Player Matchup

Chaac
Chaac
Flaye35135
Chaac
Level 49
God Stats
11W - 9L
1,530 SR
Queue Stats
149W - 177L
1,414 Elo+
Party 1
Khepri
Khepri
Pastabox810
Khepri
Level 76
God Stats
1W - 3L
1,209 SR
Queue Stats
103W - 156L
1,390 Elo+
Party 1
Loki
Loki
SilverAnubis02
Loki
Level 76
God Stats
25W - 27L
1,442 SR
Queue Stats
424W - 452L
1,392 Elo+
Party 1
Skadi
Skadi
TheSouillon
Skadi
Level 88
God Stats
2W - 1L
1,723 SR
Queue Stats
259W - 302L
1,377 Elo+
Party 1
Anubis
Anubis
stephdab13
Anubis
Level 65
God Stats
39W - 31L
1,442 SR
Queue Stats
202W - 235L
1,398 Elo+
Party 1
Team Averages
Level 71
1,469 SR
1,394 Elo+

VS

Team Averages
Level 62
1,620 SR
1,464 Elo+
Cupid
Cupid
Darvish2018
Cupid
Level 122
God Stats
19W - 18L
1,525 SR
Queue Stats
53W - 64L
1,417 Elo+
Party 3
Medusa
Medusa
NemesisMyLove
Medusa
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
38W - 25L
1,535 Elo+
Party 2
Nike
Nike
PsychoStxrm
Nike
Level 68
God Stats
7W - 4L
1,537 SR
Queue Stats
390W - 410L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
Vincfy
Ah Puch
Level 86
God Stats
1W - 1L
1,734 SR
Queue Stats
423W - 449L
1,434 Elo+
Party 2
Mercury
Mercury
imOmid_rad123
Mercury
Level 18
God Stats
2W - 3L
1,605 SR
Queue Stats
33W - 30L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 1 / 1
6,718
560
5,094
8,454
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
10
1 / 2 / 1
6,067
506
1,122
7,768
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 1
6,881
573
3,759
6,998
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,066
422
5,583
5,458
1,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
stephdab13
Anubis
12
3 / 3 / 1
7,063
589
6,051
4,969
2,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,719
560
4,531
6,780
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 2
6,033
503
5,202
5,750
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 0
6,170
514
6,037
8,180
3,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Vincfy
Ah Puch
10
3 / 2 / 2
6,161
513
4,173
7,047
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
11
0 / 1 / 4
6,172
514
2,563
8,935
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
10
10
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Chaac
1
1
1
1.5
L
1
1
2
2
W
Khepri
1
2
1
0.75
L
2
2
0
1
W
2
1
1
2.5
W
0
3
1
0.17
L
Ah Puch
Vincfy
Ah Puch
3
2
2
2
L
Mercury
0
1
4
2
W
Anubis
stephdab13
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
22,506
33,647
Taken
36,692
14,620
Mitigated
12,411
11,098
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,531
2,694
0
4,123
6,780
1,959
0
418
6,362
0
35,155
W
Chaac
5,094
419
0
3,802
8,454
5,189
126
0
8,454
0
35,597
L
5,202
2,379
0
874
5,750
2,802
0
1,071
4,679
0
24,344
W
Khepri
1,122
312
0
1,330
7,768
4,030
0
600
7,168
20,591
0
L
6,037
486
0
750
8,180
3,707
0
0
7,705
0
27,930
W
3,759
805
0
2,976
6,998
2,019
0
613
6,385
0
43,616
W
5,583
2,811
0
1,467
5,458
1,213
0
832
4,626
0
20,637
L
Ah Puch
Vincfy
Ah Puch
4,173
310
0
2,960
7,047
1,692
0
3,435
3,612
27,139
0
L
Mercury
2,563
1,812
0
4,516
8,935
2,251
0
2,249
6,661
0
34,945
W
Anubis
stephdab13
Anubis
6,051
239
0
1,523
4,969
2,169
62
2,128
2,841
38,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
31,255
362
Minions Killed
290
0
Camps Cleared
0
1,151,079
Distance Traveled
1,134,865
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,719
560
60
5
0
221,279
4
W
Chaac
6,718
560
79
7
0
244,035
0
L
Medusa
6,033
503
35
3
0
197,720
0
W
Khepri
6,067
506
44
4
0
217,277
2
L
Nike
6,170
514
61
5
0
238,917
1
W
Loki
6,881
573
97
8
0
284,443
2
W
Skadi
5,066
422
48
4
0
210,221
0
L
Ah Puch
6,161
513
52
4
0
209,280
2
L
Mercury
6,172
514
82
7
0
267,669
2
W
Anubis
7,063
589
94
8
0
195,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role