
10,723
24,946
30,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 11 / 5
10,891
908
11,945
24,488
10,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 2
11,770
981
6,598
20,827
12,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmirLord2891
Heimdallr
19
3 / 3 / 18
12,473
1,039
11,535
12,218
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
C3NG0
Gilgamesh
19
6 / 0 / 17
12,206
1,017
14,749
17,768
25,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
LycaN999
Ne Zha
20
7 / 5 / 17
13,037
1,086
15,483
13,942
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 24
12,430
1,036
17,053
10,482
4,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 0 / 15
15,374
1,281
43,517
10,148
10,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
10
Kills
36
36
Deaths
10
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmirLord2891
Heimdallr
3
3
18
4
W
Gilgamesh
C3NG0
Gilgamesh
6
0
17
14.5
L
Ah Puch
HellBaba
Ah Puch
0
4
9
1.13
L
3
6
6
1
W
Ne Zha
LycaN999
Ne Zha
7
5
17
3.1
L
0
8
8
0.5
L
2
11
5
0.41
W
4
2
24
8
W
16
0
15
23.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,612
Damage
102,337
105,691
Taken
64,558
65,837
Mitigated
52,009
26,910
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmirLord2891
Heimdallr
11,535
6,743
0
2,813
12,218
5,319
0
10,350
1,868
0
45,251
W
Gilgamesh
C3NG0
Gilgamesh
14,749
2,218
891
1,181
17,768
25,460
0
8,936
8,832
0
26,832
L
Ah Puch
HellBaba
Ah Puch
16,405
433
0
1,949
15,918
5,658
0
5,916
9,643
44,043
0
L
12,941
4,216
325
1,169
19,512
7,072
0
9,418
9,754
0
37,530
W
Ne Zha
LycaN999
Ne Zha
15,483
5,447
0
980
13,942
6,610
0
10,777
3,165
0
32,276
L
10,723
2,686
1,795
1,352
24,946
30,565
0
8,414
16,118
15,799
0
L
11,945
649
3,100
3,456
24,488
10,351
0
8,897
15,299
30,351
0
W
17,053
8,994
0
1,888
10,482
4,587
0
7,492
2,990
0
26,807
W
43,517
1,509
652
4,606
10,148
10,033
0
8,116
2,032
71,081
0
L
6,598
338
8,159
5,605
20,827
12,191
0
9,022
11,357
25,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,872
Gold Earned
65,520
219
Minions Killed
258
1
Camps Cleared
15
1,221,484
Distance Traveled
1,194,930
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,473
1,039
97
8
0
214,281
0
W
Gilgamesh
12,206
1,017
25
2
3
260,253
0
L
Ah Puch
11,215
935
65
5
0
253,840
0
L
Skadi
11,477
956
44
4
1
239,538
0
W
Ne Zha
13,037
1,086
30
3
9
235,889
0
L
Yemoja
11,519
960
14
1
0
243,482
0
L
Ra
10,891
908
43
4
0
236,099
0
W
Neith
12,430
1,036
30
3
1
211,418
6
W
Tiamat
15,374
1,281
76
6
2
273,089
1
L
Hel
11,770
981
53
4
0
248,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role