Player Matchup

Nu Wa
Nu Wa
CryoVengance
Nu Wa
Level 109
God Stats
20W - 19L
1,725 SR
Queue Stats
120W - 117L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
DK mrANKELT4KER
Gilgamesh
Level 106
God Stats
19W - 12L
1,504 SR
Queue Stats
925W - 720L
1,478 Elo+
Solo
Anhur
Anhur
Zamanor_
Anhur
Level 136
God Stats
1W - 0L
1,538 SR
Queue Stats
51W - 31L
1,642 Elo+
Solo
Team Averages
Level 117
1,589 SR
1,556 Elo+

VS

Team Averages
Level 131
1,666 SR
1,520 Elo+
Janus
Janus
Der0r0f
Janus
Level 109
God Stats
10W - 20L
1,485 SR
Queue Stats
540W - 562L
1,602 Elo+
Solo
Awilix
Awilix
Velrino
Awilix
Level 127
God Stats
3W - 1L
1,911 SR
Queue Stats
180W - 178L
1,526 Elo+
Solo
Sobek
Sobek
yohonet
Sobek
Level 156
God Stats
26W - 34L
1,603 SR
Queue Stats
443W - 568L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,981
798
10,525
5,862
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
DK mrANKELT4KER
Gilgamesh
10
1 / 1 / 8
7,519
752
4,809
11,135
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Zamanor_
Anhur
10
4 / 3 / 5
8,089
809
4,148
8,070
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Der0r0f
Janus
10
1 / 2 / 3
6,943
694
7,421
7,046
2,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Velrino
Awilix
11
5 / 2 / 1
7,616
762
8,347
8,278
2,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
yohonet
Sobek
8
0 / 6 / 4
6,978
698
3,929
11,073
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Gilgamesh
DK mrANKELT4KER
Gilgamesh
1
1
8
5
L
Janus
Der0r0f
Janus
1
2
3
1.25
L
Awilix
Velrino
Awilix
5
2
1
2.75
W
Anhur
Zamanor_
Anhur
4
3
5
2.17
L
Sobek
yohonet
Sobek
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
19,697
25,067
Taken
26,397
10,967
Mitigated
11,310
7,988
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,525
5,167
84
1,517
5,862
1,880
0
3,466
2,396
29,480
0
W
Gilgamesh
DK mrANKELT4KER
Gilgamesh
4,809
738
0
4,582
11,135
5,741
0
3,770
7,365
0
13,949
L
Janus
Der0r0f
Janus
7,421
355
0
1,417
7,046
2,043
0
3,053
3,993
42,277
0
L
Awilix
Velrino
Awilix
8,347
3,232
0
2,559
8,278
2,188
0
2,697
5,581
0
20,587
W
Anhur
Zamanor_
Anhur
4,148
1,779
0
1,805
8,070
3,346
0
4,230
3,840
0
25,019
L
Sobek
yohonet
Sobek
3,929
0
0
2,574
11,073
7,079
0
4,851
6,222
20,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
21,537
101
Minions Killed
117
0
Camps Cleared
0
552,093
Distance Traveled
576,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,981
798
40
4
0
188,090
1
W
Gilgamesh
7,519
752
19
2
0
202,197
1
L
Janus
6,943
694
67
7
0
187,131
1
L
Awilix
7,616
762
31
3
0
193,124
4
W
Anhur
8,089
809
42
4
0
161,806
3
L
Sobek
6,978
698
19
2
0
195,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role