Player Matchup

Artemis
Artemis
OneTrickyDuuuuud
Artemis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 53L
1,609 Elo+
Solo
Anubis
Anubis
SebasXD0710
Anubis
Level 11
God Stats
8W - 14L
1,459 SR
Queue Stats
106W - 129L
1,693 Elo+
Party 2
Mercury
Mercury
SweetMec
Mercury
Level 60
God Stats
15W - 21L
1,440 SR
Queue Stats
246W - 283L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
djmkjbkdf
Erlang Shen
Level 29
God Stats
54W - 53L
1,578 SR
Queue Stats
118W - 96L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
shanmugamc
Ao Kuang
Level 28
God Stats
32W - 30L
1,337 SR
Queue Stats
250W - 275L
1,462 Elo+
Solo
Team Averages
Level 29
1,463 SR
1,558 Elo+

VS

Team Averages
Level 13
1,566 SR
1,635 Elo+
Ganesha
Ganesha
Babylayyyy
Ganesha
Level 13
God Stats
4W - 3L
1,627 SR
Queue Stats
21W - 16L
1,583 Elo+
Party 1
Olorun
Olorun
Flagaa
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,544 Elo+
Party 1
Vulcan
Vulcan
KaynMatChot
Vulcan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,642 Elo+
Party 1
Nemesis
Nemesis
Nybler
Nemesis
Level 25
God Stats
15W - 11L
1,702 SR
Queue Stats
63W - 53L
1,627 Elo+
Solo
Bellona
Bellona
mads228ss
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
13,421
639
20,567
12,584
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
2 / 6 / 4
9,746
464
6,140
11,311
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SweetMec
Mercury
17
4 / 3 / 11
11,019
525
11,178
13,856
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
djmkjbkdf
Erlang Shen
17
9 / 3 / 10
12,112
577
10,136
14,596
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
shanmugamc
Ao Kuang
17
7 / 3 / 5
11,140
530
9,115
13,765
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Babylayyyy
Ganesha
14
1 / 7 / 10
9,280
442
7,356
19,327
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Flagaa
Olorun
12
2 / 6 / 1
8,264
394
5,059
11,365
3,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
14
2 / 10 / 4
8,558
408
5,748
12,839
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Nybler
Nemesis
18
6 / 1 / 3
10,838
516
12,040
13,909
5,771
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
mads228ss
Bellona
15
5 / 5 / 4
10,605
505
13,970
18,804
15,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
29
Kills
16
17
Deaths
29
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Babylayyyy
Ganesha
1
7
10
0.86
L
Olorun
Flagaa
Olorun
2
6
1
0.42
L
Vulcan
2
10
4
0.4
L
Nemesis
Nybler
Nemesis
6
1
3
7.5
W
7
2
7
5.25
W
Anubis
2
6
4
0.67
W
Mercury
SweetMec
Mercury
4
3
11
3.17
W
Erlang Shen
djmkjbkdf
Erlang Shen
9
3
10
4.67
L
Bellona
mads228ss
Bellona
5
5
4
1.4
W
Ao Kuang
shanmugamc
Ao Kuang
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,136
Damage
44,173
66,112
Taken
76,244
26,718
Mitigated
43,591
16,578
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Babylayyyy
Ganesha
7,356
491
0
1,287
19,327
14,022
0
2,612
16,715
29,851
0
L
Olorun
Flagaa
Olorun
5,059
952
236
3,209
11,365
3,811
0
3,444
7,921
35,863
0
L
Vulcan
5,748
1,489
0
1,797
12,839
4,747
255
737
12,102
36,397
0
L
Nemesis
Nybler
Nemesis
12,040
6,837
0
1,758
13,909
5,771
0
3,866
10,043
0
88,662
W
20,567
12,269
0
5,245
12,584
4,712
7,507
3,698
8,734
0
118,139
W
Anubis
6,140
338
0
2,793
11,311
3,669
2,222
3,162
8,141
40,702
0
W
Mercury
SweetMec
Mercury
11,178
4,503
0
500
13,856
4,570
723
4,109
9,661
0
72,707
W
Erlang Shen
djmkjbkdf
Erlang Shen
10,136
5,073
0
2,733
14,596
7,879
1,057
5,257
9,176
83
51,701
L
Bellona
mads228ss
Bellona
13,970
5,627
0
1,500
18,804
15,240
80
4,679
14,125
0
56,685
W
Ao Kuang
shanmugamc
Ao Kuang
9,115
1,993
0
5,307
13,765
5,888
0
1,700
12,065
49,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,438
Gold Earned
47,545
538
Minions Killed
400
0
Camps Cleared
0
2,006,761
Distance Traveled
1,829,377
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,280
442
11
1
0
366,557
1
L
Olorun
8,264
394
75
4
0
256,167
0
L
Vulcan
8,558
408
102
5
0
360,315
1
L
Nemesis
10,838
516
130
6
0
441,354
0
W
Artemis
13,421
639
189
9
0
385,190
0
W
Anubis
9,746
464
71
3
0
341,169
0
W
Mercury
11,019
525
121
6
0
459,419
1
W
Erlang Shen
12,112
577
69
3
0
437,629
0
L
Bellona
10,605
505
82
4
0
404,984
3
W
Ao Kuang
11,140
530
88
4
0
383,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role