Player Matchup

Yemoja
Yemoja
Diamond II
Kobamaine
Yemoja
Diamond II
Level 125
God Stats
6W - 2L
1,843 SR
Queue Stats
146W - 146L
2,344 MMR
Party 1
Chernobog
Chernobog
Diamond V
Krisu145
Chernobog
Diamond V
Level 146
God Stats
10W - 4L
1,881 SR
Queue Stats
179W - 166L
2,219 MMR
Solo
Janus
Janus
Diamond II
NotBandes
Janus
Diamond II
Level 145
God Stats
19W - 17L
1,760 SR
Queue Stats
387W - 374L
2,290 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Slire
Sun Wukong
Diamond II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Diamond III
SorHades
Loki
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,697 SR
1,971 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,652 SR
2,302 MMR
Olorun
Olorun
Diamond III
BlackSpell
Olorun
Diamond III
Level 159
God Stats
3W - 2L
1,621 SR
Queue Stats
378W - 343L
2,176 MMR
Solo
Fenrir
Fenrir
Diamond II
GrinKeeper
Fenrir
Diamond II
Level 159
God Stats
10W - 6L
1,671 SR
Queue Stats
152W - 122L
2,144 MMR
Solo
Discordia
Discordia
Masters
Hertos
Discordia
Masters
Level 160
God Stats
8W - 16L
1,559 SR
Queue Stats
297W - 268L
2,530 MMR
Party 2
Bacchus
Bacchus
Diamond III
JuIеs
Bacchus
Diamond III
Level 146
God Stats
3W - 3L
1,795 SR
Queue Stats
143W - 132L
2,176 MMR
Solo
Nemesis
Nemesis
Masters
PerFecTDC
Nemesis
Masters
Level 160
God Stats
24W - 21L
1,616 SR
Queue Stats
256W - 222L
2,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kobamaine
Yemoja
20
3 / 9 / 15
15,242
508
7,544
31,870
38,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Krisu145
Chernobog
20
9 / 6 / 3
17,831
594
28,211
31,876
15,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
NotBandes
Janus
20
3 / 7 / 9
16,026
534
24,200
22,157
8,911
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Slire
Sun Wukong
20
10 / 7 / 13
17,497
583
32,848
40,453
40,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
20
4 / 9 / 8
15,873
529
15,070
27,950
12,040
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
SetTiamatAphroditeAthenaTsukuyomi

VS

Bans
ApolloChang'eGuan YuRaijinTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlackSpell
Olorun
20
5 / 6 / 5
16,601
553
22,230
26,844
12,337
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
GrinKeeper
Fenrir
20
11 / 7 / 8
17,325
578
26,328
38,691
47,456
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Discordia
Hertos
Discordia
20
2 / 6 / 14
14,949
498
20,529
14,985
7,647
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
JuIеs
Bacchus
20
6 / 3 / 19
16,221
541
22,421
26,932
37,591
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
PerFecTDC
Nemesis
20
14 / 7 / 7
16,701
557
23,733
30,540
19,586
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
29
Kills
38
38
Deaths
29
48
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Olorun
BlackSpell
Olorun
5
6
5
1.25
W
Fenrir
GrinKeeper
Fenrir
11
7
8
2.14
W
Discordia
Hertos
Discordia
2
6
14
1.5
W
Bacchus
JuIеs
Bacchus
6
3
19
5.17
L
Yemoja
Kobamaine
Yemoja
3
9
15
1.17
L
Chernobog
Krisu145
Chernobog
9
6
3
1.75
L
Janus
NotBandes
Janus
3
7
9
1.07
W
Nemesis
PerFecTDC
Nemesis
14
7
7
2.5
L
Sun Wukong
Slire
Sun Wukong
10
7
13
2.36
L
Loki
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,873
Damage
115,241
154,306
Taken
137,992
115,007
Mitigated
124,617
59,408
Healing
38,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BlackSpell
Olorun
22,230
13,413
2,003
11,848
26,844
12,337
2,248
6,477
20,289
158,143
0
W
Fenrir
GrinKeeper
Fenrir
26,328
7,741
0
13,396
38,691
47,456
602
7,775
30,714
0
104,739
W
Discordia
Hertos
Discordia
20,529
371
0
1,779
14,985
7,647
480
4,181
10,694
124,358
0
W
Bacchus
JuIеs
Bacchus
22,421
1,632
581
1,293
26,932
37,591
266
7,747
18,556
43,517
0
L
Yemoja
Kobamaine
Yemoja
7,544
2,191
8,279
12,301
31,870
38,703
1,622
16,470
14,583
30,115
0
L
Chernobog
Krisu145
Chernobog
28,211
18,202
0
10,768
31,876
15,239
6,803
18,294
13,320
0
166,344
L
Janus
NotBandes
Janus
24,200
1,037
1,053
6,188
22,157
8,911
1,458
9,017
12,756
146,421
0
W
Nemesis
PerFecTDC
Nemesis
23,733
12,340
0
7,224
30,540
19,586
2,678
4,587
25,671
0
140,634
L
Sun Wukong
Slire
Sun Wukong
32,848
7,165
0
13,865
40,453
40,114
2,011
16,058
24,108
0
113,552
L
Loki
15,070
6,053
0
6,954
27,950
12,040
500
6,848
20,784
0
110,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,469
Gold Earned
81,797
829
Minions Killed
855
0
Camps Cleared
0
2,892,806
Distance Traveled
2,939,082
35
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,601
553
243
8
0
516,564
9
W
Fenrir
17,325
578
178
6
0
581,939
7
W
Discordia
14,949
498
244
8
0
575,437
10
W
Bacchus
16,221
541
33
1
0
609,989
11
L
Yemoja
15,242
508
28
1
0
555,971
8
L
Chernobog
17,831
594
224
7
0
591,982
9
L
Janus
16,026
534
254
8
0
583,190
4
W
Nemesis
16,701
557
157
5
0
655,153
4
L
Sun Wukong
17,497
583
173
6
0
594,453
2
L
Loki
15,873
529
150
5
0
567,210
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role