Player Matchup

Chaac
Chaac
BONBELLO
Chaac
Level 16
God Stats
5W - 5L
1,312 SR
Queue Stats
61W - 77L
1,353 Elo+
Solo
Apollo
Apollo
CoLdHeLL
Apollo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Haverstad
Scylla
Level 25
God Stats
9W - 6L
1,528 SR
Queue Stats
316W - 359L
1,423 Elo+
Solo
Xing Tian
Xing Tian
Naruto16
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,606 Elo+
Party 2
Nemesis
Nemesis
OG黄老邪
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 129L
1,513 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,479 Elo+

VS

Team Averages
Level 19
1,562 SR
1,480 Elo+
Awilix
Awilix
AsuChan
Awilix
Level 23
God Stats
2W - 4L
1,174 SR
Queue Stats
12W - 20L
1,332 Elo+
Solo
Apollo
Apollo
AsuraBear
Apollo
Level 6
God Stats
11W - 11L
1,856 SR
Queue Stats
71W - 55L
1,554 Elo+
Solo
Artio
Artio
PoNYloVER33
Artio
Level 28
God Stats
42W - 18L
1,631 SR
Queue Stats
388W - 399L
1,547 Elo+
Party 1
Medusa
Medusa
ScarsyMMEtryX
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Solo
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 29
God Stats
77W - 77L
1,651 SR
Queue Stats
429W - 441L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BONBELLO
Chaac
17
3 / 2 / 1
10,424
496
9,720
12,337
11,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
CoLdHeLL
Apollo
18
11 / 5 / 5
11,286
537
21,847
14,697
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Haverstad
Scylla
15
0 / 6 / 4
8,727
416
7,588
11,554
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Naruto16
Xing Tian
16
5 / 5 / 12
11,073
527
15,472
20,384
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
OG黄老邪
Nemesis
4
0 / 1 / 0
5,984
285
888
2,974
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AsuChan
Awilix
17
5 / 4 / 1
11,120
530
5,225
15,413
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
AsuraBear
Apollo
20
5 / 1 / 0
13,006
619
13,125
17,985
7,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 7
10,602
505
5,058
19,763
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 7 / 5
10,181
485
7,453
14,435
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 2
12,166
579
14,929
12,435
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
19
Kills
19
19
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
AsuChan
Awilix
5
4
1
1.38
W
Apollo
AsuraBear
Apollo
5
1
0
5
L
Chaac
BONBELLO
Chaac
3
2
1
1.75
L
Apollo
CoLdHeLL
Apollo
11
5
5
2.7
L
Scylla
Haverstad
Scylla
0
6
4
0.33
L
Xing Tian
Naruto16
Xing Tian
5
5
12
2.2
L
Nemesis
OG黄老邪
Nemesis
0
1
0
0
W
2
5
7
1.1
W
3
7
5
0.79
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,515
Damage
45,790
61,946
Taken
80,031
43,361
Mitigated
39,871
13,313
Healing
30,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AsuChan
Awilix
5,225
1,525
0
5,661
15,413
5,728
0
4,491
10,837
0
70,021
W
Apollo
AsuraBear
Apollo
13,125
7,552
0
10,765
17,985
7,274
2,714
4,665
12,821
0
103,282
L
Chaac
BONBELLO
Chaac
9,720
1,357
0
5,201
12,337
11,358
0
2,265
9,907
0
56,483
L
Apollo
CoLdHeLL
Apollo
21,847
14,528
0
3,307
14,697
8,084
65
3,156
11,487
0
84,549
L
Scylla
Haverstad
Scylla
7,588
591
109
1,995
11,554
3,671
189
4,468
6,762
49,919
0
L
Xing Tian
Naruto16
Xing Tian
15,472
1,497
0
1,491
20,384
19,601
0
8,509
11,599
48,558
0
L
Nemesis
OG黄老邪
Nemesis
888
259
0
1,210
2,974
647
0
718
2,204
0
6,256
W
5,058
1,071
1,955
4,943
19,763
14,862
32
7,686
11,964
26,232
0
W
7,453
4,149
0
520
14,435
4,463
1,784
1,895
12,490
0
48,554
W
14,929
1,442
0
6,794
12,435
7,544
4,108
3,925
8,234
82,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,494
Gold Earned
57,075
425
Minions Killed
596
0
Camps Cleared
0
1,623,567
Distance Traveled
1,913,626
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,120
530
117
6
0
397,223
0
W
Apollo
13,006
619
194
9
0
413,287
2
L
Chaac
10,424
496
101
5
0
415,095
2
L
Apollo
11,286
537
141
7
0
353,447
6
L
Scylla
8,727
416
110
5
0
343,416
2
L
Xing Tian
11,073
527
50
2
0
424,000
5
L
Nemesis
5,984
285
23
1
0
87,609
1
W
Artio
10,602
505
38
2
0
391,623
4
W
Medusa
10,181
485
77
4
0
339,303
0
W
Tiamat
12,166
579
170
8
0
372,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role