Player Matchup

Hel
Hel
Bboy0Arash
Hel
Level 17
God Stats
5W - 11L
1,500 SR
Queue Stats
23W - 37L
1,419 Elo+
Party 1
Fenrir
Fenrir
F8ofN8_
Fenrir
Level 24
God Stats
11W - 10L
1,353 SR
Queue Stats
111W - 147L
1,293 Elo+
Solo
Ao Kuang
Ao Kuang
NAZURTH
Ao Kuang
Level 12
God Stats
1W - 2L
1,699 SR
Queue Stats
31W - 35L
1,296 Elo+
Solo
Neith
Neith
ghostx2143
Neith
Level 14
God Stats
3W - 6L
1,564 SR
Queue Stats
8W - 17L
1,321 Elo+
Party 1
The Morrigan
The Morrigan
venlaama
The Morrigan
Level 23
God Stats
8W - 14L
1,117 SR
Queue Stats
138W - 147L
1,295 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,325 Elo+

VS

Team Averages
Level 17
1,372 SR
1,299 Elo+
Sun Wukong
Sun Wukong
Addiger
Sun Wukong
Level 27
God Stats
4W - 4L
1,257 SR
Queue Stats
68W - 103L
1,286 Elo+
Party 2
Ares
Ares
Fancyscorpion03
Ares
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 3L
1,160 Elo+
Solo
Nemesis
Nemesis
Kashikuto
Nemesis
Level 21
God Stats
6W - 4L
1,458 SR
Queue Stats
100W - 101L
1,444 Elo+
Solo
Ra
Ra
nedpitsel2007
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Medusa
Medusa
xomrk2006
Medusa
Level 27
God Stats
10W - 19L
1,351 SR
Queue Stats
69W - 117L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 3
5,845
585
6,634
5,798
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
F8ofN8_
Fenrir
10
4 / 1 / 1
5,833
583
3,189
5,908
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
NAZURTH
Ao Kuang
9
2 / 2 / 0
5,318
532
3,244
5,981
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
3
0 / 2 / 2
3,937
394
1,658
2,723
483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
venlaama
The Morrigan
1
0 / 0 / 0
3,423
342
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Addiger
Sun Wukong
9
1 / 2 / 0
5,270
527
1,508
6,874
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 5 / 3
5,340
534
1,333
8,505
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kashikuto
Nemesis
10
1 / 0 / 1
5,510
551
1,568
5,673
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,900
490
1,096
3,698
1,182
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
xomrk2006
Medusa
10
4 / 2 / 1
6,244
624
5,139
5,966
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
7
8
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Addiger
Sun Wukong
1
2
0
0.5
L
4
3
3
1.83
L
Fenrir
F8ofN8_
Fenrir
4
1
1
4.5
W
1
5
3
0.5
W
Nemesis
Kashikuto
Nemesis
1
0
1
1.5
L
Ao Kuang
NAZURTH
Ao Kuang
2
2
0
1
L
Neith
0
2
2
0.5
W
0
1
0
0
L
The Morrigan
venlaama
The Morrigan
0
0
0
0
W
Medusa
xomrk2006
Medusa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
10,644
20,410
Taken
30,716
5,491
Mitigated
11,070
8,645
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Addiger
Sun Wukong
1,508
489
0
1,957
6,874
3,096
574
1,043
5,831
0
20,279
L
6,634
1,625
1,141
2,602
5,798
1,359
93
675
5,123
21,947
0
L
Fenrir
F8ofN8_
Fenrir
3,189
397
0
2,807
5,908
1,774
0
334
5,574
0
23,376
W
1,333
425
0
2,092
8,505
3,547
200
2,761
5,500
11,086
0
W
Nemesis
Kashikuto
Nemesis
1,568
814
0
2,633
5,673
1,637
0
771
4,810
0
20,131
L
Ao Kuang
NAZURTH
Ao Kuang
3,244
760
0
1,865
5,981
1,875
157
940
5,041
18,897
0
L
Neith
1,658
828
0
230
2,723
483
77
480
2,243
0
4,062
W
1,096
217
0
182
3,698
1,182
392
1,781
1,917
17,351
0
L
The Morrigan
venlaama
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
xomrk2006
Medusa
5,139
2,538
0
2,720
5,966
1,608
898
2,912
2,780
0
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,356
Gold Earned
27,264
139
Minions Killed
175
0
Camps Cleared
0
587,058
Distance Traveled
835,864
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,270
527
43
4
0
183,659
2
L
Hel
5,845
585
44
4
0
147,146
2
L
Fenrir
5,833
583
50
5
0
199,380
5
W
Ares
5,340
534
14
1
0
171,988
4
W
Nemesis
5,510
551
43
4
0
195,508
5
L
Ao Kuang
5,318
532
39
4
0
147,014
0
L
Neith
3,937
394
6
1
0
89,018
0
W
Ra
4,900
490
23
2
0
137,862
0
L
The Morrigan
3,423
342
0
0
0
4,500
0
W
Medusa
6,244
624
52
5
0
146,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role