Player Matchup

Neith
Neith
Beloizi
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Griffder Jr
Gilgamesh
Level 13
God Stats
10W - 6L
1,500 SR
Queue Stats
54W - 53L
1,296 Elo+
Party 1
Loki
Loki
MancinWigan
Loki
Level 16
God Stats
9W - 8L
1,412 SR
Queue Stats
48W - 57L
1,377 Elo+
Party 1
Hades
Hades
Midnight-Rain_JZ
Hades
Level 18
God Stats
7W - 5L
1,511 SR
Queue Stats
116W - 141L
1,385 Elo+
Solo
Artemis
Artemis
sxperlzegende
Artemis
Level 4
God Stats
1W - 1L
1,212 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Team Averages
Level 11
1,427 SR
1,395 Elo+

VS

Team Averages
Level 15
1,606 SR
1,388 Elo+
Kumbhakarna
Kumbhakarna
Maurogenis
Kumbhakarna
Level 12
God Stats
0W - 1L
1,233 SR
Queue Stats
6W - 12L
1,370 Elo+
Solo
Zeus
Zeus
RB_997
Zeus
Level 18
God Stats
7W - 3L
1,673 SR
Queue Stats
41W - 44L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
Symbaad
Tsukuyomi
Level 15
God Stats
6W - 9L
1,470 SR
Queue Stats
16W - 30L
1,370 Elo+
Solo
Loki
Loki
balaceador
Loki
Level 18
God Stats
0W - 2L
1,825 SR
Queue Stats
10W - 11L
1,395 Elo+
Solo
Pele
Pele
fresh-hoop1
Pele
Level 14
God Stats
1W - 1L
1,829 SR
Queue Stats
12W - 12L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beloizi
Neith
20
8 / 3 / 20
15,932
1,138
35,861
16,861
6,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Griffder Jr
Gilgamesh
20
13 / 7 / 16
16,205
1,158
21,422
33,895
27,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
13 / 5 / 16
16,721
1,194
24,183
21,631
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 25
14,274
1,020
10,058
31,882
33,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Artemis
15
0 / 1 / 2
10,804
772
554
1,644
550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Maurogenis
Kumbhakarna
20
1 / 8 / 19
14,008
1,001
8,736
28,117
40,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
RB_997
Zeus
20
15 / 6 / 8
17,778
1,270
47,622
12,730
4,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Symbaad
Tsukuyomi
20
1 / 7 / 13
13,462
962
11,508
18,535
7,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 3
11,190
799
1,774
3,179
1,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

20
6 / 13 / 14
15,141
1,082
29,586
38,455
17,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
81
36
Kills
24
24
Deaths
37
79
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
Beloizi
Neith
8
3
20
6
W
Gilgamesh
Griffder Jr
Gilgamesh
13
7
16
3
W
13
5
16
4.2
L
Kumbhakarna
Maurogenis
Kumbhakarna
1
8
19
1.31
W
2
8
25
1.81
L
Zeus
RB_997
Zeus
15
6
8
3.17
L
Tsukuyomi
Symbaad
Tsukuyomi
1
7
13
1.07
L
1
3
3
0.83
L
6
13
14
1
W
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,078
Damage
99,226
105,913
Taken
101,016
75,861
Mitigated
71,925
6,880
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Beloizi
Neith
35,861
14,751
0
2,539
16,861
6,480
0
8,247
8,614
0
79,847
W
Gilgamesh
Griffder Jr
Gilgamesh
21,422
5,230
0
691
33,895
27,253
0
18,190
15,705
0
39,508
W
24,183
4,661
0
51
21,631
8,205
0
10,318
11,313
0
54,239
L
Kumbhakarna
Maurogenis
Kumbhakarna
8,736
675
0
0
28,117
40,482
0
3,349
24,531
26,771
0
W
10,058
1,454
1,293
2,184
31,882
33,373
0
18,838
13,044
24,251
0
L
Zeus
RB_997
Zeus
47,622
5,899
0
0
12,730
4,973
0
673
12,057
93,582
0
L
Tsukuyomi
Symbaad
Tsukuyomi
11,508
3,582
0
1,242
18,535
7,930
0
1,849
16,686
0
29,982
L
1,774
745
0
0
3,179
1,033
0
0
3,179
0
5,834
L
29,586
12,815
0
6,983
38,455
17,507
0
4,187
34,268
0
61,066
W
Artemis
554
317
0
122
1,644
550
0
765
879
0
2,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,936
Gold Earned
71,579
259
Minions Killed
291
2
Camps Cleared
7
1,035,069
Distance Traveled
1,079,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,932
1,138
106
8
0
275,431
0
W
Gilgamesh
16,205
1,158
55
4
0
247,532
0
W
Loki
16,721
1,194
58
4
0
299,920
0
L
Kumbhakarna
14,008
1,001
48
3
0
260,668
0
W
Hades
14,274
1,020
31
2
1
186,289
1
L
Zeus
17,778
1,270
109
8
0
243,660
0
L
Tsukuyomi
13,462
962
36
3
3
266,456
0
L
Loki
11,190
799
9
1
2
45,556
0
L
Pele
15,141
1,082
89
6
2
262,923
0
W
Artemis
10,804
772
9
1
1
25,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role