Player Matchup

Ne Zha
Ne Zha
AVatteau
Ne Zha
Level 59
God Stats
1W - 1L
1,281 SR
Queue Stats
47W - 38L
1,567 Elo+
Party 2
Izanami
Izanami
Aliede
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,697 Elo+
Party 2
Ra
Ra
BiGbossSmith-007
Ra
Level 146
God Stats
5W - 3L
1,549 SR
Queue Stats
848W - 831L
1,553 Elo+
Party 1
Nike
Nike
JerWell
Nike
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 87L
1,863 Elo+
Party 2
Baba Yaga
Baba Yaga
raptorkill77
Baba Yaga
Level 91
God Stats
7W - 3L
1,415 SR
Queue Stats
182W - 155L
1,535 Elo+
Party 1
Team Averages
Level 109
1,449 SR
1,643 Elo+

VS

Team Averages
Level 127
1,502 SR
1,516 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HerBlackWings
Yemoja
Level 139
God Stats
16W - 9L
1,734 SR
Queue Stats
502W - 500L
1,553 Elo+
Solo
Hou Yi
Hou Yi
TROCOLOMAN
Hou Yi
Level 129
God Stats
0W - 4L
1,276 SR
Queue Stats
57W - 71L
1,472 Elo+
Solo
Neith
Neith
WhiteSilver
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
neomango
Susano
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AVatteau
Ne Zha
19
7 / 4 / 15
11,508
767
21,545
19,736
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Aliede
Izanami
18
7 / 2 / 13
11,309
754
17,149
14,613
7,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 16
11,245
750
8,863
15,304
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
JerWell
Nike
17
3 / 2 / 19
10,559
704
15,142
22,158
23,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
raptorkill77
Baba Yaga
20
6 / 1 / 15
11,336
756
19,087
15,664
18,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
3 / 3 / 8
9,992
666
14,116
20,895
26,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 7
10,506
700
7,557
14,192
12,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
TROCOLOMAN
Hou Yi
16
1 / 6 / 8
9,651
643
21,599
21,379
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 4
9,494
633
17,093
15,902
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
neomango
Susano
15
2 / 6 / 7
9,805
654
14,280
18,609
14,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
25
Kills
12
12
Deaths
25
78
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
8
2.33
W
Ne Zha
AVatteau
Ne Zha
7
4
15
3.63
W
Izanami
Aliede
Izanami
7
2
13
6.75
W
2
3
16
3.33
L
3
4
7
1.63
W
Nike
JerWell
Nike
3
2
19
6.25
L
Hou Yi
TROCOLOMAN
Hou Yi
1
6
8
0.83
L
3
6
4
0.83
L
Susano
neomango
Susano
2
6
7
0.92
W
Baba Yaga
raptorkill77
Baba Yaga
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,786
Damage
74,645
87,475
Taken
90,977
84,531
Mitigated
70,475
43,537
Healing
43,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
14,116
4,065
1,895
2,850
20,895
26,026
68
6,545
14,096
25,962
0
W
Ne Zha
AVatteau
Ne Zha
21,545
3,506
3,089
5,693
19,736
17,157
1,026
4,081
15,430
0
37,347
W
Izanami
Aliede
Izanami
17,149
9,949
1,231
3,411
14,613
7,721
1,359
2,839
11,699
0
39,772
W
8,863
280
11,496
5,395
15,304
18,570
1,327
4,192
10,937
28,193
0
L
7,557
2,782
19,089
4,886
14,192
12,340
667
4,979
9,088
17,153
0
W
Nike
JerWell
Nike
15,142
1,546
3,282
3,870
22,158
23,021
174
6,154
15,726
138
23,132
L
Hou Yi
TROCOLOMAN
Hou Yi
21,599
10,262
2,642
3,996
21,379
10,696
728
8,939
12,276
0
39,627
L
17,093
5,647
1,732
2,891
15,902
6,854
588
3,609
12,143
0
30,597
L
Susano
neomango
Susano
14,280
2,007
1,906
1,324
18,609
14,559
55
3,943
14,514
0
24,141
W
Baba Yaga
raptorkill77
Baba Yaga
19,087
3,097
2,282
3,788
15,664
18,062
2,769
3,504
12,010
37,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
49,448
171
Minions Killed
141
0
Camps Cleared
0
1,301,411
Distance Traveled
1,120,981
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,992
666
24
2
0
261,575
1
W
Ne Zha
11,508
767
28
2
0
270,001
0
W
Izanami
11,309
754
41
3
0
271,392
0
W
Ra
11,245
750
51
3
0
249,378
1
L
Yemoja
10,506
700
22
1
0
176,798
0
W
Nike
10,559
704
12
1
0
267,174
0
L
Hou Yi
9,651
643
44
3
0
208,824
0
L
Neith
9,494
633
33
2
0
222,919
2
L
Susano
9,805
654
18
1
0
250,865
0
W
Baba Yaga
11,336
756
39
3
0
243,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role