Player Matchup

Vulcan
Vulcan
ßotan
Vulcan
Level 97
God Stats
17W - 1L
1,695 SR
Queue Stats
1,496W - 137L
2,085 Elo+
Party 1
Artemis
Artemis
ƒιяєѕσυℓ
Artemis
Level 148
God Stats
21W - 6L
1,773 SR
Queue Stats
1,116W - 273L
1,775 Elo+
Party 1
Tyr
Tyr
нате
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,656 SR
1,787 Elo+

VS

Team Averages
Level 60
1,623 SR
1,635 Elo+
Neith
Neith
GrEyWoLf_262
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
JaiJai5
Merlin
Level 49
God Stats
63W - 45L
1,706 SR
Queue Stats
91W - 65L
1,701 Elo+
Party 2
Athena
Athena
xiaoilluminati
Athena
Level 126
God Stats
13W - 7L
1,663 SR
Queue Stats
787W - 470L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ßotan
Vulcan
12
3 / 1 / 5
7,785
708
4,508
3,140
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 10
7,961
724
7,203
4,812
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
8 / 1 / 3
8,417
765
7,869
7,604
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
5,860
533
1,994
8,040
2,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
JaiJai5
Merlin
11
1 / 3 / 1
7,370
670
1,638
4,507
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
7,612
692
3,726
10,985
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Merlin
JaiJai5
Merlin
1
3
1
0.5
L
1
1
1
1.5
W
Vulcan
ßotan
Vulcan
3
1
5
5.5
W
2
0
10
7
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
7,358
15,556
Taken
23,532
6,288
Mitigated
12,266
5,571
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
924
0
219
8,040
2,171
0
1,789
6,095
0
8,464
L
Merlin
JaiJai5
Merlin
1,638
0
0
750
4,507
1,400
0
264
4,225
27,087
0
L
3,726
963
0
1,392
10,985
8,695
0
2,085
8,682
16,179
0
W
Vulcan
ßotan
Vulcan
4,508
775
0
725
3,140
1,129
0
1,218
1,908
41,926
0
W
7,203
3,284
0
2,175
4,812
1,610
801
2,474
2,238
0
28,105
W
7,869
1,259
0
2,671
7,604
3,549
0
1,555
5,955
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
20,842
159
Minions Killed
98
0
Camps Cleared
0
646,904
Distance Traveled
482,909
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,860
533
19
2
0
112,303
2
L
Merlin
7,370
670
51
5
0
159,703
0
L
Athena
7,612
692
28
3
0
210,903
4
W
Vulcan
7,785
708
82
7
0
219,262
2
W
Artemis
7,961
724
46
4
0
195,351
3
W
Tyr
8,417
765
31
3
0
232,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role