Player Matchup

Janus
Janus
Denzdebale
Janus
Level 109
God Stats
20W - 21L
1,602 SR
Queue Stats
525W - 473L
1,767 Elo+
Solo
Cthulhu
Cthulhu
Drakerst
Cthulhu
Level 160
God Stats
4W - 6L
1,646 SR
Queue Stats
487W - 421L
1,693 Elo+
Solo
Loki
Loki
headshot0703
Loki
Level 14
God Stats
0W - 1L
1,679 SR
Queue Stats
3W - 7L
1,201 Elo+
Solo
Team Averages
Level 94
1,642 SR
1,554 Elo+

VS

Team Averages
Level 81
1,726 SR
1,641 Elo+
Gilgamesh
Gilgamesh
ClipZGalaxy
Gilgamesh
Level 69
God Stats
13W - 5L
1,927 SR
Queue Stats
282W - 203L
1,729 Elo+
Party 1
Ne Zha
Ne Zha
IamBurrrr
Ne Zha
Level 46
God Stats
1W - 1L
1,281 SR
Queue Stats
145W - 171L
1,493 Elo+
Solo
Ah Puch
Ah Puch
TheMinotar137
Ah Puch
Level 128
God Stats
23W - 8L
1,968 SR
Queue Stats
356W - 268L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 1 / 1
8,425
702
8,164
3,633
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Drakerst
Cthulhu
12
1 / 2 / 3
8,674
723
5,531
11,571
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 1
6,865
572
2,201
8,783
3,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClipZGalaxy
Gilgamesh
11
4 / 0 / 2
8,389
699
5,792
7,740
4,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
IamBurrrr
Ne Zha
10
3 / 4 / 3
8,067
672
5,019
10,650
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
13
2 / 0 / 6
8,692
724
9,892
3,503
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ClipZGalaxy
Gilgamesh
4
0
2
5
L
Janus
3
1
1
3.5
L
Cthulhu
Drakerst
Cthulhu
1
2
3
1.25
W
Ne Zha
IamBurrrr
Ne Zha
3
4
3
1.13
W
Ah Puch
2
0
6
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
20,703
23,987
Taken
21,893
14,685
Mitigated
8,889
979
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ClipZGalaxy
Gilgamesh
5,792
1,217
0
739
7,740
4,067
76
5,013
2,727
0
20,931
L
Janus
8,164
123
0
0
3,633
1,239
180
702
2,931
50,879
0
L
Cthulhu
Drakerst
Cthulhu
5,531
369
50
929
11,571
10,365
0
5,967
5,604
20,803
0
W
Ne Zha
IamBurrrr
Ne Zha
5,019
2,488
0
4,097
10,650
3,733
117
7,410
3,240
0
28,716
W
Ah Puch
9,892
514
0
1,574
3,503
1,089
138
1,376
2,127
46,646
0
L
2,201
772
0
0
8,783
3,081
0
3,283
5,500
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
25,148
144
Minions Killed
162
0
Camps Cleared
0
710,657
Distance Traveled
706,135
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,389
699
32
3
0
247,450
0
L
Janus
8,425
702
107
9
0
247,147
4
L
Cthulhu
8,674
723
18
2
0
243,393
2
W
Ne Zha
8,067
672
40
3
0
225,666
5
W
Ah Puch
8,692
724
90
8
0
233,019
3
L
Loki
6,865
572
19
2
0
220,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role