Player Matchup

Hercules
Hercules
AivaRiklis
Hercules
Level 117
God Stats
0W - 1L
1,871 SR
Queue Stats
13W - 8L
1,450 Elo+
Party 1
Neith
Neith
Dal3ris
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
LTUDomux
Scylla
Level 7
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 43
1,548 SR
1,483 Elo+

VS

Team Averages
Level 49
1,575 SR
1,540 Elo+
Scylla
Scylla
AmezyngFyler
Scylla
Level 27
God Stats
8W - 5L
1,463 SR
Queue Stats
136W - 98L
1,454 Elo+
Solo
Ra
Ra
AngeltheOscuro
Ra
Level 15
God Stats
2W - 0L
1,763 SR
Queue Stats
23W - 9L
1,635 Elo+
Solo
Ullr
Ullr
BenDrowned14
Ullr
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
344W - 334L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AivaRiklis
Hercules
12
3 / 4 / 3
8,650
721
7,131
15,236
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Dal3ris
Neith
9
2 / 7 / 3
8,086
674
2,717
8,319
2,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
LTUDomux
Scylla
10
1 / 7 / 2
7,268
606
5,230
8,100
2,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 0 / 12
9,168
764
8,619
4,830
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 4 / 9
9,533
794
5,958
8,709
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 2 / 6
10,418
868
10,473
10,700
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
18
18
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
AivaRiklis
Hercules
3
4
3
1.13
W
Scylla
2
0
12
8
W
6
4
9
2.63
W
10
2
6
6.5
L
Neith
Dal3ris
Neith
2
7
3
0.5
L
Scylla
LTUDomux
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,078
Damage
25,050
31,655
Taken
24,239
16,497
Mitigated
10,348
3,580
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AivaRiklis
Hercules
7,131
2,878
0
2,020
15,236
11,120
0
7,326
7,578
0
28,922
W
Scylla
8,619
1,100
0
1,963
4,830
1,651
604
942
3,866
34,965
0
W
5,958
432
482
1,982
8,709
4,686
559
2,144
6,479
40,018
0
W
10,473
3,990
0
4,294
10,700
4,011
1,713
1,920
8,640
0
37,488
L
Neith
Dal3ris
Neith
2,717
728
0
911
8,319
2,784
0
4,052
4,041
0
9,123
L
Scylla
LTUDomux
Scylla
5,230
426
0
649
8,100
2,593
0
2,609
5,387
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
29,119
79
Minions Killed
170
0
Camps Cleared
0
570,414
Distance Traveled
684,028
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,650
721
39
3
0
224,512
5
W
Scylla
9,168
764
66
6
0
235,654
3
W
Ra
9,533
794
55
5
0
214,308
0
W
Ullr
10,418
868
49
4
0
234,066
2
L
Neith
8,086
674
15
1
0
170,596
0
L
Scylla
7,268
606
25
2
0
175,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role